schneider
6ecc1e5f84
added l0dable to see who is nearby
2011-12-22 15:05:50 +01:00
schneider
cf639ee620
added l0dable to show OpenBeacon id
2011-12-22 15:05:04 +01:00
schneider
6a9f5d7872
added config l0dable
2011-12-22 14:34:05 +01:00
bsx
fda93e381f
moved flame code into core
...
- flames now hav an API
- default flame code handles both types simultaneously
- l0dables may claim a flame to manipulate as they wish
2011-12-22 14:33:48 +01:00
schneider
6e93dd4002
moved config screen to l0dable, saving 592 bytes
2011-12-22 03:18:16 +01:00
schneider
77dd1c4b56
removed fs errors from exports and filetransfer, saves 260 bytes
2011-12-22 03:02:45 +01:00
schneider
21b1b51a85
openbeacon, game: more jitter
2011-12-21 19:54:31 +01:00
schneider
093f8a2bfa
Merge branch 'master' of github.com:r0ket/r0ket
2011-12-21 15:59:19 +01:00
schneider
9c61444e7f
player: delay is now 5 times value from announce
2011-12-21 15:58:56 +01:00
lilafisch
8e17dc8056
Merge branch 'master' of github.com:r0ket/r0ket
2011-12-21 14:27:48 +01:00
schneider
6697274019
game: added jitter and interval fields, added text display
2011-12-20 02:38:18 +01:00
schneider
9e076bc373
added check for 'green' and 'yell0w' files for 1boot
2011-12-20 01:53:48 +01:00
schneider
4f9ca4d5b6
Merge branch 'master' of github.com:r0ket/r0ket
2011-12-20 01:31:04 +01:00
schneider
f10cc6798e
added light sensor configuration to 1boot
2011-12-20 01:30:24 +01:00
Stefan `Sec` Zehl
a005118640
Move lcdread menu entry to debug loadable
...
(add: lcdInit EXPORT, lcdRead needs it)
2011-12-20 01:23:00 +01:00
lilafisch
31010c09dc
filter duplicates in game list
2011-12-18 21:18:45 +01:00
schneider
6e87b9579d
disabled lcdread from main menu, added lcdRead() to exports
2011-12-18 02:06:27 +01:00
schneider
1448c19e1c
r_player: removed old code
2011-12-16 03:07:36 +01:00
schneider
d51f5c9caf
remote: added nick transport
2011-12-16 03:04:31 +01:00
schneider
8978eca3fa
r_player: cleanup
2011-12-16 01:15:25 +01:00
schneider
d388a0b335
r_player: changed default mac, added more feedback
2011-12-16 01:10:27 +01:00
schneider
b7610d29e7
r_player: removed old code, fixed up rf parameter handling
2011-12-16 00:52:26 +01:00
schneider
e359032580
structs neeed to be packed, added some dbg output
2011-12-12 18:00:14 +01:00
lilafisch
da328de204
find games, join games, display text from game
2011-12-11 18:42:40 +01:00
lilafisch
95cde1077d
first structure for game interface l0dable
2011-12-08 01:36:49 +01:00
schneider
b388fbe9a5
made scope l0dable work as intended
2011-08-22 23:19:58 +02:00
schneider
70506bee95
added geiger counter, pongo and scope l0dables
2011-08-22 22:36:35 +02:00
schneider
778b1da2b9
added nick_plasma l0adable
2011-08-22 22:27:21 +02:00
schneider
afbe1749a0
Merge branch 'master' of github.com:r0ket/r0ket
2011-08-22 22:19:43 +02:00
schneider
9bc0c77770
added bricks l0dable
2011-08-22 22:19:20 +02:00
Stefan `Sec` Zehl
d46df57ea1
Fix uninitialized variable problem for l0dables.
2011-08-22 21:49:38 +02:00
Stefan `Sec` Zehl
5b0965caa8
Remove debug pixel.
...
I got enough questions about this pixel. It was there so you could distinguish
between the firmware nick-display, and the l0dable nick-display.
2011-08-22 01:53:58 +02:00
Stefan `Sec` Zehl
f27683bba7
Don't display comment if charging.
...
Suggested multiple times, Also: issue#6
2011-08-22 01:40:25 +02:00
Stefan Tomanek
33fe346942
add w0rpcore nickname l0dable
...
This l0dable by Benedikt Roth and Stefan Tomanek serves as your main
viewscreen, displaying your nickname the way you want it, and lets the
stars zoom by. You can accelerate your vessel by pushing the joystick
upwards or bring it to a halt by pressing it down - leaving your ship
drifting in the endless space. Attach two LEDs to the modulbus
connectors (SS2->GND, SS5->GND), so your r0ket can light up its nacelles
when breaking the warp barrier.
2011-08-13 20:18:15 +02:00
schneider
d9761c9d64
workshop nik: small fix
2011-08-13 16:15:43 +02:00
schneider
c974cfc072
workshop nik: play little melody
2011-08-13 16:01:33 +02:00
schneider
0eaf74fa87
Merge branch 'master' of github.com:r0ket/r0ket
2011-08-13 01:10:59 +02:00
schneider
d8bca43628
new nick animation with police sound
2011-08-13 01:09:40 +02:00
Stefan `Sec` Zehl
0c2d4c5420
Whoops. This shouldn't be here. And even if, not in the middle.
2011-08-13 00:42:58 +02:00
schneider
65399a51f5
Merge branch 'master' of github.com:r0ket/r0ket
2011-08-12 23:46:47 +02:00
schneider
f9018b2195
added l0dable for workshop kit
2011-08-12 23:46:19 +02:00
Thammi
7f15ac9a4c
Fixing village name
2011-08-12 23:08:45 +02:00
Stefan `Sec` Zehl
bddd82561d
Merge branch 'master' of github.com:r0ket/r0ket
2011-08-12 22:25:06 +02:00
Stefan `Sec` Zehl
bfac51e4ff
Mini short-range chat app.
2011-08-12 22:24:37 +02:00
Thammi
472b269d12
Merge branch 'master' of git://github.com/r0ket/r0ket
2011-08-12 21:42:40 +02:00
Thammi
e0ad56aebc
Removing pizzaware licence to use bsd
2011-08-12 21:42:13 +02:00
Thammi
e3b1ff3a22
Getting personal when losing tron
2011-08-12 21:41:06 +02:00
schneider
b76529cdb1
Merge branch 'master' of github.com:r0ket/r0ket
2011-08-12 21:39:03 +02:00
schneider
2d90f2bb8b
added first draft for music playing l0dable with vectors in ram
2011-08-12 21:38:22 +02:00
Stefan `Sec` Zehl
13d2192496
Fix warnings
2011-08-12 21:21:11 +02:00
Stefan `Sec` Zehl
b9aafa37d4
small fixes
2011-08-12 21:11:41 +02:00
Stefan `Sec` Zehl
0460c175cb
Slow down the game
2011-08-12 21:10:46 +02:00
ranzwertig
8f4d81f8f4
added randomInit and increased speed
2011-08-12 20:51:58 +02:00
ranzwertig
36f8eb4292
added rtype port for r0ket
2011-08-12 20:51:36 +02:00
Stefan `Sec` Zehl
b6d407179f
Small fixes
2011-08-12 20:50:25 +02:00
Thammi
c4642dd951
Merge branch 'master' of git://github.com/r0ket/r0ket
2011-08-12 20:48:20 +02:00
Mario Volke
fb9bef02ff
added game r0ket JUMP
2011-08-12 20:47:21 +02:00
Stefan `Sec` Zehl
177acbeffa
Restore state of LED at end
2011-08-12 20:27:36 +02:00
Stefan `Sec` Zehl
736959d47c
Turn off LED at end
2011-08-12 20:26:55 +02:00
Stefan `Sec` Zehl
97e35677db
Make simulat0r build work again
2011-08-12 20:25:27 +02:00
Stefan `Sec` Zehl
4ec0525b3a
Fix ifdef check to be more correct
2011-08-12 20:24:56 +02:00
Sec
9cafb1670a
Merge pull request #13 from raimue/simulat0r-macosx
...
Fix building simulat0r on Mac OS X #2
2011-08-12 11:21:03 -07:00
Sec
d66ce0c42c
Merge pull request #12 from f1ori/master
...
nickname on nick_matrix
2011-08-12 11:19:55 -07:00
Stefan `Sec` Zehl
39efe08dab
Add starfield loadable
2011-08-12 20:17:11 +02:00
Stefan `Sec` Zehl
d8d056e5ef
Add simple static screen based on idea by SvOlli
2011-08-12 20:13:19 +02:00
Stefan `Sec` Zehl
426972d291
Add nick_time animation from SvOlli
2011-08-12 20:07:09 +02:00
Stefan `Sec` Zehl
384a72af81
Make debug more usable, also omit CRC from packets
2011-08-12 19:18:48 +02:00
Rainer Mueller
35b92adcfc
No section attribute on Mac OS X
...
This attribute isn't compatible with Mach-O, so avoid this when building
simulat0r on Mac OS X.
2011-08-12 19:10:39 +02:00
Sec
af90e5646d
Merge pull request #7 from astro/master
...
debug menu: browse mesh pkt details
2011-08-12 08:35:08 -07:00
Florian Richter
423df99c9a
nick_matrix: show nick on random locations
2011-08-12 15:14:48 +02:00
Florian Richter
ff98c7de21
nick_matrix: show/hide nickname in center
2011-08-12 15:07:56 +02:00
Hagen Fritsch
87b1b9e2cf
l0dable/invaders.c: fix potential buffer overflow
2011-08-12 14:21:42 +02:00
Stefan `Sec` Zehl
b605025acf
Fix invaders nickdisplay
2011-08-12 13:27:38 +02:00
Stefan `Sec` Zehl
ffb4dae48c
Merge commit 'ba34771069f48c83aa76'
2011-08-12 03:06:49 +02:00
Stefan `Sec` Zehl
03f2f8a7d3
make matrix a nickname replacement. Also make it work queue
2011-08-12 02:59:33 +02:00
Florian Richter
22dcb53673
matrix animation as l0dable
2011-08-12 01:39:21 +02:00
Stefan `Sec` Zehl
493396a597
Move snake aside until the gfx library is back
2011-08-11 18:31:07 +02:00
Thammi
efbb72a31d
Adding author and license information to tron
2011-08-11 17:42:30 +02:00
Thammi
9c9c052145
Merge branch 'master' of git://github.com/r0ket/r0ket
2011-08-11 17:36:12 +02:00
Thammi
0403e99362
Adding a very small tron/snake like game
2011-08-11 17:35:17 +02:00
Stefan `Sec` Zehl
a0ebf87a4c
Revert "Updates"
...
This reverts commit 83e3ad20b9
.
remove hacking
2011-08-11 15:59:17 +02:00
Stefan `Sec` Zehl
83e3ad20b9
Updates
2011-08-11 12:35:09 +02:00
NiciDieNase
ba34771069
Added SpaceInvaders Nick-Animation
2011-08-11 10:51:02 +02:00
Stefan `Sec` Zehl
3bf8d5f903
Sorry. Can't get it to fit for now, so disable graphics lib
...
This does brak the rokets l0dable. Will try to fix this after the camp
2011-08-11 10:27:21 +02:00
Stefan `Sec` Zehl
35f875eb6c
add support for crypting l0dables in Makefile
2011-08-11 10:16:55 +02:00
Stefan `Sec` Zehl
de02a6ccbc
Add showlcd l0dable given to me late at night
2011-08-11 09:25:19 +02:00
Stefan `Sec` Zehl
7cbc87b3a6
Merge branch 'master' of github.com:r0ket/r0ket
2011-08-11 09:25:03 +02:00
Stefan `Sec` Zehl
2d18e75362
Fix initialisation. Somehow l0dables sometimes don't init correctly
2011-08-11 09:15:29 +02:00
roy rocket
de266e50b4
user added l0dable snake
2011-08-11 06:23:43 +02:00
Astro
7856109562
debug menu, mesh info: browse pkt details
2011-08-11 01:53:54 +02:00
roy rocket
7d79419f55
user supplied l0dables: leiwand demo and tedliz game
2011-08-11 01:06:01 +02:00
schneider
345bae9e20
added showcard source
2011-08-10 13:43:02 +02:00
Stefan `Sec` Zehl
20b939926f
New loadable "voltage"
2011-08-09 00:11:16 +02:00
roy rocket
456ec10713
Fixed declaration f00
2011-08-06 18:59:37 +02:00
bernd
5c9d624a7b
Fix warning
2011-08-06 16:54:47 +02:00
roy rocket
a76eab9218
No "jumping", some auto speed adjustments based on renderspeed
2011-08-06 09:56:52 +02:00
schneider
f95004d5ee
fix in nick scroll
2011-08-06 07:16:16 +02:00
schneider
cf5f06b228
workrarounds in vcard
2011-08-06 07:16:03 +02:00
Stefan `Sec` Zehl
6721b93d53
nicer loadable
2011-08-06 04:37:04 +02:00
roy rocket
413e1dbdc2
faster sc0lling
2011-08-06 03:48:52 +02:00