find games, join games, display text from game
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@ -42,40 +42,60 @@ struct NRF_CFG config = { //for some reason this has to be global
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.txmac= GAME_MAC,
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.nrmacs=1,
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.mac0= PLAYER_MAC,
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.maclen ="\x10",
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.maclen ="\x20",
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};
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struct packet{
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uint8_t len;
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uint8_t protocol;
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uint8_t command;
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uint32_t id;
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uint32_t ctr;
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//union with 11 bytes data
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//union with 19 bytes data
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union content{
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struct button{
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uint8_t button;
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uint32_t id;
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uint32_t cnt;
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uint8_t reserved[2];
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uint8_t reserved[18];
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}button;
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struct text{
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uint8_t x;
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uint8_t y;
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uint8_t flags;
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uint8_t text[8];
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uint8_t text[16];
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}text;
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struct nick{
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uint8_t flags;
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uint8_t text[10];
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uint8_t text[18];
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}nick;
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struct nickrequest{
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uint8_t reserved[11];
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uint8_t reserved[19];
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}nickrequest;
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struct ack{
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uint8_t flags;
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uint8_t reserved[19];
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}ack;
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struct announce{
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uint8_t gameMac[5];
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uint8_t gameChannel;
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//uint8_t playerMac[5]; playerMac = gameMac+1;
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uint32_t gameId;
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uint8_t gameFlags;
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uint8_t gameTitle[8];
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}announce;
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struct join{
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uint32_t gameId;
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}join;
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}c;
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uint16_t crc;
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};
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#define FLAGS_MASS_GAME 1
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#define FLAGS_ACK_JOINOK 1
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#define MASS_ID 1
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/**************************************************************************/
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/* l0dable for playing games which are announced by other r0kets with the l0dabel r_game */
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@ -84,23 +104,42 @@ struct packet{
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* T: packet sent by game, contain text for display
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* N: packet sent by game, requesting nick
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* n: packet sent player, containing nick
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* A: packet sent by game, announcing game
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* J: packet sent by player, requesting to join game
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* a: ack, packet with $ctr was received
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*/
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uint32_t ctr;
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uint32_t id;
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uint32_t gameId;
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void sendButton(uint8_t button);
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void sendJoin(uint8_t game);
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void sendJoin(uint32_t game);
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void processPacket(struct packet *p);
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void processAnnounce(struct announce *a);
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uint8_t selectGame();
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void playGame();
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struct announce games[10];
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uint8_t gamecount;
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void ram(void)
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{
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nrf_config_set(&config);
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id = getRandom();
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ctr = 1;
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while( selectGame() ){
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playGame();
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}
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};
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void playGame(void)
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{
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int len;
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struct packet p;
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while(1){
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uint8_t button = getInputRaw();
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sendButton(button);
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@ -115,57 +154,167 @@ void ram(void)
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}
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delayms(20);
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};
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};
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//getInputRaw();
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}
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void showGames(uint8_t selected)
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{
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int i;
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lcdClear();
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lcdPrintln("Games:");
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if( gamecount ){
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for(i=0;i<gamecount;i++){
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if( i==selected )
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lcdPrint("*");
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else
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lcdPrint(" ");
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char buf[9];
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memcpy(buf, games[i].gameTitle, 8);
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buf[8] = 0;
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lcdPrintln(buf);
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}
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}else{
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lcdPrint("*No Games");
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}
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lcdRefresh();
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}
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uint8_t joinGame()
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{
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int i;
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for(i=0; i<10; i++){
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struct packet p;
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p.len=sizeof(p);
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p.protocol='G';
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p.command='J';
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p.id= id;
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p.ctr= ++ctr;
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p.c.join.gameId=gameId;
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nrf_snd_pkt_crc(sizeof(p),(uint8_t*)&p);
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int len;
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len = nrf_rcv_pkt_time(30,sizeof(p),(uint8_t*)&p);
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if( len==sizeof(p) ){
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if( (p.len==32) && (p.protocol=='G') && p.command=='a' ){ //check sanity, protocol
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if( p.id == id && p.ctr == ctr ){
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if( p.c.ack.flags & FLAGS_ACK_JOINOK )
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return 1;
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else
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return 0;
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}
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}
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}
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delayms(70);
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}
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return 0;
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}
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uint8_t selectGame()
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{
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int len, i, selected;
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struct packet p;
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config.channel = REMOTE_CHANNEL;
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memcpy(config.txmac, GAME_MAC, 5);
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memcpy(config.mac0, PLAYER_MAC, 5);
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nrf_config_set(&config);
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gamecount = 0;
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for(i=0;i<30;i++){
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len= nrf_rcv_pkt_time(30, sizeof(p), (uint8_t*)&p);
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if (len==sizeof(p)){
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processPacket(&p);
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}
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}
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selected = 0;
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while(1){
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showGames(selected);
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int key=getInputWait();
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getInputWaitRelease();
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switch(key){
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case BTN_DOWN:
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if( selected < gamecount-1 ){
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selected++;
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}
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break;
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case BTN_UP:
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if( selected > 0 ){
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selected--;
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}
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break;
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case BTN_LEFT:
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return 0;
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case BTN_ENTER:
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case BTN_RIGHT:
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if( gamecount == 0 )
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return 0;
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gameId = games[selected].gameId;
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memcpy(config.txmac, games[selected].gameMac, 5);
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memcpy(config.mac0, games[selected].gameMac, 5);
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config.mac0[4]++;
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config.channel = games[selected].gameChannel;
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nrf_config_set(&config);
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if( games[selected].gameFlags & FLAGS_MASS_GAME )
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return 1;
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else
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return joinGame();
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}
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}
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}
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void processPacket(struct packet *p)
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{
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if ((p->len==16) && (p->protocol=='G')){ //check sanity, protocol
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if ((p->len==32) && (p->protocol=='G') && p->id == id){ //check sanity, protocol, id
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if (p->command=='T'){
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//processText(&(p->c.text));
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}
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else if (p->command=='N'){
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//processNick(&(p->c.nickrequest));
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}
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else if (p->command=='A'){
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processAnnounce(&(p->c.announce));
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}
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}
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}
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void processAnnounce(struct announce *a)
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{
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if( gamecount < sizeof(games)/sizeof(games[0]) ){
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games[gamecount] = *a;
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gamecount++;
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}
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}
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//increment ctr and send button state, id and ctr
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void sendButton(uint8_t button)
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{
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uint8_t buf[16];
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buf[0]=0x10; // Length: 16 bytes
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buf[1]='G'; // Proto
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buf[2]='B';
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buf[3]=button;
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ctr++;
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*(int*)(buf+4)=ctr;
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ctr+=4;
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*(int*)(buf+4)=id;
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struct packet p;
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p.len=sizeof(p);
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p.protocol='G'; // Proto
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p.command='B';
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p.id= id;
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p.ctr= ++ctr;
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p.c.button.button=button;
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//lcdClear();
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//lcdPrint("Key:"); lcdPrintInt(buf[2]); lcdNl();
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nrf_snd_pkt_crc(16,buf);
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nrf_snd_pkt_crc(sizeof(p),(uint8_t*)&p);
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}
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//send join request for game
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void sendJoin(uint8_t game)
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void sendJoin(uint32_t game)
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{
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uint8_t buf[16];
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buf[0]=0x10; // Length: 16 bytes
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buf[1]='G'; // Proto
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buf[2]='J';
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buf[3]=game;
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struct packet p;
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p.len=sizeof(p);
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p.protocol='G';
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p.command='J';
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p.ctr= ++ctr;
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p.id=id;
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p.c.join.gameId=game;
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ctr++;
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*(int*)(buf+4)=ctr;
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ctr+=4;
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*(int*)(buf+4)=id;
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nrf_snd_pkt_crc(16,buf);
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nrf_snd_pkt_crc(sizeof(p),(uint8_t*)&p);
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}
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