Small fixes
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@ -92,7 +92,6 @@ void ram(void) {
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long frame_count = 0;
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init_game();
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randomInit();
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while(1) {
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frame_count++;
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@ -107,12 +106,13 @@ void ram(void) {
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lcdDisplay();
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if(!game.running) {
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if(!gameover_scene())
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if(!gameover_scene()){
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delayms_queue_plus(10,1);
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return;
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}
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init_game();
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}
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delayms(12);
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delayms_queue_plus(12,0);
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}
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}
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