Commit Graph

232 Commits

Author SHA1 Message Date
schneider d870849e4c player: use different buffer for acks 2011-12-22 16:13:33 +01:00
schneider 6ecc1e5f84 added l0dable to see who is nearby 2011-12-22 15:05:50 +01:00
schneider cf639ee620 added l0dable to show OpenBeacon id 2011-12-22 15:05:04 +01:00
schneider 6a9f5d7872 added config l0dable 2011-12-22 14:34:05 +01:00
bsx fda93e381f moved flame code into core
- flames now hav an API
- default flame code handles both types simultaneously
- l0dables may claim a flame to manipulate as they wish
2011-12-22 14:33:48 +01:00
schneider 6e93dd4002 moved config screen to l0dable, saving 592 bytes 2011-12-22 03:18:16 +01:00
schneider 77dd1c4b56 removed fs errors from exports and filetransfer, saves 260 bytes 2011-12-22 03:02:45 +01:00
schneider 21b1b51a85 openbeacon, game: more jitter 2011-12-21 19:54:31 +01:00
schneider 093f8a2bfa Merge branch 'master' of github.com:r0ket/r0ket 2011-12-21 15:59:19 +01:00
schneider 9c61444e7f player: delay is now 5 times value from announce 2011-12-21 15:58:56 +01:00
lilafisch 8e17dc8056 Merge branch 'master' of github.com:r0ket/r0ket 2011-12-21 14:27:48 +01:00
schneider 6697274019 game: added jitter and interval fields, added text display 2011-12-20 02:38:18 +01:00
schneider 9e076bc373 added check for 'green' and 'yell0w' files for 1boot 2011-12-20 01:53:48 +01:00
schneider 4f9ca4d5b6 Merge branch 'master' of github.com:r0ket/r0ket 2011-12-20 01:31:04 +01:00
schneider f10cc6798e added light sensor configuration to 1boot 2011-12-20 01:30:24 +01:00
Stefan `Sec` Zehl a005118640 Move lcdread menu entry to debug loadable
(add: lcdInit EXPORT, lcdRead needs it)
2011-12-20 01:23:00 +01:00
lilafisch 31010c09dc filter duplicates in game list 2011-12-18 21:18:45 +01:00
schneider 6e87b9579d disabled lcdread from main menu, added lcdRead() to exports 2011-12-18 02:06:27 +01:00
schneider 1448c19e1c r_player: removed old code 2011-12-16 03:07:36 +01:00
schneider d51f5c9caf remote: added nick transport 2011-12-16 03:04:31 +01:00
schneider 8978eca3fa r_player: cleanup 2011-12-16 01:15:25 +01:00
schneider d388a0b335 r_player: changed default mac, added more feedback 2011-12-16 01:10:27 +01:00
schneider b7610d29e7 r_player: removed old code, fixed up rf parameter handling 2011-12-16 00:52:26 +01:00
schneider e359032580 structs neeed to be packed, added some dbg output 2011-12-12 18:00:14 +01:00
lilafisch da328de204 find games, join games, display text from game 2011-12-11 18:42:40 +01:00
lilafisch 95cde1077d first structure for game interface l0dable 2011-12-08 01:36:49 +01:00
schneider b388fbe9a5 made scope l0dable work as intended 2011-08-22 23:19:58 +02:00
schneider 70506bee95 added geiger counter, pongo and scope l0dables 2011-08-22 22:36:35 +02:00
schneider 778b1da2b9 added nick_plasma l0adable 2011-08-22 22:27:21 +02:00
schneider afbe1749a0 Merge branch 'master' of github.com:r0ket/r0ket 2011-08-22 22:19:43 +02:00
schneider 9bc0c77770 added bricks l0dable 2011-08-22 22:19:20 +02:00
Stefan `Sec` Zehl d46df57ea1 Fix uninitialized variable problem for l0dables. 2011-08-22 21:49:38 +02:00
Stefan `Sec` Zehl 5b0965caa8 Remove debug pixel.
I got enough questions about this pixel. It was there so you could distinguish
between the firmware nick-display, and the l0dable nick-display.
2011-08-22 01:53:58 +02:00
Stefan `Sec` Zehl f27683bba7 Don't display comment if charging.
Suggested multiple times, Also: issue#6
2011-08-22 01:40:25 +02:00
Stefan Tomanek 33fe346942 add w0rpcore nickname l0dable
This l0dable by Benedikt Roth and Stefan Tomanek serves as your main
viewscreen, displaying your nickname the way you want it, and lets the
stars zoom by. You can accelerate your vessel by pushing the joystick
upwards or bring it to a halt by pressing it down - leaving your ship
drifting in the endless space. Attach two LEDs to the modulbus
connectors (SS2->GND, SS5->GND), so your r0ket can light up its nacelles
when breaking the warp barrier.
2011-08-13 20:18:15 +02:00
schneider d9761c9d64 workshop nik: small fix 2011-08-13 16:15:43 +02:00
schneider c974cfc072 workshop nik: play little melody 2011-08-13 16:01:33 +02:00
schneider 0eaf74fa87 Merge branch 'master' of github.com:r0ket/r0ket 2011-08-13 01:10:59 +02:00
schneider d8bca43628 new nick animation with police sound 2011-08-13 01:09:40 +02:00
Stefan `Sec` Zehl 0c2d4c5420 Whoops. This shouldn't be here. And even if, not in the middle. 2011-08-13 00:42:58 +02:00
schneider 65399a51f5 Merge branch 'master' of github.com:r0ket/r0ket 2011-08-12 23:46:47 +02:00
schneider f9018b2195 added l0dable for workshop kit 2011-08-12 23:46:19 +02:00
Thammi 7f15ac9a4c Fixing village name 2011-08-12 23:08:45 +02:00
Stefan `Sec` Zehl bddd82561d Merge branch 'master' of github.com:r0ket/r0ket 2011-08-12 22:25:06 +02:00
Stefan `Sec` Zehl bfac51e4ff Mini short-range chat app. 2011-08-12 22:24:37 +02:00
Thammi 472b269d12 Merge branch 'master' of git://github.com/r0ket/r0ket 2011-08-12 21:42:40 +02:00
Thammi e0ad56aebc Removing pizzaware licence to use bsd 2011-08-12 21:42:13 +02:00
Thammi e3b1ff3a22 Getting personal when losing tron 2011-08-12 21:41:06 +02:00
schneider b76529cdb1 Merge branch 'master' of github.com:r0ket/r0ket 2011-08-12 21:39:03 +02:00
schneider 2d90f2bb8b added first draft for music playing l0dable with vectors in ram 2011-08-12 21:38:22 +02:00
Stefan `Sec` Zehl 13d2192496 Fix warnings 2011-08-12 21:21:11 +02:00
Stefan `Sec` Zehl b9aafa37d4 small fixes 2011-08-12 21:11:41 +02:00
Stefan `Sec` Zehl 0460c175cb Slow down the game 2011-08-12 21:10:46 +02:00
ranzwertig 8f4d81f8f4 added randomInit and increased speed 2011-08-12 20:51:58 +02:00
ranzwertig 36f8eb4292 added rtype port for r0ket 2011-08-12 20:51:36 +02:00
Stefan `Sec` Zehl b6d407179f Small fixes 2011-08-12 20:50:25 +02:00
Thammi c4642dd951 Merge branch 'master' of git://github.com/r0ket/r0ket 2011-08-12 20:48:20 +02:00
Mario Volke fb9bef02ff added game r0ket JUMP 2011-08-12 20:47:21 +02:00
Stefan `Sec` Zehl 177acbeffa Restore state of LED at end 2011-08-12 20:27:36 +02:00
Stefan `Sec` Zehl 736959d47c Turn off LED at end 2011-08-12 20:26:55 +02:00
Stefan `Sec` Zehl 97e35677db Make simulat0r build work again 2011-08-12 20:25:27 +02:00
Stefan `Sec` Zehl 4ec0525b3a Fix ifdef check to be more correct 2011-08-12 20:24:56 +02:00
Sec 9cafb1670a Merge pull request #13 from raimue/simulat0r-macosx
Fix building simulat0r on Mac OS X #2
2011-08-12 11:21:03 -07:00
Sec d66ce0c42c Merge pull request #12 from f1ori/master
nickname on nick_matrix
2011-08-12 11:19:55 -07:00
Stefan `Sec` Zehl 39efe08dab Add starfield loadable 2011-08-12 20:17:11 +02:00
Stefan `Sec` Zehl d8d056e5ef Add simple static screen based on idea by SvOlli 2011-08-12 20:13:19 +02:00
Stefan `Sec` Zehl 426972d291 Add nick_time animation from SvOlli 2011-08-12 20:07:09 +02:00
Stefan `Sec` Zehl 384a72af81 Make debug more usable, also omit CRC from packets 2011-08-12 19:18:48 +02:00
Rainer Mueller 35b92adcfc No section attribute on Mac OS X
This attribute isn't compatible with Mach-O, so avoid this when building
simulat0r on Mac OS X.
2011-08-12 19:10:39 +02:00
Sec af90e5646d Merge pull request #7 from astro/master
debug menu: browse mesh pkt details
2011-08-12 08:35:08 -07:00
Florian Richter 423df99c9a nick_matrix: show nick on random locations 2011-08-12 15:14:48 +02:00
Florian Richter ff98c7de21 nick_matrix: show/hide nickname in center 2011-08-12 15:07:56 +02:00
Hagen Fritsch 87b1b9e2cf l0dable/invaders.c: fix potential buffer overflow 2011-08-12 14:21:42 +02:00
Stefan `Sec` Zehl b605025acf Fix invaders nickdisplay 2011-08-12 13:27:38 +02:00
Stefan `Sec` Zehl ffb4dae48c Merge commit 'ba34771069f48c83aa76' 2011-08-12 03:06:49 +02:00
Stefan `Sec` Zehl 03f2f8a7d3 make matrix a nickname replacement. Also make it work queue 2011-08-12 02:59:33 +02:00
Florian Richter 22dcb53673 matrix animation as l0dable 2011-08-12 01:39:21 +02:00
Stefan `Sec` Zehl 493396a597 Move snake aside until the gfx library is back 2011-08-11 18:31:07 +02:00
Thammi efbb72a31d Adding author and license information to tron 2011-08-11 17:42:30 +02:00
Thammi 9c9c052145 Merge branch 'master' of git://github.com/r0ket/r0ket 2011-08-11 17:36:12 +02:00
Thammi 0403e99362 Adding a very small tron/snake like game 2011-08-11 17:35:17 +02:00
Stefan `Sec` Zehl a0ebf87a4c Revert "Updates"
This reverts commit 83e3ad20b9.
remove hacking
2011-08-11 15:59:17 +02:00
Stefan `Sec` Zehl 83e3ad20b9 Updates 2011-08-11 12:35:09 +02:00
NiciDieNase ba34771069 Added SpaceInvaders Nick-Animation 2011-08-11 10:51:02 +02:00
Stefan `Sec` Zehl 3bf8d5f903 Sorry. Can't get it to fit for now, so disable graphics lib
This does brak the rokets l0dable. Will try to fix this after the camp
2011-08-11 10:27:21 +02:00
Stefan `Sec` Zehl 35f875eb6c add support for crypting l0dables in Makefile 2011-08-11 10:16:55 +02:00
Stefan `Sec` Zehl de02a6ccbc Add showlcd l0dable given to me late at night 2011-08-11 09:25:19 +02:00
Stefan `Sec` Zehl 7cbc87b3a6 Merge branch 'master' of github.com:r0ket/r0ket 2011-08-11 09:25:03 +02:00
Stefan `Sec` Zehl 2d18e75362 Fix initialisation. Somehow l0dables sometimes don't init correctly 2011-08-11 09:15:29 +02:00
roy rocket de266e50b4 user added l0dable snake 2011-08-11 06:23:43 +02:00
Astro 7856109562 debug menu, mesh info: browse pkt details 2011-08-11 01:53:54 +02:00
roy rocket 7d79419f55 user supplied l0dables: leiwand demo and tedliz game 2011-08-11 01:06:01 +02:00
schneider 345bae9e20 added showcard source 2011-08-10 13:43:02 +02:00
Stefan `Sec` Zehl 20b939926f New loadable "voltage" 2011-08-09 00:11:16 +02:00
roy rocket 456ec10713 Fixed declaration f00 2011-08-06 18:59:37 +02:00
bernd 5c9d624a7b Fix warning 2011-08-06 16:54:47 +02:00
roy rocket a76eab9218 No "jumping", some auto speed adjustments based on renderspeed 2011-08-06 09:56:52 +02:00
schneider f95004d5ee fix in nick scroll 2011-08-06 07:16:16 +02:00
schneider cf5f06b228 workrarounds in vcard 2011-08-06 07:16:03 +02:00
Stefan `Sec` Zehl 6721b93d53 nicer loadable 2011-08-06 04:37:04 +02:00