2010-01-11 23:34:36 +00:00
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <inttypes.h>
|
|
|
|
#include "../../config.h"
|
|
|
|
#include "../../scrolltext/scrolltext.h"
|
|
|
|
#include "../../joystick/joystick.h"
|
|
|
|
#include "highscore.h"
|
|
|
|
|
|
|
|
|
|
|
|
/* Function: tetris_highscore_inputName
|
|
|
|
* Description: let user input a three character name
|
|
|
|
* Return value: name packed into a uint16_t
|
|
|
|
*/
|
|
|
|
uint16_t tetris_highscore_inputName(void)
|
|
|
|
{
|
2010-01-13 19:24:10 +00:00
|
|
|
#ifdef SCROLLTEXT_SUPPORT
|
2010-01-11 23:34:36 +00:00
|
|
|
char pszNick[4], pszTmp[40];
|
|
|
|
uint8_t nOffset;
|
|
|
|
uint8_t nPos = 0, nBlink = 0, nDone = 0, nHadfire = 0;
|
|
|
|
|
|
|
|
sprintf(pszNick, "AAA");
|
|
|
|
while (!nDone)
|
|
|
|
{
|
|
|
|
// we need our own blink interval
|
|
|
|
nBlink = (nBlink + 1) % 4;
|
|
|
|
|
|
|
|
// determine start position on screen depending on active character
|
|
|
|
switch (nPos)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
nOffset = 15;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
nOffset = 19;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
nOffset = 23;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// construct command for scrolltext and execute
|
|
|
|
sprintf(pszTmp, "x%d+p1#%c#x%d+p1#%c#x%dp1#%c", nOffset,
|
|
|
|
(!nBlink && nPos == 0) ? ' ' : pszNick[0], nOffset - 8,
|
|
|
|
(!nBlink && nPos == 1) ? ' ' : pszNick[1], nOffset - 15,
|
|
|
|
(!nBlink && nPos == 2) ? ' ' : pszNick[2]);
|
|
|
|
scrolltext(pszTmp);
|
|
|
|
|
|
|
|
// up and down control current char
|
|
|
|
if (JOYISUP)
|
|
|
|
{
|
|
|
|
pszNick[nPos]++;
|
|
|
|
if (pszNick[nPos] == '`')
|
|
|
|
{
|
|
|
|
pszNick[nPos] = 'A';
|
|
|
|
}
|
|
|
|
if (pszNick[nPos] == '[')
|
|
|
|
{
|
|
|
|
pszNick[nPos] = '_';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (JOYISDOWN)
|
|
|
|
{
|
|
|
|
pszNick[nPos]--;
|
|
|
|
if (pszNick[nPos] == '@')
|
|
|
|
{
|
|
|
|
pszNick[nPos] = '_';
|
|
|
|
}
|
|
|
|
if (pszNick[nPos] == '^')
|
|
|
|
{
|
|
|
|
pszNick[nPos] = 'Z';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// left and right control char selections
|
|
|
|
else if (JOYISLEFT && nPos > 0)
|
|
|
|
{
|
|
|
|
nPos--;
|
|
|
|
}
|
|
|
|
else if (JOYISRIGHT && nPos < 2)
|
|
|
|
{
|
|
|
|
nPos++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// fire switches to next char or exits
|
|
|
|
if (JOYISFIRE && !nHadfire)
|
|
|
|
{
|
|
|
|
nHadfire = 1;
|
|
|
|
switch (nPos)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
nPos = 1;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
nPos = 2;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
nDone = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (nHadfire && !JOYISFIRE)
|
|
|
|
{
|
|
|
|
nHadfire = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// return result
|
|
|
|
return (pszNick[0] - 65) << 10 | (pszNick[1] - 65) << 5 | (pszNick[2] - 65);
|
2010-01-13 19:24:10 +00:00
|
|
|
#else
|
|
|
|
return (0);
|
|
|
|
#endif
|
2010-01-11 23:34:36 +00:00
|
|
|
}
|