borgware-2d/animations/programm.h

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#ifndef PROGRAMM_H_
#define PROGRAMM_H_
void off();
void spirale(unsigned int delay);
void joern1();
void joern2();
void draw_line( unsigned char yabs, signed char delta);
void schachbrett(unsigned char times);
void test1();
void test_level1();
void test_level2();
void test_level3();
void test_levels();
void test_palette();
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void test_palette2();
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// randon dots appear and stay
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void dots1();
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// dots fly from left to right
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void flydots();
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// rectangle-pattern
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void rectangle1();
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// random rectangles
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void rectangles();
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// lines show and disappear quickly
void lines1();
// 8x8 rectangle with a cross inside
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void checkbox();
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// a scanner effect with moving h & v lines
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void movinglines();
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void snake();
void matrix();
void fadein();
void feuer();
void random_bright(unsigned cycles);
#endif /* PROGRAMM_H_ */