ESP32 emulating a keyboard to input gamecontroller button presses as key presses.
- OpenSCAD 87.8%
- C++ 7.7%
- C 2.3%
- Python 2.2%
| case-models | ||
| controller | ||
| gamepad-models | ||
| onebutton-models | ||
| receiver | ||
| udp_gamepad_server | ||
| .gitignore | ||
| case-models | ||
| controller | ||
| gamepad-models | ||
| onebutton-models | ||
| receiver | ||
| udp_gamepad_server | ||
| .gitignore | ||