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Joerg Bornschein fef15f5935 Mehr screenshots in die README 2013-09-25 17:29:17 +02:00
animations seasonal animation removed 2013-03-18 14:58:59 +01:00
borg_hw the MCLR pins of the 74HCT164 chips are not connected on Borg 16 2013-04-07 01:16:10 +02:00
can resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process) 2012-09-08 01:35:32 +00:00
compat weitergem8 2008-12-28 21:49:28 +00:00
games corrected some doxygen tag errors 2013-02-02 16:48:44 +01:00
joystick incorporated borg drivers from "Hackerspace FFM" - thx guys! 2012-09-13 01:19:33 +00:00
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rfm12 there was a problem with initing the rfm12. I have corrected it. 2012-03-02 00:01:47 +00:00
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smallani added additional configparameters for small animations 2011-05-14 18:09:40 +00:00
uart replaced deprecated SIGNAL() and SIG_* macros to be compatible with avr-libc 1.8.0 and gcc 4.7.0 2012-03-23 01:27:59 +00:00
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avr5.x Game and menu support added. Dependencies fixed. Compiles fine for AVR and Windows. Linux simulator is still missing a linker script. 2009-01-02 02:18:20 +00:00
config.h fixed a lot of config options 2011-10-28 21:52:17 +00:00
config.in incorporated borg drivers from "Hackerspace FFM" - thx guys! 2012-09-13 01:19:33 +00:00
defaults.mk corrected OS detection 2013-01-04 05:43:36 +00:00
depend.mk adding menu and game support 2009-01-01 17:06:38 +00:00
display_loop.c seasonal animation removed 2013-03-18 14:58:59 +01:00
display_loop.h integrating simulator 2008-12-04 03:34:55 +00:00
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ioport.h gigaborg support :-) 2011-05-08 20:58:56 +00:00
main.c there was a problem with initing the rfm12. I have corrected it. 2012-03-02 00:01:47 +00:00
makros.h 2009-07-11 16:50:11 +00:00
pixel.c put Martin Herwegs source code into separate files 2011-02-24 23:13:01 +00:00
pixel.h resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process) 2012-09-08 01:35:32 +00:00
rules.mk experimental FreeBSD support 2012-12-27 16:55:13 +00:00
util.c incorporated borg drivers from "Hackerspace FFM" - thx guys! 2012-09-13 01:19:33 +00:00
util.h integrating simulator 2008-12-04 03:34:55 +00:00

README.md

Borgware 2d

Firmware für 2d Blinken Borks. Blinken Borgs sind LED Matrixanzeigen zum and die Wand hängen oder auf den Tisch stellen.

Dies ist insbesondere die Software für den Borg16 Bausatz, aber auch für eine Reihe ähnlicher Priojekte.

 

Animationen

     

Spiele

Tetris

  • Classic: Das ganz normale Tetris
  • First Person Tetris: Statt die Steine zu drehen, dreht man hierbei das Spielfeld um den Stein
  • Bastet: Diese Tetris Variante gibt einem stets den Stein, den man gerade am wenigsten gebrauchen kann

Snake

Pong

Space Invaders

Kompilieren

Zunächst müssen alle Abhänigkeiten installiert sein. Unter Debian/Ubuntu Systemen ist ein

sudo aptitude install -y build-essential make libncurses5-dev gcc-avr avr-libc binutils-avr avrdude freeglut3-dev

ausreichend.

Anschliessend kann die zu bauende Firmware mit

make menuconfig

konfiguriert, und mit

make

gebaut werden.