borgware-2d/games/breakout/rebound.h

39 lines
1.1 KiB
C

/*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place - Suite 330, Boston, MA 02111-1307 USA.
*
* Author & Copyright (C) 2010: Soeren Heisrath (forename@surename.org)
*
*/
#include "common.h"
#ifndef REBOUND_H
#define REBOUND_H
void rebound_tick(ball_t *ball);
void rebound_draw();
extern unsigned char rbpos;
inline static uint8_t rebound_getpos ()
{
return (rbpos + (REBOUND_SIZE / 2));
}
inline static void rebound_init()
{
rbpos = (NUM_ROWS / 2) - (REBOUND_SIZE / 2);
rebound_draw();
}
void rebound_reflect(ball_t *b, int8_t in_x);
#endif /* REBOUND_H */