33 lines
702 B
C
33 lines
702 B
C
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#include "../../menu/menu.h"
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static uint8_t icon[8] PROGMEM =
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{0x03, 0x03, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00}; /* our Icon */
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#ifdef MENU_SUPPORT
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game_descriptor_t invaders_game_descriptor __attribute__((section(".game_descriptors"))) ={
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&borg_breakout,
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icon,
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};
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#endif
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void borg_breakout()
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{
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uint8_t rungame = 1, num_balls = 1;
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ball_t balls[1];
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ball_init (balls[0]);
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/* spawn a ball in the middle bottom of the field, let it move upwards with random speed & x-direction */
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ball_spawn (balls[0], (NUM_COLS / 2) << 8, (NUM_ROWS-2) << 8, - random8(), random8(), START_LIFES);
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level_init(1);
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while (rungame)
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{
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ball_think(balls[0]);
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playfield_draw();
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ball_draw(balls[0]);
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}
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}
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