Commit Graph

15 Commits

Author SHA1 Message Date
Christian Kroll d3c94d3101 resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process) 2012-09-08 01:35:32 +00:00
Christian Kroll a3f7e211a0 fixed amount of iterations because of endless loops on the ls-borg 2012-01-30 21:28:52 +00:00
Hans-Gert Dahmen 9efcc251a7 more config options; better default profiles 2011-10-29 05:59:46 +00:00
Christian Kroll d4ae78fee3 saved up to 240 bytes (depending on borg hw), translated some German comments into English and cleaned up formatting (sorry about the noise) 2011-08-17 01:16:25 +00:00
Christian Kroll 09d120b9a8 fixed framebuffer bugs 2011-05-23 22:55:25 +00:00
alu 9339fa01f6 Slowed down the Game Of Life 2011-05-23 21:39:58 +00:00
Christian Kroll 909d5df047 small optimization 2011-04-03 00:56:48 +00:00
Christian Kroll 12a8e94db4 converted bitstuffing algorithms to native borg frame buffer format, saving 124 bytes 2011-03-31 21:38:28 +00:00
Christian Kroll d09736355f removed overflow with borg dimensions > 128 pixels 2011-03-14 10:28:27 +00:00
Christian Kroll 7e40c0df5c small clean up (the compiler did this optimization anyway) 2011-03-11 14:36:55 +00:00
Christian Kroll 681c603da5 fixed some typos and forgotten debugging stuff 2011-03-11 07:04:44 +00:00
Christian Kroll 04eee8849e saved 404 bytes 2011-03-11 06:48:55 +00:00
Christian Kroll a453b61742 using unsigned UNUM_ROWS and UNUM_COLS saves 80 bytes without breaking it 2011-03-10 21:21:07 +00:00
tixiv 2e9d997003 prng works (almost..) in simulator now, can compile all animations against simulator 2008-12-05 14:17:04 +00:00
tixiv fe14b29d15 renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00