fixed: bits in higher planes weren't always distributed to lower ones
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1d67907475
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fd0c811993
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@ -73,7 +73,8 @@ static void fpmath_pattern(double const t_start,
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{
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for (unsigned char col = LINEBYTES; col--;)
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{
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BUFFER[p][y][col] = nChunk[p][col] | nChunk[p + 1][col];
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nChunk[p][col] |= nChunk[p + 1][col];
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BUFFER[p][y][col] = nChunk[p][col];
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}
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}
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}
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