fixed small typo (doesn't make a big difference, though) + faster transitions
This commit is contained in:
parent
663443055c
commit
f97edbfa34
|
@ -20,7 +20,7 @@
|
|||
#include "squares.h"
|
||||
|
||||
#define STEP_WIDTH (NUMPLANE * 2u)
|
||||
#define TICK 150
|
||||
#define TICK 100
|
||||
#define CYCLES 200u
|
||||
|
||||
/**
|
||||
|
@ -54,7 +54,7 @@ void squares(void) {
|
|||
|
||||
// add randomly calculated offsets to each layer starting points
|
||||
for (uint8_t i = 0; i < NUMPLANE; ++i) {
|
||||
nOffsets[i] = (nOffsets[i] + random8()) & STEP_WIDTH;
|
||||
nOffsets[i] = (nOffsets[i] + random8()) % STEP_WIDTH;
|
||||
}
|
||||
// rotate color map
|
||||
nColOffset = (nColOffset + 1) % (NUMPLANE * 2);
|
||||
|
|
Loading…
Reference in New Issue