wurstwasser-fluctuation system up & running
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@ -16,6 +16,8 @@
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*
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*/
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#include "ball.h"
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/* modify a vecotor according to given type of bouncing */
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void bounce_rand_vector (ball_t *in_b, uint8_t in_bouncetype);
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void bounce_rand_vector (ball_t *in_b, uint8_t in_bouncetype)
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@ -1,28 +0,0 @@
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/*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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* Place - Suite 330, Boston, MA 02111-1307 USA.
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*
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* Author & Copyright (C) 2010: Soeren Heisrath (forename@surename.org)
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*
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*/
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#include "common.h"
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typedef struct
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{
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uint8_t x;
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uint8_t y;
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uint8_t strength;
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} brick_t;
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void brick_damage (brick_t *in_brick);
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@ -15,7 +15,6 @@
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* Author & Copyright (C) 2010: Soeren Heisrath (forename@surename.org)
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*
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*/
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#include <stdint.h>
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#include "common.h"
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#ifndef SCORE_H
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