removed doubles
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@ -18,7 +18,7 @@ void colbounce(uint8_t times,uint8_t speed)
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}
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wait(speed*10);
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}
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for (h=NUM_COLS;h>0;h--){
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for (h=NUM_COLS-1;h>1;h--){
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for (i=0;i<NUM_COLS;i++){
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for (j=0;j<NUM_ROWS;j++){
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setpixel( (pixel){i,j},((h-1)==i) ? 1:0);
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