replaced uint8_t with unsigned char for consistency
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@ -1,6 +1,5 @@
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#include <math.h> // Floating point math is dog slow on AVR, but I don't care.
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#include <string.h>
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#include <stdint.h>
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#include "../config.h"
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#include "../pixel.h"
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#include "../util.h"
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@ -68,7 +67,7 @@ static void fpmath_pattern(double const t_start,
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unsigned char const mask = shl_table[x % 8U];
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unsigned char const x8 = x / 8u;
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unsigned char const color = fpPattern(x, y, t);
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for (uint8_t p = 0; p < NUMPLANE; ++p)
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for (unsigned char p = 0; p < NUMPLANE; ++p)
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{
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if (p <= (color - 1))
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{
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