switched to fixed point arithmetic; saving 1046 byte and noticeable speedup
This commit is contained in:
parent
028dea2b87
commit
af8a928123
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@ -1,30 +1,277 @@
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#include <math.h> // Floating point math is dog slow on AVR, but I don't care.
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#include <string.h>
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/**
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* Routines for drawing patterns generated by fixed point math functions.
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*/
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#include <assert.h>
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#include <stdint.h>
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#include <string.h>
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#include "../config.h"
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#include "../pixel.h"
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#include "../util.h"
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#include "fpmath_patterns.h"
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/**
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* \defgroup fixedpoint Fixed-point based animated plasma patterns.
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*/
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/*@{*/
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/**
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* Double buffering helps in reducing the effect of visibly redrawing every
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* frame. With this option turned on, a frame is rendered into an off-screen
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* buffer first and then copied to the actual frame buffer in one piece.
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* However, given the borg's graphics architecture, half painted frames may
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* still occur, but they are barely noticeable with this option enabled.
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*
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* Turn this off (#undef DOUBLE_BUFFERING) if you prefer speed over beauty.
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*/
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#define DOUBLE_BUFFERING
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#ifdef DOUBLE_BUFFERING
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#define BUFFER pixmap_buffer
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#ifdef LOW_PRECISION
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#undef LOW_PRECISION
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#endif
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#if NUM_COLS <= 16 && NUM_ROWS <= 16
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/**
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* Low precision means that we use Q10.5 values and 16 bit types for almost
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* every calculation (with multiplication and division as notable exceptions
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* as they and their interim results utilize 32 bit).
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*
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* Use this precision mode with care as image quality will suffer
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* noticeably. It produces leaner and faster code, though. This mode should
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* not be used with resolutions higher than 16x16 as overflows are likely to
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* occur in interim calculations.
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*
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* Normal precision (i.e. #undef LOW_PRECISION) conforms to Q7.8 with the
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* ability to store every interim result as Q23.8. Most operations like
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* square root, sine, cosine, multiplication etc. utilize 32 bit types.
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*/
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#define LOW_PRECISION
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#endif
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#ifdef LOW_PRECISION
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/** This is the type we expect ordinary integers to be. */
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typedef int16_t ordinary_int_t;
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/** This is the type which we use for fixed point values. */
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typedef int16_t fixp_t;
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/** This type covers arguments of fixSin() and fixCos(). */
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typedef int16_t fixp_trig_t;
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/** This type covers interim results of fixed point operations. */
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typedef uint32_t fixp_interim_t;
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/** This type covers interim results of the fixed point sqrt() function. */
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typedef uint16_t ufixp_interim_t;
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/** Amount of bits the fixed point sqrt() function can handle. */
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#define SQRT_BITS 16
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// NOTE: If you change the following values, don't forget to adapt the sine
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// lookup table as well!
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/** Multiply a number by this factor to convert it to a fixed point value.*/
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#define FIX 32
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/** Amount of fractional bits of a value (i.e. ceil(log_2(FIX))). */
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#define FIX_FRACBITS 5
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/**
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* The amount of temporal quantization steps of the sine lookup table. It
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* must be a divisor of (FIX * 2 * pi) and this divisor must be divisable by
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* 4 itself. Approximate this value as close as possible to keep rounding
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* errors at a minimum.
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*/
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#define FIX_SIN_COUNT 200
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/** The rounded down quotient of (FIX * 2 * pi) and FIX_SIN_COUNT */
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#define FIX_SIN_DIVIDER 1
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/** Type of the lookup table elements. */
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typedef uint8_t lut_t;
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/**
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* Lookup table of fractional parts which model the first quarter of a
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* sine period. The rest of that period is calculated by mirroring those
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* values. These values are intended for Q5 types.
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*/
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static lut_t const fix_sine_lut[FIX_SIN_COUNT / 4] =
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{ 0, 1, 2, 3, 4, 5, 6, 7,
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8, 9, 10, 11, 12, 13, 14, 15,
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15, 16, 17, 18, 19, 20, 20, 21,
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22, 22, 23, 24, 24, 25, 26, 26,
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27, 27, 28, 28, 29, 29, 29, 30,
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30, 30, 31, 31, 31, 31, 31, 31,
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31, 31};
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#else
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#define BUFFER pixmap
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/** This is the type we expect ordinary integers to be. */
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typedef int16_t ordinary_int_t;
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/** This is the type which we use for fixed point values. */
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typedef int16_t fixp_t;
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/** This type covers arguments of fixSin() and fixCos(). */
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typedef int32_t fixp_trig_t;
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/** This type covers interim results of fixed point operations. */
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typedef int32_t fixp_interim_t;
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/** This type covers interim results of the fixed point sqrt() function. */
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typedef uint32_t ufixp_interim_t;
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/** Amount of bits the fixed point sqrt() function can handle. */
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#define SQRT_BITS 32
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// NOTE: If you change the following values, don't forget to adapt the sine
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// lookup table as well!
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/** Multiply a number by this factor to convert it to a fixed point value.*/
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#define FIX 256
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/** Amount of fractional bits of a value (i.e. ceil(log_2(FIX))). */
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#define FIX_FRACBITS 8
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/**
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* The amount of temporal quantization steps of the sine lookup table. It
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* must be a divisor of (FIX * 2 * pi) and this divisor must be divisable by
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* 4 itself. Approximate this value as close as possible to keep rounding
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* errors at a minimum.
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*/
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#define FIX_SIN_COUNT 200
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/** The rounded down quotient of (FIX * 2 * pi) and FIX_SIN_COUNT */
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#define FIX_SIN_DIVIDER 8
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/** Type of the lookup table elements. */
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typedef uint8_t lut_t;
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/**
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* Lookup table of fractional parts which model the first quarter of a
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* sine period. The rest of that period is calculated by mirroring those
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* values. These values are intended for Q8 types.
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*/
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static lut_t const fix_sine_lut[FIX_SIN_COUNT / 4] =
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{ 0, 9, 17, 24, 32, 40, 48, 56,
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64, 72, 79, 87, 94, 102, 109, 116,
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123, 130, 137, 144, 150, 157, 163, 169,
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175, 181, 186, 192, 197, 202, 207, 211,
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216, 220, 224, 228, 231, 235, 238, 240,
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243, 245, 247, 249, 251, 252, 253, 254,
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255, 255};
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#endif
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/** The ordinary pi constant. */
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#define PI 3.14159265358979323846
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/** Fixed point version of (pi / 2). */
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#define FIX_PI_2 ((fixp_t)(PI * FIX / 2))
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/** Fixed point version of pi. */
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#define FIX_PI ((fixp_t)(PI * FIX))
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/** Fixed point version of (2 * pi). */
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#define FIX_2PI ((fixp_t)(2 * PI * FIX))
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/**
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* Pointer to a function which return a value depending on two-dimensional
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* coordinates and a "step" value.
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* @param x x-coordinate
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* @param y y-coordinate
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* @param t a step value which changes for each frame, allowing for animations
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* @return
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* Scales an ordinary integer up to its fixed point format.
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* @param a an ordinary integer to be scaled up
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* @return The given value in fixed point format.
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*/
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typedef unsigned char (*fpmath_pattern_func_t)(unsigned char const x,
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unsigned char const y,
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double t);
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inline static fixp_t fixScaleUp(ordinary_int_t a)
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{
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return (fixp_t)a * FIX;
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}
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/**
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* Scales a fixed point value down to an ordinary integer (omitting the
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* fractional part).
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* @param a fixed point value to be scaled down
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* @return The given value in fixed point format.
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*/
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inline static ordinary_int_t fixScaleDown(fixp_t const a)
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{
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return a / FIX;
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}
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/**
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* Multiplies two fixed point values.
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* @param a operand a
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* @param b operand b
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* @return Product of a and b.
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*/
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inline static fixp_interim_t fixMul(fixp_t const a, fixp_t const b)
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{
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return ((fixp_interim_t)a * (fixp_interim_t)b) / FIX;
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}
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/**
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* Divides two fixed point values.
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* @param a operand a
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* @param b operand b
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* @return Quotient of a and b.
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*/
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inline static fixp_t fixDiv(fixp_interim_t const a, fixp_interim_t const b)
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{
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return (a * FIX) / b;
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}
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/**
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* Fixed point variant of the sine function which receives a fixed point angle
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* (radian). It uses a lookup table which models the first quarter of a full
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* sine period and calculates the rest from that quarter.
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* @param angle fixed point radian value
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* @return Result of the sine function normalized to a range from -FIX to FIX.
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*/
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static fixp_t fixSin(fixp_t const fAngle)
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{
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// convert given angle to its corresponding lookup table quantization step
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ordinary_int_t nNormAng = fAngle / FIX_SIN_DIVIDER;
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// trim that value so that it fits into a range between [0, FIX_SIN_COUNT]
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nNormAng = (nNormAng - (nNormAng / FIX_SIN_COUNT * FIX_SIN_COUNT) +
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FIX_SIN_COUNT) % FIX_SIN_COUNT;
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uint8_t nIndex = nNormAng % (FIX_SIN_COUNT / 2);
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if (nIndex >= (FIX_SIN_COUNT / 4))
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{
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nIndex = (FIX_SIN_COUNT / 2 - 1) - nIndex;
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}
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assert(nIndex < (FIX_SIN_COUNT / 4));
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return ((fixp_t)fix_sine_lut[nIndex]) *
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(nNormAng < (FIX_SIN_COUNT / 2) ? 1 : -1);
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}
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/**
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* Fixed point variant of the cosine function which takes a fixed point angle
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* (radian). It adds FIX_PI_2 to the given angle and consults the fixSin()
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* function for the final result.
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* @param angle fixed point radian value
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* @return Result of the cosine function normalized to a range from -FIX to FIX.
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*/
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static fixp_t fixCos(fixp_t const angle)
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{
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return fixSin(angle + FIX_PI_2);
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}
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/**
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* Fixed point square root algorithm as proposed by Ken Turkowski:
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* http://www.realitypixels.com/turk/computergraphics/FixedSqrt.pdf
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* @param radicant we want the square root of
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* @return The square root of the given value.
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*/
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static fixp_t fixSqrt(ufixp_interim_t const a)
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{
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ufixp_interim_t nRoot, nRemainingHigh, nRemainingLow, nTestDiv, nCount;
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nRoot = 0; // clear root
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nRemainingHigh = 0; // clear high part of partial remainder
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nRemainingLow = a; // get argument into low part of partial remainder
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nCount = (SQRT_BITS / 2 - 1) + (FIX_FRACBITS >> 1); // load loop counter
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do
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{
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nRemainingHigh =
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(nRemainingHigh << 2) | (nRemainingLow >> (SQRT_BITS - 2));
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nRemainingLow <<= 2; // get 2 bits of the argument
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nRoot <<= 1; // get ready for the next bit in the root
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nTestDiv = (nRoot << 1) + 1; // test radical
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if (nRemainingHigh >= nTestDiv)
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{
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nRemainingHigh -= nTestDiv;
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nRoot++;
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}
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} while (nCount-- != 0);
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return (nRoot);
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}
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/**
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@ -33,41 +280,69 @@ typedef unsigned char (*fpmath_pattern_func_t)(unsigned char const x,
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* @param y1 y coordinate of the first point
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* @param x2 x coordinate of the second point
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* @param y2 y coordinate of the second point
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* @return distance between the points
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* @return The distance between the given coordinates.
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*/
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static double dist(double x1, double y1, double x2, double y2)
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static fixp_t fixDist(fixp_t const x1,
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fixp_t const y1,
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fixp_t const x2,
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fixp_t const y2)
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{
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return sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)));
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return fixSqrt(fixMul((x1 - x2), (x1 - x2)) + fixMul((y1 - y2), (y1 - y2)));
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}
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/**
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* Draws an animated two dimensional graph for a given function f(x,y,t).
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* @param t_start start value for the function's time variable
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* @param t_stop stop value for the function's time variable
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* @param t_delta value by which the function's timing variable gets incremented
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* @param frame_delay frame delay in ms
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* @param fpPattern function which generates a pattern depending on x, y, t
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* This pointer type covers functions which return a brightness value for the
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* given coordinates and a "step" value. This actually results in a more or less
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* "beautiful" pattern.
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* @param x x-coordinate
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* @param y y-coordinate
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* @param t step value which changes for each frame, allowing for animations
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* @param r pointer to persistent data required by the pattern function
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* @return The brightness value (0 < n <= NUM_PLANES) of the given coordinate.
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*/
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static void fpmath_pattern(double const t_start,
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double const t_stop,
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double const t_delta,
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unsigned int const frame_delay,
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fpmath_pattern_func_t fpPattern)
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typedef unsigned char (*fpmath_pattern_func_t)(unsigned char const x,
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unsigned char const y,
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fixp_t const t,
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void *const r);
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#ifdef DOUBLE_BUFFERING
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# define BUFFER pixmap_buffer
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#else
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# define BUFFER pixmap
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#endif
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/**
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* Draws an animated two dimensional graph for a given function f(x, y, t).
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* @param t_start start value for the function's step variable
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* @param t_stop stop value for the function's step variable
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* @param t_delta value by which the function's step variable gets incremented
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* @param frame_delay frame delay in milliseconds
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* @param fpPattern function which generates a pattern depending on x, y and t
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* @param r pointer to persistent data required by the fpPattern function
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*/
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static void fixPattern(fixp_t const t_start,
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fixp_t const t_stop,
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fixp_t const t_delta,
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int const frame_delay,
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fpmath_pattern_func_t fpPattern,
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void *r)
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{
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#ifdef DOUBLE_BUFFERING
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// double buffering to reduce half painted pictures
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unsigned char pixmap_buffer[NUMPLANE][NUM_ROWS][LINEBYTES];
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#endif
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for (double t = t_start; t < t_stop; t += t_delta)
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for (fixp_t t = t_start; t < t_stop; t += t_delta)
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{
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for (unsigned char y = 0; y < NUM_ROWS; ++y)
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{
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unsigned char nChunk[NUMPLANE + 1][LINEBYTES] = {{0}};
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for (unsigned char x = 0; x < (LINEBYTES * 8); ++x)
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{
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nChunk[fpPattern(x, y, t) - 1][x / 8u] |= shl_table[x % 8u];
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assert (y < 16);
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nChunk[fpPattern(x, y, t, r) - 1][x / 8u] |= shl_table[x % 8u];
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}
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for (unsigned char p = NUMPLANE; p--;)
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{
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@ -89,71 +364,133 @@ static void fpmath_pattern(double const t_start,
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#ifdef ANIMATION_PLASMA
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#define PLASMA_X (1.0 / (NUM_COLS / (2.0 * M_PI)))
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/**
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* Draws a simple plasma like pattern.
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* This type maintains values relevant for the Plasma animation which need to be
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* persistent over consecutive invocations.
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*/
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static unsigned char fpmath_plasma(unsigned char x, unsigned char y, double t)
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typedef struct fixp_plasma_s
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{
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fixp_t fFunc1[NUM_COLS]; /**< Result of 1st trig. func. depending on x. */
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fixp_t fFunc2CosArg; /**< Arg. of 2st trig. func. depending on the frame. */
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fixp_t fFunc2SinArg; /**< Arg. of 2st trig. func. depending on the frame. */
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} fixp_plasma_t;
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/**
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* Draws a plasma like pattern (sort of... four shades of grey are pretty
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* scarce for a neat plasma animation).
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* @param x x-coordinate
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* @param y y-coordinate
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* @param t step value which changes for each frame, allowing for animations
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* @param r pointer to persistent interim results
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* @return The brightness value (0 < n <= NUM_PLANES) of the given coordinate.
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*/
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static unsigned char fixAnimPlasma(unsigned char const x,
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unsigned char const y,
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fixp_t const t,
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void *const r)
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{
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assert(x < NUM_COLS);
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assert(y < NUM_ROWS);
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static double fFunc1[NUM_COLS];
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static double fFunc2CosArg;
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static double fFunc2SinArg;
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// scaling factor
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static fixp_t const fPlasmaX = (2 * PI * FIX) / NUM_COLS;
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// reentrant data
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fixp_plasma_t *const p = (fixp_plasma_t *)r;
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if (x == 0 && y == 0)
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{
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fFunc2CosArg = NUM_ROWS * cos(t) + NUM_ROWS;
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fFunc2SinArg = NUM_COLS * sin(t) + NUM_COLS;
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p->fFunc2CosArg = NUM_ROWS * fixCos(t) + fixScaleUp(NUM_ROWS);
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p->fFunc2SinArg = NUM_COLS * fixSin(t) + fixScaleUp(NUM_COLS);
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}
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if (y == 0)
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{
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fFunc1[x] = sin(x * PLASMA_X + t);
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p->fFunc1[x] = fixSin(fixMul(fixScaleUp(x), fPlasmaX) + t);
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}
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return (fFunc1[x] + sin(dist(x, y, fFunc2SinArg, fFunc2CosArg) * PLASMA_X)
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+ 2) * (NUMPLANE - 1) / 2;
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fixp_t const fFunc2 = fixSin(fixMul(fixDist(fixScaleUp(x), fixScaleUp(y),
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p->fFunc2SinArg, p->fFunc2CosArg), fPlasmaX));
|
||||
|
||||
uint8_t const nRes = fixScaleDown(fixDiv(fixMul(p->fFunc1[x] + fFunc2 +
|
||||
fixScaleUp(2), fixScaleUp(NUMPLANE - 1)), fixScaleUp(2)));
|
||||
assert (nRes <= 3);
|
||||
|
||||
return nRes;
|
||||
}
|
||||
|
||||
|
||||
void plasma(void)
|
||||
{
|
||||
fixp_plasma_t r;
|
||||
#ifndef __AVR__
|
||||
fpmath_pattern(0.0, 75, 0.1, 80, fpmath_plasma);
|
||||
fixPattern(0, fixScaleUp(75), 0.1 * FIX, 80, fixAnimPlasma, &r);
|
||||
#else
|
||||
fpmath_pattern(0.0, 60.0, 0.1, 1, fpmath_plasma);
|
||||
#endif
|
||||
fixPattern(0, fixScaleUp(60), 0.1 * FIX, 1, fixAnimPlasma, &r);
|
||||
#endif /* __AVR__ */
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* ANIMATION_PLASMA */
|
||||
|
||||
|
||||
#ifdef ANIMATION_PSYCHEDELIC
|
||||
|
||||
/**
|
||||
* This type maintains values relevant for the Psychedelic animation which need
|
||||
* to be persistent over consecutive invocations.
|
||||
*/
|
||||
typedef struct fixp_psychedelic_s
|
||||
{
|
||||
fixp_t fCos; /** column factor for the circle calculation */
|
||||
fixp_t fSin; /** row factor for the circle calculation */
|
||||
fixp_interim_t ft10; /** value involved in rotating the animation's center*/
|
||||
} fixp_psychedelic_t;
|
||||
|
||||
|
||||
/**
|
||||
* Draws flowing circular waves with a rotating center.
|
||||
* @param x x-coordinate
|
||||
* @param y y-coordinate
|
||||
* @param t step value which changes for each frame, allowing for animations
|
||||
* @param r pointer to persistent interim results
|
||||
* @return The brightness value (0 < n <= NUM_PLANES) of the given coordinate.
|
||||
*/
|
||||
static unsigned char fpmath_psycho(unsigned char x, unsigned char y, double t)
|
||||
static unsigned char fixAnimPsychedelic(unsigned char const x,
|
||||
unsigned char const y,
|
||||
fixp_t const t,
|
||||
void *const r)
|
||||
{
|
||||
assert(x < NUM_COLS);
|
||||
assert(y < NUM_ROWS);
|
||||
fixp_psychedelic_t *p = (fixp_psychedelic_t *)r;
|
||||
|
||||
static double fCosinus;
|
||||
static double fSinus;
|
||||
static double t10;
|
||||
if (x == 0 && y == 0)
|
||||
{
|
||||
fCosinus = NUM_COLS * cos(t);
|
||||
fSinus = NUM_ROWS * sin(t);
|
||||
t10 = t * 10;
|
||||
p->fCos = NUM_COLS/2 * fixCos(t);
|
||||
p->fSin = NUM_ROWS/2 * fixSin(t);
|
||||
p->ft10 = fixMul(t, fixScaleUp(10));
|
||||
}
|
||||
return (sin(dist(x, y, fCosinus, fSinus) - t10) + 1) * (NUMPLANE - 1);
|
||||
|
||||
uint8_t const nResult =
|
||||
fixScaleDown(fixMul(fixSin((fixp_interim_t)fixDist(fixScaleUp(x),
|
||||
fixScaleUp(y), p->fCos, p->fSin) - p->ft10) + fixScaleUp(1),
|
||||
fixScaleUp(NUMPLANE - 1)));
|
||||
assert(nResult <= NUMPLANE);
|
||||
|
||||
return nResult;
|
||||
}
|
||||
|
||||
void psychedelic(void)
|
||||
{
|
||||
fixp_psychedelic_t r;
|
||||
#ifndef __AVR__
|
||||
fpmath_pattern(0.0, 75, 0.1, 80, fpmath_psycho);
|
||||
fixPattern(0, fixScaleUp(75), 0.1 * FIX, 80, fixAnimPsychedelic, &r);
|
||||
#else
|
||||
fpmath_pattern(0.0, 60.0, 0.1, 1, fpmath_psycho);
|
||||
#endif
|
||||
fixPattern(0, fixScaleUp(60), 0.1 * FIX, 15, fixAnimPsychedelic, &r);
|
||||
#endif /* __AVR__ */
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* ANIMATION_PSYCHEDELIC */
|
||||
|
||||
/*@}*/
|
||||
|
|
Loading…
Reference in New Issue