fixed a lot of config options
This commit is contained in:
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0c379920a1
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acd84305c6
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@ -13,12 +13,6 @@
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#include "../util.h"
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#include "../util.h"
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#include "../scrolltext/scrolltext.h"
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#include "../scrolltext/scrolltext.h"
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//address of the time master
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#define TIME_MASTER_ADDR 0x00
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//update timeout in ms
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#define TIME_UPDATE_TIMEOUT 100
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//hackhack
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//hackhack
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extern can_addr myaddr;
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extern can_addr myaddr;
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@ -3,10 +3,24 @@ comment "Animations"
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dep_bool "Scrolltext" ANIMATION_SCROLLTEXT $SCROLLTEXT_SUPPORT
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dep_bool "Scrolltext" ANIMATION_SCROLLTEXT $SCROLLTEXT_SUPPORT
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bool "Spirale" ANIMATION_SPIRALE
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bool "Spirale" ANIMATION_SPIRALE
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bool "Joern1" ANIMATION_JOERN1
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bool "Joern1" ANIMATION_JOERN1
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dep_bool "Snake" ANIMATION_SNAKE $RANDOM_SUPPORT
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dep_bool_menu "Snake" ANIMATION_SNAKE $RANDOM_SUPPORT
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int "Snake delay" SNAKE_DELAY 100
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endmenu
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bool "Schachbrett" ANIMATION_SCHACHBRETT
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bool "Schachbrett" ANIMATION_SCHACHBRETT
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dep_bool "Feuer" ANIMATION_FEUER $RANDOM_SUPPORT
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dep_bool "Matrix" ANIMATION_MATRIX $RANDOM_SUPPORT
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dep_bool_menu "Feuer" ANIMATION_FEUER $RANDOM_SUPPORT
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int "FEUER_S" FEUER_S 30
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int "FEUER_N" FEUER_N 5
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int "FEUER_DIV" FEUER_DIV 44
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int "FEUER_DELAY" FEUER_DELAY 50
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endmenu
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dep_bool_menu "Matrix" ANIMATION_MATRIX $RANDOM_SUPPORT
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int "Number of streamers" STREAMER_NUM 30
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endmenu
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dep_bool "Random Bright" ANIMATION_RANDOM_BRIGHT $RANDOM_SUPPORT
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dep_bool "Random Bright" ANIMATION_RANDOM_BRIGHT $RANDOM_SUPPORT
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dep_bool "Stonefly" ANIMATION_STONEFLY $GAME_TETRIS_CORE
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dep_bool "Stonefly" ANIMATION_STONEFLY $GAME_TETRIS_CORE
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dep_bool "Flying Dots" ANIMATION_FLYINGDOTS $RANDOM_SUPPORT
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dep_bool "Flying Dots" ANIMATION_FLYINGDOTS $RANDOM_SUPPORT
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@ -14,7 +28,11 @@ comment "Animations"
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dep_bool "Breakout Demo" ANIMATION_BREAKOUT $GAME_BREAKOUT
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dep_bool "Breakout Demo" ANIMATION_BREAKOUT $GAME_BREAKOUT
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bool "Martin Herweg" ANIMATION_MHERWEG $RANDOM_SUPPORT
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bool "Martin Herweg" ANIMATION_MHERWEG $RANDOM_SUPPORT
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dep_bool "Langton Ant" ANIMATION_LTN_ANT $RANDOM_SUPPORT
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dep_bool "Langton Ant" ANIMATION_LTN_ANT $RANDOM_SUPPORT
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dep_bool "Time Display" ANIMATION_TIME $SCROLLTEXT_SUPPORT $LAP_TIME_EXTENSION
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dep_bool_menu "Time Display" ANIMATION_TIME $SCROLLTEXT_SUPPORT $LAP_TIME_EXTENSION
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hex "Time master address (hex)" TIME_MASTER_ADDR 0x00
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int "Request timeout (ms)" TIME_UPDATE_TIMEOUT 23
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endmenu
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dep_bool_menu "Bitmap Scroller" ANIMATION_BMSCROLLER y $RANDOM_SUPPORT
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dep_bool_menu "Bitmap Scroller" ANIMATION_BMSCROLLER y $RANDOM_SUPPORT
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dep_bool "LABOR Logo" ANIMATION_LABORLOGO $ANIMATION_BMSCROLLER
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dep_bool "LABOR Logo" ANIMATION_LABORLOGO $ANIMATION_BMSCROLLER
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13
config.h
13
config.h
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@ -3,20 +3,11 @@
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#include "autoconf.h"
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#include "autoconf.h"
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#define STREAMER_NUM 30
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#define FEUER_N 5
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#define FEUER_S 30
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#define FEUER_DIV 44
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#define FEUER_DELAY 50
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#define SNAKE_DELAY 100
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#ifdef CAN_SUPPORT
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#ifdef CAN_SUPPORT
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#define BORG_CAN
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#define BORG_CAN
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// spi.[ch] defines
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// spi.[ch] defines
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//spi port default config
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#if SPI_PORTIDX == 0
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#if SPI_PORTIDX == 0
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#define SPI_PORT PORTA
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#define SPI_PORT PORTA
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#define SPI_DDR DDRA
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#define SPI_DDR DDRA
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@ -84,10 +84,15 @@ void display_loop(){
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#endif
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#endif
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#endif
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#endif
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#ifdef ANIMATION_TIME
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#ifdef ANIMATION_TIME
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time_anim();
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#ifndef ANIMATION_SCROLLTEXT
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case 1:
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#endif
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#endif
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#ifdef ANIMATION_TIME || ANIMATION_SCROLLTEXT
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time_anim();
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break;
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break;
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#else ANIMATION
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#ifdef ANIMATION_SCROLLTEXT
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break;
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#endif
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#endif
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#endif
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#ifdef ANIMATION_SPIRALE
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#ifdef ANIMATION_SPIRALE
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@ -35,7 +35,7 @@ PIN_DATA=7
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#
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#
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RANDOM_SUPPORT=y
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RANDOM_SUPPORT=y
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SCROLLTEXT_SUPPORT=y
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SCROLLTEXT_SUPPORT=y
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SCROLLTEXT_FONT=font_arial8
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SCROLLTEXT_FONT=FONT_ARIAL8
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SCROLLTEXT_BUFFER_SIZE=128
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SCROLLTEXT_BUFFER_SIZE=128
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SCROLL_X_SPEED=20
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SCROLL_X_SPEED=20
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SCROLL_Y_SPEED=20
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SCROLL_Y_SPEED=20
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@ -31,7 +31,7 @@ PIN_LINE_EN=5
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RANDOM_SUPPORT=y
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RANDOM_SUPPORT=y
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LAP_TIME_EXTENSION=y
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LAP_TIME_EXTENSION=y
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SCROLLTEXT_SUPPORT=y
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SCROLLTEXT_SUPPORT=y
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SCROLLTEXT_FONT=font_arial8
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SCROLLTEXT_FONT=font_uni53
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SCROLLTEXT_BUFFER_SIZE=128
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SCROLLTEXT_BUFFER_SIZE=128
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SCROLL_X_SPEED=10
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SCROLL_X_SPEED=10
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SCROLL_Y_SPEED=30
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SCROLL_Y_SPEED=30
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@ -67,9 +67,15 @@ ANIMATION_SCROLLTEXT=y
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ANIMATION_SPIRALE=y
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ANIMATION_SPIRALE=y
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ANIMATION_JOERN1=y
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ANIMATION_JOERN1=y
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ANIMATION_SNAKE=y
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ANIMATION_SNAKE=y
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SNAKE_DELAY=50
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ANIMATION_SCHACHBRETT=y
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ANIMATION_SCHACHBRETT=y
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ANIMATION_FEUER=y
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ANIMATION_FEUER=y
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FEUER_S=30
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FEUER_N=5
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FEUER_DIV=47
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FEUER_DELAY=30
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ANIMATION_MATRIX=y
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ANIMATION_MATRIX=y
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STREAMER_NUM=100
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ANIMATION_RANDOM_BRIGHT=y
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ANIMATION_RANDOM_BRIGHT=y
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# ANIMATION_STONEFLY is not set
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# ANIMATION_STONEFLY is not set
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# ANIMATION_FLYINGDOTS is not set
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# ANIMATION_FLYINGDOTS is not set
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@ -78,6 +84,8 @@ ANIMATION_GAMEOFLIFE=y
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# ANIMATION_MHERWEG is not set
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# ANIMATION_MHERWEG is not set
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# ANIMATION_LTN_ANT is not set
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# ANIMATION_LTN_ANT is not set
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ANIMATION_TIME=y
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ANIMATION_TIME=y
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TIME_MASTER_ADDR=00
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TIME_UPDATE_TIMEOUT=100
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# ANIMATION_BMSCROLLER is not set
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# ANIMATION_BMSCROLLER is not set
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# ANIMATION_LABORLOGO is not set
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# ANIMATION_LABORLOGO is not set
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# ANIMATION_AMPHIBIAN is not set
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# ANIMATION_AMPHIBIAN is not set
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@ -5,6 +5,6 @@ include $(TOPDIR)/defaults.mk
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SRC = scrolltext3.c
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SRC = scrolltext3.c
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SRC += $(SCROLLTEXT_FONT).c
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SRC += $(shell echo $(SCROLLTEXT_FONT) | tr A-Z a-z).c
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include $(TOPDIR)/rules.mk
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include $(TOPDIR)/rules.mk
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@ -3,9 +3,9 @@ dep_bool_menu "Scrolltext Support" SCROLLTEXT_SUPPORT y
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if [ "$SCROLLTEXT_SUPPORT" = "y" ]; then
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if [ "$SCROLLTEXT_SUPPORT" = "y" ]; then
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choice 'Scrolltext Font' \
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choice 'Scrolltext Font' \
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"Arial_8 font_arial8 \
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"Arial_8 FONT_ARIAL8 \
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Small_6 font_small6 \
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Small_6 FONT_SMALL6 \
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Uni_53 font_uni53" \
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Uni_53 FONT_UNI53" \
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'Arial_8' SCROLLTEXT_FONT
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'Arial_8' SCROLLTEXT_FONT
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int "Scrolltest buffer size" SCROLLTEXT_BUFFER_SIZE 128
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int "Scrolltest buffer size" SCROLLTEXT_BUFFER_SIZE 128
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@ -1,6 +1,10 @@
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#ifndef SCROLLTEXT_H_
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#ifndef SCROLLTEXT_H_
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#define SCROLLTEXT_H_
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#define SCROLLTEXT_H_
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#define FONT_ARIAL8 1
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#define FONT_SMALL6 2
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#define FONT_UNI53 3
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void scrolltext(char *str);
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void scrolltext(char *str);
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#endif /* SCROLLTEXT_H_ */
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#endif /* SCROLLTEXT_H_ */
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#include "../pixel.h"
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#include "../pixel.h"
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#include "../util.h"
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#include "../util.h"
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#include "font_arial8.h"
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#include "font_arial8.h"
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// #include "font_small6.h"
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#if SCROLLTEXT_FONT == FONT_ARIAL8
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// #include "font_uni53.h"
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#include "font_arial8.h"
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#define FONT_NAME font_arial8
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#elif SCROLLTEXT_FONT == FONT_SMALL6
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#include "font_small6.h"
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#define FONT_NAME font_small6
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#elif SCROLLTEXT_FONT == FONT_UNI53
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#include "font_uni53.h"
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#define FONT_NAME font_uni53
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#else
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#include "font_arial8.h"
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#define FONT_NAME font_arial8
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#endif
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#ifdef __CYGWIN__
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#ifdef __CYGWIN__
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#define strtok_r(a, b, c) strtok((a), (b))
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#define strtok_r(a, b, c) strtok((a), (b))
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char tmp_str[SCROLLTEXT_BUFFER_SIZE];
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char tmp_str[SCROLLTEXT_BUFFER_SIZE];
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int ljmp_retval;
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int ljmp_retval;
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fonts[0] = SCROLLTEXT_FONT;
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fonts[0] = FONT_NAME;
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unsigned char auto_pixmap[NUM_ROWS][LINEBYTES];
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unsigned char auto_pixmap[NUM_ROWS][LINEBYTES];
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text_pixmap = &auto_pixmap;
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text_pixmap = &auto_pixmap;
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