reverted optimization (10 bytes) which caused colors 1 and 2 to swap
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@ -58,7 +58,7 @@ static unsigned char bitmap_getAlignedChunk(bitmap_t const *const pBitmap,
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unsigned char const x_8 = x / 8;
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unsigned char const x_8 = x / 8;
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// we have to go through every bit plane
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// we have to go through every bit plane
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for (unsigned char i = pBitmap->nBitPlanes; i--;)
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for (unsigned char i = 0; i < pBitmap->nBitPlanes; ++i)
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{
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{
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// generate chunk
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// generate chunk
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unsigned char nPlaneChunk;
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unsigned char nPlaneChunk;
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