moved const modifier to the right of the type (for consistency)
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@ -257,7 +257,7 @@ static void tetris_bastet_evaluatePieces(tetris_bastet_variant_t *pBastet)
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#ifdef MENU_SUPPORT
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#ifdef MENU_SUPPORT
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// Bastet icon, MSB is leftmost pixel
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// Bastet icon, MSB is leftmost pixel
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static const uint8_t bastet_icon[8] PROGMEM =
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static uint8_t const bastet_icon[8] PROGMEM =
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{ 0x81, 0xc3, 0xff, 0x99, 0xff, 0xff, 0x66, 0x3c };
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{ 0x81, 0xc3, 0xff, 0x99, 0xff, 0xff, 0x66, 0x3c };
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game_descriptor_t bastet_game_descriptor
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game_descriptor_t bastet_game_descriptor
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__attribute__((section(".game_descriptors"))) =
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__attribute__((section(".game_descriptors"))) =
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@ -21,7 +21,7 @@
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#ifdef MENU_SUPPORT
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#ifdef MENU_SUPPORT
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// First Person Tetris icon, MSB is leftmost pixel
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// First Person Tetris icon, MSB is leftmost pixel
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static const uint8_t tetrisfp_icon[8] PROGMEM =
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static uint8_t const tetrisfp_icon[8] PROGMEM =
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{ 0xee, 0x89, 0xee, 0x88, 0x88, 0x20, 0x2c, 0x6c };
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{ 0xee, 0x89, 0xee, 0x88, 0x88, 0x20, 0x2c, 0x6c };
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game_descriptor_t tetrisfp_game_descriptor
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game_descriptor_t tetrisfp_game_descriptor
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__attribute__((section(".game_descriptors"))) =
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__attribute__((section(".game_descriptors"))) =
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@ -34,7 +34,7 @@
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#ifdef GAME_TETRIS
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#ifdef GAME_TETRIS
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#ifdef MENU_SUPPORT
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#ifdef MENU_SUPPORT
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// Tetris icon, MSB is leftmost pixel
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// Tetris icon, MSB is leftmost pixel
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static const uint8_t tetris_icon[8] PROGMEM =
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static uint8_t const tetris_icon[8] PROGMEM =
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{ 0x0f, 0x0f, 0xc3, 0xdb, 0xdb, 0xc3, 0xf0, 0xf0 };
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{ 0x0f, 0x0f, 0xc3, 0xdb, 0xdb, 0xc3, 0xf0, 0xf0 };
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game_descriptor_t tetris_game_descriptor
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game_descriptor_t tetris_game_descriptor
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__attribute__((section(".game_descriptors"))) =
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__attribute__((section(".game_descriptors"))) =
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