README.md: FreeBSD => BSD

This commit is contained in:
Christian Kroll 2014-05-29 00:19:02 +02:00
parent 20adfc367f
commit 54bc57fcf0
1 changed files with 2 additions and 2 deletions

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@ -53,7 +53,7 @@ according to your Linux distribution (or BSD for that matter).
* build-essential (pulls in an ordinary gcc build tool chain for the host)
* bc
* make (gmake on FreeBSD)
* make (gmake on BSD)
* libncurses5-dev
* gcc-avr
* avr-libc
@ -132,5 +132,5 @@ your C-Code with an ordinary host debugger. The GUI thread reads the simulated
frame buffer every 20ms (40ms on Windows) and draws its contents.
Joystick directions are simulated by the WASD keys and SPACE acts as the fire
button. The OpenGL based simulator (Linux/FreeBSD) enables you to adjust the
button. The OpenGL based simulator (Linux/BSD) enables you to adjust the
viewing angle of the LED matrix via the arrow keys (not available on Windows).