real animation not just configurations ;)
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284fbac533
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3bacdeb39e
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TARGET = libsmallanimations.a
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TOPDIR = ..
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include $(TOPDIR)/defaults.mk
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ifeq ($(SMALLANIMATION_ROWWALK),y)
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SRC += rowwalk.c
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endif
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ifeq ($(SMALLANIMATION_COLWALK),y)
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SRC += colwalk.c
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endif
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include $(TOPDIR)/rules.mk
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#include <inttypes.h>
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#include "../config.h"
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#include "../pixel.h"
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#include "../util.h"
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//dots flying from left to right
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void colwalk(uint8_t times,uint8_t speed)
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{
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uint8_t i, j,k,h;
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for(k=0;k<times;k++){
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clear_screen(0);
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for (h=0;h<NUM_COLS;h++){
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for (i=0;i<NUM_COLS;i++){
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for (j=0;j<NUM_ROWS;j++){
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setpixel( (pixel){i,j},(h==i) ? 1:0);
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}
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}
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wait(speed*10);
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}
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}
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}
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#ifndef COLWALK_H_
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#define COLWALK_H_
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void colwalk(uint8_t times,uint8_t speed);
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#endif /* COLWALK_H_ */
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mainmenu_option next_comment
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comment "small Animations"
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bool "rowwalk" SMALLANIMATION_ROWWALK
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bool "colwalk" SMALLANIMATION_COLWALK
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endmenu
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#include <inttypes.h>
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#include "../config.h"
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#include "../pixel.h"
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#include "../util.h"
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//dots flying from left to right
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void rowwalk(uint8_t times,uint8_t speed)
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{
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uint8_t i, j,k,h;
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for(k=0;k<times;k++){
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clear_screen(0);
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for (h=0;h<NUM_ROWS;h++){
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for (i=0;i<NUM_COLS;i++){
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for (j=0;j<NUM_ROWS;j++){
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setpixel( (pixel){i,j},(h==j) ? 1:0);
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}
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}
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wait(speed*10);
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}
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}
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}
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#ifndef ROWWALK_H_
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#define ROWWALK_H_
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void rowwalk(uint8_t times,uint8_t speed);
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#endif /* ROWWALK_H_ */
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