small cleanups
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b3276d75d4
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1c3d4978c5
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@ -7,68 +7,21 @@
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#define RANDOM8() (random8())
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#ifdef ANIMATION_TESTS
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void test1(){
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unsigned char x,y;
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for (y=0;y<NUM_ROWS;y++){
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for (x=0;x<NUM_COLS;x++){
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setpixel((pixel){x,y}, 3);
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wait(100);
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}
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}
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}
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void test_level1(){
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unsigned char x,y;
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for (y=0;y<NUM_ROWS;y++){
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for (x=0;x<NUM_COLS;x++){
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setpixel((pixel){x,y}, 1);
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void test_level(unsigned char level){
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for (unsigned char y=NUM_ROWS;y--;){
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for (unsigned char x=NUM_COLS;x--;){
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setpixel((pixel){x,y}, level);
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wait(5);
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}
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}
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wait(2000);
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}
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void test_level2(){
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unsigned char x,y;
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for (y=0;y<NUM_ROWS;y++){
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for (x=0;x<NUM_COLS;x++){
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setpixel((pixel){x,y}, 2);
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wait(5);
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}
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}
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wait(2000);
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}
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void test_level3(){
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unsigned char x,y;
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for (y=0;y<NUM_ROWS;y++){
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for (x=0;x<NUM_COLS;x++){
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setpixel((pixel){x,y}, 3);
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wait(5);
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}
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}
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wait(2000);
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}
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void test_levels(){
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unsigned char x,y,b;
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for(b=1;b<4;b++){
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for (y=0;y<NUM_ROWS;y++){
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for (x=0;x<NUM_COLS;x++){
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setpixel((pixel){x,y}, b);
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wait(5);
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}
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}
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}
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}
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void test_palette(){
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unsigned char x,y,b;
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for (y=0;y<NUM_ROWS;y++){
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b=y%4;
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for (x=0;x<NUM_COLS;x++){
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setpixel((pixel){x,y}, b);
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for (unsigned char y=NUM_ROWS;y--;){
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for (unsigned char x=NUM_COLS;x--;){
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setpixel((pixel){x,y}, y%4);
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// wait(1);
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}
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}
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@ -76,38 +29,22 @@ void test_palette(){
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}
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void test_palette2(){
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unsigned char x,y,b;
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for (x=0;x<NUM_COLS;x++){
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b=x%4;
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for (y=0;y<NUM_ROWS;y++){
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setpixel((pixel){x,y}, b);
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for (unsigned char x=NUM_COLS;x--;){
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for (unsigned char y=NUM_ROWS;y--;){
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setpixel((pixel){x,y}, x%4);
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// wait(1);
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}
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}
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wait(1000);
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for (x=0;x<NUM_COLS;x++){
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// shift image right
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shift_pixmap_l();
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wait(30);
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}
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wait(1000);
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for (unsigned char x=NUM_COLS;x--;){
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// shift image right
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shift_pixmap_l();
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wait(30);
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}
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}
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#endif
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#ifdef ANIMATION_OFF
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void off()
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{
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clear_screen(0);
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while(1)
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wait(100);
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}
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#endif
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#ifdef ANIMATION_SPIRALE
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static void walk(cursor_t* cur, unsigned char steps, unsigned int delay){
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@ -153,6 +90,7 @@ void spirale(unsigned int delay){
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}
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#endif
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#ifdef ANIMATION_JOERN1
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void joern1(){
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unsigned char i, j, x;
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@ -171,6 +109,7 @@ unsigned char i, j, x;
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}
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#endif
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#ifdef ANIMATION_SCHACHBRETT
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void schachbrett(unsigned char times){
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clear_screen(0);
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@ -194,7 +133,6 @@ void feuer()
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unsigned char y, x;
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unsigned int t;
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unsigned char world[NUM_COLS][FEUER_Y]; // double buffer
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for(t=0; t<800; t++) {
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// diffuse
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@ -228,8 +166,6 @@ void feuer()
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/**
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* void random_bright(void)
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* by Daniel Otte
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*
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*
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*/
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void random_bright(unsigned cycles){
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uint8_t t,x,y;
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@ -1,41 +1,24 @@
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#ifndef PROGRAMM_H_
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#define PROGRAMM_H_
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void off();
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void spirale(unsigned int delay);
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void joern1();
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void joern2();
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void draw_line( unsigned char yabs, signed char delta);
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void schachbrett(unsigned char times);
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void test1();
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void test_level1();
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void test_level2();
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void test_level3();
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void test_levels();
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void test_level(unsigned char level);
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void test_palette();
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void test_palette2();
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// randon dots appear and stay
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void dots1();
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#ifdef ANIMATION_OFF
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inline static void off()
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{
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clear_screen(0);
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// rectangle-pattern
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void rectangle1();
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while(1)
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wait(100);
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// random rectangles
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void rectangles();
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}
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#endif
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// lines show and disappear quickly
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void lines1();
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// 8x8 rectangle with a cross inside
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void checkbox();
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// a scanner effect with moving h & v lines
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void movinglines();
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void snake();
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void matrix();
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void fadein();
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void spirale(unsigned int delay);
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void joern1();
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void schachbrett(unsigned char times);
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void feuer();
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void random_bright(unsigned cycles);
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@ -173,23 +173,23 @@ void display_loop(){
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#ifdef ANIMATION_TESTS
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case 31:
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test_level1();
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test_level(1);
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break;
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case 32:
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test_level2();
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test_level(2);
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break;
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case 33:
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test_level3();
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test_level(3);
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break;
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case 35:
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test_palette();
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test_palette2();
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break;
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#endif
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#ifdef MENU_SUPPORT
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case 42:
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mode = 1;
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