borgware-2d/simulator/util.c

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2010-04-22 21:49:26 +00:00
#ifdef _WIN32
#include <windows.h>
#else
#define _XOPEN_SOURCE 500
#endif
#include <stdlib.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <setjmp.h>
#include "joystick.h"
extern jmp_buf newmode_jmpbuf;
void wait(unsigned int ms) {
if (waitForFire) {
if (JOYISFIRE) {
longjmp(newmode_jmpbuf, 43);
}
}
#ifdef _WIN32
Sleep(ms);
#else
usleep(ms*1000);
#endif
}