borgware-2d/smallani/colbounce.c

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#include <inttypes.h>
#include "../config.h"
#include "../pixel.h"
#include "../util.h"
#include "colbounce.h"
void colbounce(uint8_t times,uint8_t speed)
{
uint8_t i, j,k,h;
for(k=0;k<times;k++){
clear_screen(0);
for (h=0;h<NUM_COLS;h++){
for (i=0;i<NUM_COLS;i++){
for (j=0;j<NUM_ROWS;j++){
setpixel( (pixel){i,j},(h==i) ? 1:0);
}
}
wait(speed*10);
}
for (h=NUM_COLS;h>0;h--){
for (i=0;i<NUM_COLS;i++){
for (j=0;j<NUM_ROWS;j++){
setpixel( (pixel){i,j},((h-1)==i) ? 1:0);
}
}
wait(speed*10);
}
}
}