2009-10-31 15:13:53 +00:00
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#ifndef BAST_H_
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#define BAST_H_
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2009-11-05 19:14:50 +00:00
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#include <inttypes.h>
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#include "playfield.h"
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#include "piece.h"
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/*********
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* types *
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*********/
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typedef struct tetris_bastet_t
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{
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tetris_playfield_t *pPlayfield; // the playfield to be examined
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int8_t *pColHeights; // array of calculated column heights
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}
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tetris_bastet_t;
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/****************************
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* construction/destruction *
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****************************/
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/* Function: tetris_bastet_construct
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* Description: constructs a bastet instance for a given playfield
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* Argument pPlayfield: the playfield to be observed
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* Return value: pointer to a newly created bastet instance
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*/
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tetris_bastet_t* tetris_bastet_construct(tetris_playfield_t *pPl);
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/* Function: tetris_bastet_destruct
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* Description: destructs the given bastet instance
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* Argument pBastet: the bastet instance to be destroyed
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* Return value: void
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*/
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void tetris_bastet_destruct(tetris_bastet_t *pBastet);
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/****************************
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* bastet related functions *
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****************************/
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/* Function: tetris_bastet_construct
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* Description: calculates a score for a piece at a given column
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* Argument pBastet: the bastet instance of interest
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* Argument pPiece: the piece to be tested
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* Argument pnColum: the column where the piece should be dropped
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* Return value: score for the given move
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*/
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int16_t tetris_bastet_evalPos(tetris_bastet_t *pBastet,
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tetris_piece_t *pPiece,
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int8_t nColumn);
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2009-10-31 15:13:53 +00:00
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#endif /* BAST_H_ */
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