borgware-2d/games/tetris/tetris_main.h

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#ifndef TETRIS_MAIN_H_
#define TETRIS_MAIN_H_
#include "variants.h"
/**
* runs the tetris game
* @param pVariantMethods struct of function pointers for a game variant
*/
void tetris_main(const tetris_variant_t *const pVariantMethods);
#endif /* TETRIS_MAIN_H_ */