239 lines
5.5 KiB
Plaintext
239 lines
5.5 KiB
Plaintext
/*
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Copyright (C) 2011 James Coliz, Jr. <maniacbug@ymail.com>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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*/
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/**
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* Example using Dynamic Payloads
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*
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* This is an example of how to use payloads of a varying (dynamic) size.
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*/
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#include <SPI.h>
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#include "nRF24L01.h"
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#include "RF24.h"
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#include "printf.h"
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//
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// Hardware configuration
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//
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// Set up nRF24L01 radio on SPI bus plus pins 8 & 9
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RF24 radio(8,9);
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// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
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// Leave open to be the 'ping' transmitter
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const int role_pin = 7;
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//
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// Topology
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//
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// Radio pipe addresses for the 2 nodes to communicate.
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const uint64_t pipes[2] = { 0xF0F0F0F0E1LL, 0xF0F0F0F0D2LL };
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//
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// Role management
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//
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// Set up role. This sketch uses the same software for all the nodes
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// in this system. Doing so greatly simplifies testing. The hardware itself specifies
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// which node it is.
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//
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// This is done through the role_pin
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//
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// The various roles supported by this sketch
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typedef enum { role_ping_out = 1, role_pong_back } role_e;
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// The debug-friendly names of those roles
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const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"};
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// The role of the current running sketch
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role_e role;
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//
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// Payload
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//
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const int min_payload_size = 4;
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const int max_payload_size = 32;
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const int payload_size_increments_by = 2;
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int next_payload_size = min_payload_size;
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char receive_payload[max_payload_size+1]; // +1 to allow room for a terminating NULL char
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void setup(void)
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{
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//
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// Role
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//
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// set up the role pin
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pinMode(role_pin, INPUT);
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digitalWrite(role_pin,HIGH);
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delay(20); // Just to get a solid reading on the role pin
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// read the address pin, establish our role
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if ( digitalRead(role_pin) )
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role = role_ping_out;
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else
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role = role_pong_back;
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//
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// Print preamble
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//
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Serial.begin(57600);
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printf_begin();
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printf("\n\rRF24/examples/pingpair_dyn/\n\r");
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printf("ROLE: %s\n\r",role_friendly_name[role]);
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//
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// Setup and configure rf radio
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//
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radio.begin();
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// enable dynamic payloads
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radio.enableDynamicPayloads();
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// optionally, increase the delay between retries & # of retries
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radio.setRetries(15,15);
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// optionally, use a high channel to avoid WiFi chatter
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radio.setChannel(110);
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// optionally, increase the CRC length for improved reliability
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radio.setCRCLength(RF24_CRC_16);
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//
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// Open pipes to other nodes for communication
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//
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// This simple sketch opens two pipes for these two nodes to communicate
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// back and forth.
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// Open 'our' pipe for writing
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// Open the 'other' pipe for reading, in position #1 (we can have up to 5 pipes open for reading)
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if ( role == role_ping_out )
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{
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radio.openWritingPipe(pipes[0]);
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radio.openReadingPipe(1,pipes[1]);
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}
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else
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{
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radio.openWritingPipe(pipes[1]);
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radio.openReadingPipe(1,pipes[0]);
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}
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//
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// Start listening
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//
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radio.startListening();
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//
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// Dump the configuration of the rf unit for debugging
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//
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radio.printDetails();
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}
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void loop(void)
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{
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//
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// Ping out role. Repeatedly send the current time
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//
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if (role == role_ping_out)
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{
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// The payload will always be the same, what will change is how much of it we send.
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static char send_payload[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ789012";
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// First, stop listening so we can talk.
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radio.stopListening();
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// Take the time, and send it. This will block until complete
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printf("Now sending length %i...",next_payload_size);
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radio.write( send_payload, next_payload_size );
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// Now, continue listening
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radio.startListening();
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// Wait here until we get a response, or timeout
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unsigned long started_waiting_at = millis();
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bool timeout = false;
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while ( ! radio.available() && ! timeout )
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if (millis() - started_waiting_at > 500 )
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timeout = true;
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// Describe the results
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if ( timeout )
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{
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printf("Failed, response timed out.\n\r");
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}
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else
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{
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// Grab the response, compare, and send to debugging spew
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uint8_t len = radio.getDynamicPayloadSize();
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radio.read( receive_payload, len );
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// Put a zero at the end for easy printing
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receive_payload[len] = 0;
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// Spew it
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printf("Got response size=%i value=%s\n\r",len,receive_payload);
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}
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// Update size for next time.
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next_payload_size += payload_size_increments_by;
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if ( next_payload_size > max_payload_size )
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next_payload_size = min_payload_size;
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// Try again 1s later
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delay(1000);
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}
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//
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// Pong back role. Receive each packet, dump it out, and send it back
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//
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if ( role == role_pong_back )
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{
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// if there is data ready
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if ( radio.available() )
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{
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// Dump the payloads until we've gotten everything
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uint8_t len;
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bool done = false;
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while (!done)
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{
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// Fetch the payload, and see if this was the last one.
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len = radio.getDynamicPayloadSize();
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done = radio.read( receive_payload, len );
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// Put a zero at the end for easy printing
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receive_payload[len] = 0;
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// Spew it
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printf("Got payload size=%i value=%s\n\r",len,receive_payload);
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}
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// First, stop listening so we can talk
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radio.stopListening();
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// Send the final one back.
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radio.write( receive_payload, len );
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printf("Sent response.\n\r");
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// Now, resume listening so we catch the next packets.
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radio.startListening();
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}
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}
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}
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// vim:cin:ai:sts=2 sw=2 ft=cpp
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