256 lines
5.4 KiB
Plaintext
256 lines
5.4 KiB
Plaintext
/*
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Copyright (C) 2011 James Coliz, Jr. <maniacbug@ymail.com>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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*/
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/**
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* Example LED Remote
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*
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* This is an example of how to use the RF24 class to control a remote
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* bank of LED's using buttons on a remote control.
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*
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* On the 'remote', connect any number of buttons or switches from
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* an arduino pin to ground. Update 'button_pins' to reflect the
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* pins used.
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*
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* On the 'led' board, connect the same number of LED's from an
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* arduino pin to a resistor to ground. Update 'led_pins' to reflect
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* the pins used. Also connect a separate pin to ground and change
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* the 'role_pin'. This tells the sketch it's running on the LED board.
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*
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* Every time the buttons change on the remote, the entire state of
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* buttons is send to the led board, which displays the state.
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*/
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#include <SPI.h>
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#include "nRF24L01.h"
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#include "RF24.h"
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#include "printf.h"
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//
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// Hardware configuration
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//
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// Set up nRF24L01 radio on SPI bus plus pins 8 & 9
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RF24 radio(8,9);
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// sets the role of this unit in hardware. Connect to GND to be the 'led' board receiver
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// Leave open to be the 'remote' transmitter
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const int role_pin = A4;
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// Pins on the remote for buttons
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const uint8_t button_pins[] = { 2,3,4,5,6,7 };
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const uint8_t num_button_pins = sizeof(button_pins);
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// Pins on the LED board for LED's
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const uint8_t led_pins[] = { 2,3,4,5,6,7 };
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const uint8_t num_led_pins = sizeof(led_pins);
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//
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// Topology
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//
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// Single radio pipe address for the 2 nodes to communicate.
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const uint64_t pipe = 0xE8E8F0F0E1LL;
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//
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// Role management
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//
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// Set up role. This sketch uses the same software for all the nodes in this
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// system. Doing so greatly simplifies testing. The hardware itself specifies
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// which node it is.
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//
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// This is done through the role_pin
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//
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// The various roles supported by this sketch
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typedef enum { role_remote = 1, role_led } role_e;
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// The debug-friendly names of those roles
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const char* role_friendly_name[] = { "invalid", "Remote", "LED Board"};
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// The role of the current running sketch
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role_e role;
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//
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// Payload
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//
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uint8_t button_states[num_button_pins];
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uint8_t led_states[num_led_pins];
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//
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// Setup
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//
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void setup(void)
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{
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//
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// Role
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//
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// set up the role pin
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pinMode(role_pin, INPUT);
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digitalWrite(role_pin,HIGH);
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delay(20); // Just to get a solid reading on the role pin
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// read the address pin, establish our role
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if ( digitalRead(role_pin) )
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role = role_remote;
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else
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role = role_led;
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//
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// Print preamble
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//
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Serial.begin(57600);
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printf_begin();
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printf("\n\rRF24/examples/led_remote/\n\r");
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printf("ROLE: %s\n\r",role_friendly_name[role]);
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//
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// Setup and configure rf radio
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//
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radio.begin();
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//
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// Open pipes to other nodes for communication
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//
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// This simple sketch opens a single pipes for these two nodes to communicate
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// back and forth. One listens on it, the other talks to it.
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if ( role == role_remote )
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{
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radio.openWritingPipe(pipe);
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}
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else
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{
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radio.openReadingPipe(1,pipe);
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}
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//
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// Start listening
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//
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if ( role == role_led )
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radio.startListening();
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//
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// Dump the configuration of the rf unit for debugging
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//
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radio.printDetails();
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//
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// Set up buttons / LED's
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//
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// Set pull-up resistors for all buttons
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if ( role == role_remote )
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{
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int i = num_button_pins;
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while(i--)
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{
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pinMode(button_pins[i],INPUT);
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digitalWrite(button_pins[i],HIGH);
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}
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}
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// Turn LED's ON until we start getting keys
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if ( role == role_led )
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{
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int i = num_led_pins;
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while(i--)
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{
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pinMode(button_pins[i],OUTPUT);
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led_states[i] = HIGH;
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digitalWrite(led_pins[i],led_states[i]);
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}
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}
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}
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//
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// Loop
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//
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void loop(void)
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{
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//
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// Remote role. If the state of any button has changed, send the whole state of
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// all buttons.
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//
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if ( role == role_remote )
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{
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// Get the current state of buttons, and
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// Test if the current state is different from the last state we sent
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int i = num_button_pins;
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bool different = false;
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while(i--)
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{
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uint8_t state = ! digitalRead(button_pins[i]);
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if ( state != button_states[i] )
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{
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different = true;
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button_states[i] = state;
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}
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}
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// Send the state of the buttons to the LED board
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if ( different )
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{
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printf("Now sending...");
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bool ok = radio.write( button_states, num_button_pins );
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if (ok)
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printf("ok\n\r");
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else
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printf("failed\n\r");
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}
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// Try again in a short while
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delay(20);
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}
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//
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// LED role. Receive the state of all buttons, and reflect that in the LEDs
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//
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if ( role == role_led )
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{
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// if there is data ready
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if ( radio.available() )
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{
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// Dump the payloads until we've gotten everything
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bool done = false;
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while (!done)
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{
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// Fetch the payload, and see if this was the last one.
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done = radio.read( button_states, num_button_pins );
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// Spew it
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printf("Got buttons\n\r");
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// For each button, if the button now on, then toggle the LED
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int i = num_led_pins;
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while(i--)
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{
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if ( button_states[i] )
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{
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led_states[i] ^= HIGH;
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digitalWrite(led_pins[i],led_states[i]);
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}
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}
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}
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}
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}
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}
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// vim:ai:cin:sts=2 sw=2 ft=cpp
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