add hangman (buggy)

This commit is contained in:
Stefan Kinzel 2017-01-27 19:21:49 +01:00
parent ae423d4e76
commit be69a44dfe
2 changed files with 373 additions and 21 deletions

313
hangman.py Normal file
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@ -0,0 +1,313 @@
import socket, time
from PIL import Image, ImageFont, ImageDraw
import sys, os
import fileinput
from random import randint
class Hangman(object):
'''
classdocs
'''
global C_BLACK
global C_WHITE
global C_BG
global C_TEXT
global C_HM
global FPS
global FONT_SIZE_word
C_BLACK = 0
C_WHITE = 255
C_BG=C_WHITE
C_TEXT=C_BLACK
C_HM=C_TEXT
FPS=2
FONT_SIZE_word=9 #was 9
#hangman/alterebro-pixel-font.ttf size=14, -2 and 6
def __init__(self, udphost, udpport, img_size=(80,16)):
'''
Constructor
'''
self._udphost = udphost
if not type(udpport) is int or udpport > 65536:
raise TypeError('port has to be int and > 65536 !!')
self._udpport = udpport
self._img_size = img_size
self._fo_word= (15, -1) #(15, -1)
self._fo_word2= (15, 7) #(15,7)
#self._wordlist="/home/pi/mqtt-to-flipdot/hangman/nomenliste_de.txt"
self._wordlist="/home/pi/mqtt-to-flipdot/hangman/crodict_nomen.txt"
self._gamestate=0# 0=start 1=ingame 2=lose 3=win
self._g_word="test" #word
self._g_displword="" #display word
self._g_chars="" #used characters
self._hmdir="/home/pi/mqtt-to-flipdot/hangman/stdhm/"
self._hmimg=[]
self._maxfails=len( os.listdir(self._hmdir))-1 -1 #maxfails defined by files in directory, -1 -1 because win image
print("Maxfails="+str(self._maxfails))
for i in range(self._maxfails+1):
self._hmimg.append(Image.open(open(self._hmdir+"f"+str(i)+".png", 'rb')) ) #load hangmans
self._winimg=Image.open(open(self._hmdir+"win.png", 'rb'))
self._minwlen=4
self._maxwlen=26
self._words=[]
fobj = open(self._wordlist)
for line in fobj:
string=line.rstrip()
if (self._validateWord(string)==1):
if (len(string)>=self._minwlen and len(string)<=self._maxwlen):
self._words.append(string)
fobj.close()
print("loaded "+str(len(self._words))+" words")
self._sock = socket.socket(socket.AF_INET6, socket.SOCK_DGRAM)
def setup(self):
print("Hangman setup")
rand=randint(0,len(self._words)-1)
self._g_word=self._words[rand]
self._g_chars=""
self._generateDisplword()
self._g_gamestate=1
self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
def _list2byte(self, l):
byte = 0
i = 0
for i in range(8):
byte += 2**(7-i) if l[i] else 0
return byte
def _array2packet(self, a):
return [self._list2byte(a[i*8:i*8+8]) for i in range(int(len(a)/8))]
def _str2array(self,s):
image = Image.new("RGBA", self._img_size, C_BLACK)
draw = ImageDraw.Draw(image)
draw.fontmode = "1" # No AA
#font = ImageFont.load_default()
font = ImageFont.truetype("/usr/share/fonts/Retro Computer_DEMO.ttf", FONT_SIZE)
#/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf
draw.text(FONT_OFFSET, s, font=font, fill=C_WHITE)
def _validateWord(self,s): #returns 1 if chars are only abc...xyz or ABC...XYZ, else 0
for c in range(0,len(s)):
oc=ord(s[c])
#print s+":ord="+str(oc)
if (oc>=65 and oc<=90) : #A-Z
a=s#nonesense
elif (oc>=97 and oc<=122):#a-z
a=s
elif (oc>=48 and oc<=57 and G_ALLOWNUMERIC==1):#0-9
a=s
else:
return 0
return 1
def _generateDisplword(self):
self._g_displword=""
for i in range(0,len(self._g_word)):
cha=self._g_word[i] #current character
show=0
for c in range(0,len(self._g_chars)):
if cha.lower()==self._g_chars[c]: #if current char is opened
show=1
if show==1: #if character cha is opened
self._g_displword+=cha #show
else:
self._g_displword+="-" #do not show
def _countFails(self):
fails=0
for c in range(0,len(self._g_chars)):
used=0
for i in range(0,len(self._g_word)):
if self._g_chars[c]==self._g_word[i].lower():
used=1
if used==0: #if current char was never used in g_word
fails+=1
return fails
def _computeInput(self,strinput):
if ((len(strinput)==1) and (self._validateWord(strinput[:len(strinput)-1])==1) ): #only one character and only alphabet
newchar=strinput[0].lower()
used=0
for c in range(0,len(self._g_chars)):
if self._g_chars[c]==newchar:
used=1
if used==0:
self._g_chars+=newchar #add new character
else: #if character already entered
print("Character already entered!")
else:
print("Wrong input!!11!")
def _checkWord(self):
#print "fails="+str(countFails())+" max="+str(maxfails)
if self._countFails()>=self._maxfails:
self._g_gamestate=2
if self._g_displword==self._g_word:
self._g_gamestate=3
def _draw(self):
image = Image.new("RGBA", self._img_size, C_BG)
draw = ImageDraw.Draw(image)
draw.fontmode = "1" # No AA
if self._g_gamestate==1:
self._drawGameScreen(draw)
elif self._g_gamestate==2:
self._drawLoseScreen(draw)
elif self._g_gamestate==3:
self._drawWinScreen(draw)
imgmap = []
for pixel in image.getdata():
r, g, b, a = pixel
if r == 255:
imgmap.append(1)
else:
imgmap.append(0)
return imgmap
def _drawHangman(self,draw):
dimg=self._hmimg[self._countFails()]
#self._draw.ImageDraw(hmimg[countFails()])
self._drawImage(dimg,0,0,draw)
def _drawWinImage(self,draw):
dimg=self._winimg
#self._draw.ImageDraw(hmimg[countFails()])
self._drawImage(dimg,0,0,draw)
def _drawImage(self,img,xv,yv,draw):
w=img.size[0]
h=img.size[1]
i=0
for pixel in img.getdata():
#r, g, b, a = pixel
if pixel[0]==255:
draw.point( (xv+i%w,yv+i/w), fill=C_HM)
i+=1
def _drawGameScreen(self,draw):
#font = ImageFont.truetype("/usr/share/fonts/truetype/fonts-japanese-gothic.ttf", FONT_SIZE_word)
#font = ImageFont.truetype("hangman/alterebro-pixel-font.ttf", FONT_SIZE_word)
font = ImageFont.truetype("/usr/share/fonts/truetype/ttf-dejavu/DejaVuSansMono.ttf", FONT_SIZE_word)
if (self._g_gamestate!=3):
self._drawHangman(draw)
else:
self._drawWinImage(draw)
x=len(self._g_displword)
l=draw.textsize(self._g_displword[:x]+"E", font=font)[0] #concat one char because textsize is one char short (somehow)
while (l>(80-14-4)) and (x>0): #80-14-18
x-=1
l=draw.textsize(self._g_displword[:x]+"E", font=font)[0]
s1=self._g_displword[:x]
s2=self._g_displword[x:]
#for i in range(0,len(s1)):
# draw.text((fo_word[0]+i*5, fo_word[1]), s1[i], font=font, fill=C_TEXT)
#for i in range(0,len(s2)):
# draw.text((fo_word2[0]+i*5, fo_word2[1]), s2[i], font=font, fill=C_TEXT)
draw.text(self._fo_word, s1.upper(), font=font, fill=C_TEXT)
draw.text(self._fo_word2, s2.upper(), font=font, fill=C_TEXT)
def _drawLoseScreen(self,draw):
self._drawGameScreen(draw)
def _drawWinScreen(self,draw):
self._drawGameScreen(draw)
def step(self,strinput): #returns 0 if game ended
if self._g_gamestate==0: #game ended
return 0
elif self._g_gamestate==1:
#strinput = sys.stdin.readline()
self._computeInput(strinput)
self._generateDisplword()
#draw() #test
self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
print("Display:"+self._g_displword)
print("Used:"+self._g_chars)
print("fails:"+str(self._countFails()))
self._checkWord()
if self._g_gamestate==2:
#c_t=C_TEXT #backup
#C_TEXT=C_BG #invert text
#C_BG=c_t #invert text
self._g_displword=self._g_word
self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
print("verloren, das Wort war:"+self._g_word)
self._g_gamestate=0
return 2
elif self._g_gamestate==3:
self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
print("gewonnen")
self._g_gamestate=0
return 3
return 1
if __name__ == '__main__':
hangman= Hangman("2001:67c:275c:a9::c", 2323)
hangman.setup()
running=1
while running==1:
running=hangman.step(sys.stdin.readline())
time.sleep(1.0/FPS)

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@ -3,39 +3,78 @@ import time
import paho.mqtt.client as mqtt
from FlipdotSender import FlipdotSender
import time
from hangman import Hangman
global mode
mode="standby"
def on_connect(client, userdata, flags, rc):
print("Connected with result code " + str(rc))
client.subscribe("raum2/flipdot/text")
client.subscribe("raum2/flipdot/scroll")
client.subscribe("raum2/flipdot/image")
client.subscribe("raum2/flipdot/#")
#client.subscribe("raum2/flipdot/text")
#client.subscribe("raum2/flipdot/scroll")
#client.subscribe("raum2/flipdot/image")
def on_message(client, userdata, msg):
print(msg.topic + " " + str(msg.payload.decode("utf-8")))
global mode
if msg.topic == "raum2/flipdot/scroll":
payload = msg.payload.decode("utf-8")
if mode=="standby":
if msg.topic == "raum2/flipdot/scroll/set":
payload = msg.payload.decode("utf-8")
if (payload[0]).isdigit():
speed = int(payload[0])
text = payload[1:]
else:
speed = 3
text = payload
flipdot.send_marquee(text, speed)
if msg.topic == "raum2/flipdot/text":
payload = msg.payload.decode("utf-8")
flipdot.send_text(payload)
if msg.topic == "raum2/flipdot/image":
payload = msg.payload.decode("utf-8")
print(payload)
flipdot.send_bytes(payload)
if (payload[0]).isdigit():
speed = int(payload[0])
text = payload[1:]
else:
speed = 3
text = payload
flipdot.send_marquee(text, speed)
if msg.topic == "raum2/flipdot/text/set":
payload = msg.payload.decode("utf-8")
flipdot.send_text(payload)
if msg.topic == "raum2/flipdot/image/set":
payload = msg.payload.decode("utf-8")
print(payload)
flipdot.send_bytes(payload)
if msg.topic == "raum2/flipdot/hangman/set":
payload = msg.payload.decode("utf-8")
if payload=="#start":
hangman.setup()
client.publish("raum2/flipdot/hangman","started")
mode="hangman"
elif (mode=="hangman") and (len(payload)>0): #try entered character
trychar=payload[-1]
gamestatus=hangman.step(trychar)
if gamestatus!=1: #game has ended
mode="standby"
if gamestatus==2: #gameover
client.publish("raum2/flipdot/hangman","gameover")
elif gamestatus==3: #won
client.publish("raum2/flipdot/hangman","won")
elif gamestatus==0: #ended in another way
client.publish("raum2/flipdot/hangman","ended")
if payload=="#stop":
mode="standby"
client.publish("raum2/flipdot/hangman","ended")
flipdot = FlipdotSender("2001:67c:275c:a9::c", 2323)
hangman= Hangman("2001:67c:275c:a9::c", 2323)
client = mqtt.Client()
client.on_connect = on_connect