Merge branch 'master' into 'master'
Refactoring of code completed See merge request !1
This commit is contained in:
commit
96f9a9ee8d
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@ -0,0 +1,708 @@
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#include "NeoPatterns.h"
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NeoPatterns::NeoPatterns(uint16_t pixels, uint8_t pin, uint8_t type, void (*callback)()) :
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Adafruit_NeoPixel(pixels, pin, type)
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{
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OnComplete = callback;
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//Allocate a zero initialized block of memory big enough to hold "pixels" uint8_t.
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pixelR = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
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pixelG = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
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pixelB = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
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pixelR_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
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pixelG_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
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pixelB_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
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}
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void NeoPatterns::Update() {
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if ((millis() - lastUpdate) > Interval) // time to update
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{
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lastUpdate = millis();
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switch (ActivePattern)
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{
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case RAINBOW_CYCLE:
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RainbowCycleUpdate();
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break;
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case THEATER_CHASE:
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TheaterChaseUpdate();
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break;
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case COLOR_WIPE:
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ColorWipeUpdate();
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break;
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case SCANNER:
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ScannerUpdate();
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break;
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case FADE:
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FadeUpdate();
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break;
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case RANDOM_FADE:
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RandomFadeUpdate();
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break;
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case RANDOM_FADE_SINGLE:
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RandomFadeSingleUpdate();
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break;
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case SMOOTH:
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SmoothUpdate();
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break;
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case ICON:
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IconUpdate();
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break;
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case PLASMA:
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PlasmaUpdate();
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break;
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case FILL:
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break;
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case RANDOM:
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break;
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case NONE:
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break;
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default:
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break;
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}
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} else {
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delay(1);
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}
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}
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void NeoPatterns::Increment()
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{
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if (Direction == FORWARD)
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{
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Index++;
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if (Index >= TotalSteps)
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{
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Index = 0;
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if (OnComplete != NULL)
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{
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OnComplete(); // call the completion callback
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}
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}
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}
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else // Direction == REVERSE
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{
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--Index;
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if (Index <= 0)
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{
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Index = TotalSteps - 1;
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if (OnComplete != NULL)
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{
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OnComplete(); // call the completion callback
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}
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}
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}
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}
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void NeoPatterns::Reverse() {
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if (Direction == FORWARD)
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{
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Direction = REVERSE;
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Index = TotalSteps - 1;
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}
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else
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{
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Direction = FORWARD;
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Index = 0;
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}
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}
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void NeoPatterns::None(uint8_t interval) {
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Interval = interval;
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if (ActivePattern != NONE) {
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clear();
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show();
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}
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ActivePattern = NONE;
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}
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/****************** Effects ******************/
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void NeoPatterns::RainbowCycle(uint8_t interval, direction dir) {
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ActivePattern = RAINBOW_CYCLE;
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Interval = interval;
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TotalSteps = 255;
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Index = 0;
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Direction = dir;
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}
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void NeoPatterns::RainbowCycleUpdate()
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{
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for (int i = 0; i < numPixels(); i++)
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{
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setPixelColor(i, Wheel(((i * 256 / numPixels()) + Index) & 255));
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}
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show();
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Increment();
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}
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void NeoPatterns::TheaterChase(uint32_t color1, uint32_t color2, uint8_t interval, direction dir) {
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ActivePattern = THEATER_CHASE;
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Interval = interval;
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TotalSteps = numPixels();
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Color1 = color1;
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Color2 = color2;
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Index = 0;
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Direction = dir;
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}
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void NeoPatterns::TheaterChaseUpdate() {
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for (int i = 0; i < numPixels(); i++)
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{
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if ((i + Index) % 3 == 0)
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{
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setPixelColor(i, Color1);
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}
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else
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{
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setPixelColor(i, Color2);
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}
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}
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show();
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Increment();
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}
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void NeoPatterns::ColorWipe(uint32_t color, uint8_t interval, direction dir)
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{
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ActivePattern = COLOR_WIPE;
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Interval = interval;
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TotalSteps = numPixels();
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Color1 = color;
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Index = 0;
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Direction = dir;
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}
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// Update the Color Wipe Pattern
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void NeoPatterns::ColorWipeUpdate()
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{
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setPixelColor(Index, Color1);
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show();
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Increment();
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}
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// Initialize for a SCANNNER
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void NeoPatterns::Scanner(uint32_t color1, uint8_t interval, bool colorful, bool spiral)
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{
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ActivePattern = SCANNER;
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Interval = interval;
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TotalSteps = (numPixels() - 1) * 2;
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Color1 = color1;
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Index = 0;
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wPos = 0;
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this->colorful = colorful;
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this->spiral = spiral;
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}
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// Update the Scanner Pattern
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void NeoPatterns::ScannerUpdate()
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{
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if (colorful) {
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Color1 = Wheel(wPos);
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if (wPos >= 255) {
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wPos = 0;
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}
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else {
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wPos++;
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}
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}
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for (int i = 0; i < numPixels(); i++)
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{
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int finalpos;
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if (spiral) {
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finalpos = numToSpiralPos(i);
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}
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else
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{
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finalpos = i;
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}
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if (i == Index) // Scan Pixel to the right
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{
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setPixelColor(finalpos, Color1);
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}
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else if (i == TotalSteps - Index) // Scan Pixel to the left
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{
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setPixelColor(finalpos, Color1);
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}
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else // Fading tail
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{
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setPixelColor(finalpos, DimColor(getPixelColor(finalpos)));
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}
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}
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show();
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Increment();
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}
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void NeoPatterns::Fade(uint32_t color1, uint32_t color2, uint16_t steps, uint8_t interval, direction dir)
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{
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ActivePattern = FADE;
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Interval = interval;
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TotalSteps = steps;
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Color1 = color1;
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Color2 = color2;
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Index = 0;
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Direction = dir;
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}
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// Update the Fade Pattern
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void NeoPatterns::FadeUpdate()
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{
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// Calculate linear interpolation between Color1 and Color2
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// Optimise order of operations to minimize truncation error
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uint8_t red = ((Red(Color1) * (TotalSteps - Index)) + (Red(Color2) * Index)) / TotalSteps;
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uint8_t green = ((Green(Color1) * (TotalSteps - Index)) + (Green(Color2) * Index)) / TotalSteps;
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uint8_t blue = ((Blue(Color1) * (TotalSteps - Index)) + (Blue(Color2) * Index)) / TotalSteps;
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ColorSet(Color(red, green, blue));
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show();
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Increment();
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}
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void NeoPatterns::RandomFade(uint8_t interval ) {
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ActivePattern = RANDOM_FADE;
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Interval = interval;
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TotalSteps = 255;
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Index = 0;
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}
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void NeoPatterns::RandomFadeUpdate() {
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ColorSet(Wheel(Index));
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Increment();
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}
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void NeoPatterns::RandomFadeSingle(uint8_t interval, uint8_t speed) {
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ActivePattern = RANDOM_FADE_SINGLE;
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Interval = interval;
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TotalSteps = 255;
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Index = 0;
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WheelSpeed = speed;
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RandomBuffer();
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}
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void NeoPatterns::RandomFadeSingleUpdate() {
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for (int i = 0; i < numPixels(); i++) {
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pixelR_buffer[i] += random(0, random(0, WheelSpeed + 1) + 1); //use buffer red channel for color wheel
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setPixelColor(i, Wheel(pixelR_buffer[i]));
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}
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show();
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Increment();
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}
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void NeoPatterns::RandomBuffer()
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{
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for (int i = 0; i < numPixels(); i++) {
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uint32_t c = Wheel(random(0, 256));
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pixelR_buffer[i] = (uint8_t)(c >> 16);
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pixelG_buffer[i] = (uint8_t)(c >> 8);
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pixelB_buffer[i] = (uint8_t)c;
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}
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}
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void NeoPatterns::Random()
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{
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None(); // Stop all other effects
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ActivePattern = RANDOM;
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for (int i = 0; i < numPixels(); i++) {
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setPixelColor(i, Wheel(random(0, 256)));
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}
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show();
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}
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void NeoPatterns::Smooth(uint8_t wheelSpeed, uint8_t smoothing, uint8_t strength, uint8_t interval) {
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ActivePattern = SMOOTH;
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Interval = interval;
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Index = 0;
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WheelSpeed = wheelSpeed;
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Smoothing = smoothing;
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Strength = strength;
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movingPoint_x = 3;
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movingPoint_y = 3;
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// Clear buffer (from previous or different effects)
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for (int i = 0; i < numPixels(); i++) {
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pixelR_buffer[i] = 0;
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pixelG_buffer[i] = 0;
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pixelB_buffer[i] = 0;
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}
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}
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void NeoPatterns::SmoothUpdate() {
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uint32_t c = Wheel(wPos);
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wPosSlow += WheelSpeed;
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wPos = (wPos + (wPosSlow / 10) ) % 255;
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wPosSlow = wPosSlow % 16;
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uint8_t r = (uint8_t)(c >> 16);
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uint8_t g = (uint8_t)(c >> 8);
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uint8_t b = (uint8_t)c;
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movingPoint_x = movingPoint_x + 8 + random(-random(0, 1 + 1), random(0, 1 + 1) + 1);
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movingPoint_y = movingPoint_y + 8 + random(-random(0, 1 + 1), random(0, 1 + 1) + 1);
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if (movingPoint_x < 8) {
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movingPoint_x = 8 - movingPoint_x;
|
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} else if (movingPoint_x >= 16) {
|
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movingPoint_x = 22 - movingPoint_x;
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} else {
|
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movingPoint_x -= 8;
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}
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if (movingPoint_y < 8) {
|
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movingPoint_y = 8 - movingPoint_y;
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} else if (movingPoint_y >= 16) {
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movingPoint_y = 22 - movingPoint_y;
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} else {
|
||||
movingPoint_y -= 8;
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}
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uint8_t startx = movingPoint_x;
|
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uint8_t starty = movingPoint_y;
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for (int i = 0; i < Strength; i++) {
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movingPoint_x = startx + 8 + random(-random(0, 2 + 1), random(0, 2 + 1) + 1);
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movingPoint_y = starty + 8 + random(-random(0, 2 + 1), random(0, 2 + 1) + 1);
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||||
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if (movingPoint_x < 8) {
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movingPoint_x = 8 - movingPoint_x;
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} else if (movingPoint_x >= 16) {
|
||||
movingPoint_x = 22 - movingPoint_x;
|
||||
} else {
|
||||
movingPoint_x -= 8;
|
||||
}
|
||||
|
||||
if (movingPoint_y < 8) {
|
||||
movingPoint_y = 8 - movingPoint_y;
|
||||
} else if (movingPoint_y >= 16) {
|
||||
movingPoint_y = 22 - movingPoint_y;
|
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} else {
|
||||
movingPoint_y -= 8;
|
||||
}
|
||||
|
||||
if (pixelR[xyToPos(movingPoint_x, movingPoint_y)] < r) {
|
||||
pixelR[xyToPos(movingPoint_x, movingPoint_y)]++;
|
||||
} else if (pixelR[xyToPos(movingPoint_x, movingPoint_y)] > r) {
|
||||
pixelR[xyToPos(movingPoint_x, movingPoint_y)]--;
|
||||
}
|
||||
if (pixelG[xyToPos(movingPoint_x, movingPoint_y)] < g) {
|
||||
pixelG[xyToPos(movingPoint_x, movingPoint_y)]++;
|
||||
} else if (pixelG[xyToPos(movingPoint_x, movingPoint_y)] > g) {
|
||||
pixelG[xyToPos(movingPoint_x, movingPoint_y)]--;
|
||||
}
|
||||
if (pixelB[xyToPos(movingPoint_x, movingPoint_y)] < b) {
|
||||
pixelB[xyToPos(movingPoint_x, movingPoint_y)]++;
|
||||
} else if (pixelB[xyToPos(movingPoint_x, movingPoint_y)] > b) {
|
||||
pixelB[xyToPos(movingPoint_x, movingPoint_y)]--;
|
||||
}
|
||||
}
|
||||
|
||||
movingPoint_x = startx;
|
||||
movingPoint_y = starty;
|
||||
|
||||
for (int i = 0; i < numPixels(); i++) {
|
||||
pixelR_buffer[i] = (Smoothing / 100.0) * pixelR[i] + (1.0 - (Smoothing / 100.0)) * getAverage(pixelR, i, 0, 0);
|
||||
pixelG_buffer[i] = (Smoothing / 100.0) * pixelG[i] + (1.0 - (Smoothing / 100.0)) * getAverage(pixelG, i, 0, 0);
|
||||
pixelB_buffer[i] = (Smoothing / 100.0) * pixelB[i] + (1.0 - (Smoothing / 100.0)) * getAverage(pixelB, i, 0, 0);
|
||||
|
||||
}
|
||||
|
||||
for (int i = 0; i < numPixels(); i++) {
|
||||
pixelR[i] = pixelR_buffer[i];
|
||||
pixelG[i] = pixelG_buffer[i];
|
||||
pixelB[i] = pixelB_buffer[i];
|
||||
setPixelColor(i, pixelR[i], pixelG[i], pixelB[i]);
|
||||
}
|
||||
|
||||
show();
|
||||
}
|
||||
|
||||
|
||||
/****************** Icon ******************/
|
||||
|
||||
void NeoPatterns::Icon(uint8_t fontchar, String iconcolor, uint8_t interval)
|
||||
{
|
||||
// Save last effect, should be called after completion again
|
||||
SavedPattern = ActivePattern;
|
||||
SavedInterval = Interval;
|
||||
SavedTotalSteps = TotalSteps;
|
||||
SavedIndex = Index;
|
||||
SavedColor1 = Color1;
|
||||
SavedDirection = Direction;
|
||||
SavedPlasmaPhase = PlasmaPhase;
|
||||
SavedPlasmaPhaseIncrement = PlasmaPhaseIncrement;
|
||||
SavedPlasmaColorStretch = PlasmaColorStretch;
|
||||
ActivePattern = ICON;
|
||||
Interval = interval;
|
||||
TotalSteps = 80;
|
||||
Index = 80;
|
||||
Color1 = parseColor(iconcolor);
|
||||
FontChar = fontchar;
|
||||
Direction = REVERSE;
|
||||
}
|
||||
|
||||
void NeoPatterns::IconUpdate()
|
||||
{
|
||||
for (int i = 0; i < numPixels(); i++) {
|
||||
uint64_t mask = 1LL << (uint64_t)i;
|
||||
|
||||
if ( (font[FontChar]&mask) == 0) {
|
||||
setPixelColor(numToPos(i), Color(0, 0, 0)); //bit is 0 at pos i
|
||||
} else {
|
||||
float _brightness = 1.0 - ( (TotalSteps - Index) * 1.0 / TotalSteps );
|
||||
uint8_t _r = (uint8_t)(Color1 >> 16);
|
||||
uint8_t _g = (uint8_t)(Color1 >> 8);
|
||||
uint8_t _b = (uint8_t)Color1;
|
||||
setPixelColor(numToPos(i), Color(_r * _brightness, _g * _brightness, _b * _brightness)); //bit is 1 at pos i
|
||||
}
|
||||
}
|
||||
show();
|
||||
Increment();
|
||||
}
|
||||
|
||||
void NeoPatterns::IconComplete()
|
||||
{
|
||||
// Reload last effect
|
||||
ActivePattern = SavedPattern;
|
||||
Interval = SavedInterval;
|
||||
TotalSteps = SavedTotalSteps;
|
||||
Index = SavedIndex;
|
||||
Color1 = SavedColor1;
|
||||
Direction = SavedDirection;
|
||||
PlasmaPhase = SavedPlasmaPhase;
|
||||
PlasmaPhaseIncrement = SavedPlasmaPhaseIncrement;
|
||||
PlasmaColorStretch = SavedPlasmaColorStretch;
|
||||
}
|
||||
|
||||
// Based upon https://github.com/johncarl81/neopixelplasma
|
||||
void NeoPatterns::Plasma(float phase, float phaseIncrement, float colorStretch, uint8_t interval)
|
||||
{
|
||||
ActivePattern = PLASMA;
|
||||
Interval = interval;
|
||||
PlasmaPhase = phase;
|
||||
PlasmaPhaseIncrement = phaseIncrement;
|
||||
PlasmaColorStretch = colorStretch;
|
||||
}
|
||||
|
||||
void NeoPatterns::PlasmaUpdate()
|
||||
{
|
||||
PlasmaPhase += PlasmaPhaseIncrement;
|
||||
int edge = (int)sqrt(numPixels());
|
||||
// The two points move along Lissajious curves, see: http://en.wikipedia.org/wiki/Lissajous_curve
|
||||
// The sin() function returns values in the range of -1.0..1.0, so scale these to our desired ranges.
|
||||
// The phase value is multiplied by various constants; I chose these semi-randomly, to produce a nice motion.
|
||||
Point p1 = { (sin(PlasmaPhase * 1.000) + 1.0) * (edge / 2), (sin(PlasmaPhase * 1.310) + 1.0) * (edge / 2) };
|
||||
Point p2 = { (sin(PlasmaPhase * 1.770) + 1.0) * (edge / 2), (sin(PlasmaPhase * 2.865) + 1.0) * (edge / 2) };
|
||||
Point p3 = { (sin(PlasmaPhase * 0.250) + 1.0) * (edge / 2), (sin(PlasmaPhase * 0.750) + 1.0) * (edge / 2)};
|
||||
|
||||
byte row, col;
|
||||
|
||||
// For each row...
|
||||
for ( row = 0; row < edge; row++ ) {
|
||||
float row_f = float(row); // Optimization: Keep a floating point value of the row number, instead of recasting it repeatedly.
|
||||
|
||||
// For each column...
|
||||
for ( col = 0; col < edge; col++ ) {
|
||||
float col_f = float(col); // Optimization.
|
||||
|
||||
// Calculate the distance between this LED, and p1.
|
||||
Point dist1 = { col_f - p1.x, row_f - p1.y }; // The vector from p1 to this LED.
|
||||
float distance1 = sqrt( dist1.x * dist1.x + dist1.y * dist1.y );
|
||||
|
||||
// Calculate the distance between this LED, and p2.
|
||||
Point dist2 = { col_f - p2.x, row_f - p2.y }; // The vector from p2 to this LED.
|
||||
float distance2 = sqrt( dist2.x * dist2.x + dist2.y * dist2.y );
|
||||
|
||||
// Calculate the distance between this LED, and p3.
|
||||
Point dist3 = { col_f - p3.x, row_f - p3.y }; // The vector from p3 to this LED.
|
||||
float distance3 = sqrt( dist3.x * dist3.x + dist3.y * dist3.y );
|
||||
|
||||
// Warp the distance with a sin() function. As the distance value increases, the LEDs will get light,dark,light,dark,etc...
|
||||
// You can use a cos() for slightly different shading, or experiment with other functions. Go crazy!
|
||||
float color_1 = distance1; // range: 0.0...1.0
|
||||
float color_2 = distance2;
|
||||
float color_3 = distance3;
|
||||
float color_4 = (sin( distance1 * distance2 * PlasmaColorStretch )) + 2.0 * 0.5;
|
||||
|
||||
// Square the color_f value to weight it towards 0. The image will be darker and have higher contrast.
|
||||
color_1 *= color_1 * color_4;
|
||||
color_2 *= color_2 * color_4;
|
||||
color_3 *= color_3 * color_4;
|
||||
color_4 *= color_4;
|
||||
|
||||
// Scale the color up to 0..7 . Max brightness is 7.
|
||||
//strip.setPixelColor(col + (edge * row), strip.Color(color_4, 0, 0) );
|
||||
setPixelColor(col + (edge * row), Color(color_1, color_2, color_3));
|
||||
}
|
||||
}
|
||||
show();
|
||||
}
|
||||
|
||||
|
||||
/****************** Helper functions ******************/
|
||||
|
||||
void NeoPatterns::SetColor1(uint32_t color) {
|
||||
Color1 = color;
|
||||
}
|
||||
void NeoPatterns::SetColor2(uint32_t color) {
|
||||
Color2 = color;
|
||||
}
|
||||
|
||||
// Calculate 50% dimmed version of a color (used by ScannerUpdate)
|
||||
uint32_t NeoPatterns::DimColor(uint32_t color)
|
||||
{
|
||||
// Shift R, G and B components one bit to the right
|
||||
uint32_t dimColor = Color(Red(color) >> 1, Green(color) >> 1, Blue(color) >> 1);
|
||||
return dimColor;
|
||||
}
|
||||
|
||||
// Set all pixels to a color (synchronously)
|
||||
void NeoPatterns::ColorSet(uint32_t color)
|
||||
{
|
||||
for (int i = 0; i < numPixels(); i++)
|
||||
{
|
||||
setPixelColor(i, color);
|
||||
}
|
||||
show();
|
||||
}
|
||||
|
||||
void NeoPatterns::ColorSetParameters(String parameters)
|
||||
{
|
||||
None();
|
||||
ActivePattern = FILL;
|
||||
ColorSet(parseColor(parameters));
|
||||
}
|
||||
|
||||
// Returns the Red component of a 32-bit color
|
||||
uint8_t NeoPatterns::Red(uint32_t color)
|
||||
{
|
||||
return (color >> 16) & 0xFF;
|
||||
}
|
||||
|
||||
// Returns the Green component of a 32-bit color
|
||||
uint8_t NeoPatterns::Green(uint32_t color)
|
||||
{
|
||||
return (color >> 8) & 0xFF;
|
||||
}
|
||||
|
||||
// Returns the Blue component of a 32-bit color
|
||||
uint8_t NeoPatterns::Blue(uint32_t color)
|
||||
{
|
||||
return color & 0xFF;
|
||||
}
|
||||
|
||||
// Input a value 0 to 255 to get a color value.
|
||||
// The colors are a transition r - g - b - back to r.
|
||||
uint32_t NeoPatterns::Wheel(byte WheelPos)
|
||||
{
|
||||
WheelPos = 255 - WheelPos;
|
||||
if (WheelPos < 85)
|
||||
{
|
||||
return Color(255 - WheelPos * 3, 0, WheelPos * 3);
|
||||
}
|
||||
else if (WheelPos < 170)
|
||||
{
|
||||
WheelPos -= 85;
|
||||
return Color(0, WheelPos * 3, 255 - WheelPos * 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
WheelPos -= 170;
|
||||
return Color(WheelPos * 3, 255 - WheelPos * 3, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Convert x y pixel position to matrix position
|
||||
uint8_t NeoPatterns::xyToPos(int x, int y) {
|
||||
if (y % 2 == 0) {
|
||||
return (y * 8 + x);
|
||||
} else {
|
||||
return (y * 8 + (7 - x));
|
||||
}
|
||||
}
|
||||
|
||||
//convert pixel number to actual 8x8 matrix position
|
||||
uint8_t NeoPatterns::numToPos(int num) {
|
||||
int x = num % 8;
|
||||
int y = num / 8;
|
||||
return xyToPos(x, y);
|
||||
}
|
||||
|
||||
// Convert pixel number to actual 8x8 matrix position in a spiral
|
||||
uint8_t NeoPatterns::numToSpiralPos(int num) {
|
||||
int edge = (int)sqrt(numPixels());
|
||||
int findx = edge - 1; // 7
|
||||
int findy = 0;
|
||||
int stepsize = edge - 1; // initial value (0..7)
|
||||
int stepnumber = 0; // each "step" should be used twice
|
||||
int count = -1;
|
||||
int dir = 1; // direction: 0 = incX, 1=incY, 2=decX, 3=decY
|
||||
if (num < edge) {
|
||||
return num; // trivial
|
||||
}
|
||||
for (int i = edge; i <= num; i++)
|
||||
{
|
||||
count++;
|
||||
if (count == stepsize) {
|
||||
count = 0;
|
||||
// Change direction
|
||||
dir++;
|
||||
stepnumber++;
|
||||
if (stepnumber == 2) {
|
||||
stepsize -= 1;
|
||||
stepnumber = 0;
|
||||
}
|
||||
if (dir == 4) {
|
||||
dir = 0;
|
||||
}
|
||||
}
|
||||
switch (dir) {
|
||||
case 0:
|
||||
findx++;
|
||||
break;
|
||||
case 1:
|
||||
findy++;
|
||||
break;
|
||||
case 2:
|
||||
findx--;
|
||||
break;
|
||||
case 3:
|
||||
findy--;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return xyToPos(findx, findy);
|
||||
}
|
||||
|
||||
uint8_t NeoPatterns::getAverage(uint8_t array[], uint8_t i, int x, int y)
|
||||
{
|
||||
// TODO: This currently works only with 8x8 (64 pixel)!
|
||||
uint16_t sum = 0;
|
||||
uint8_t count = 0;
|
||||
if (i >= 8) { //up
|
||||
sum += array[i - 8];
|
||||
count++;
|
||||
}
|
||||
if (i < (64 - 8)) { //down
|
||||
sum += array[i + 8];
|
||||
count++;
|
||||
}
|
||||
if (i >= 1) { //left
|
||||
sum += array[i - 1];
|
||||
count++;
|
||||
}
|
||||
if (i < (64 - 1)) { //right
|
||||
sum += array[i + 1];
|
||||
count++;
|
||||
}
|
||||
return sum / count;
|
||||
}
|
||||
|
||||
uint32_t NeoPatterns::parseColor(String value) {
|
||||
if (value.charAt(0) == '#') { //solid fill
|
||||
String color = value.substring(1);
|
||||
int number = (int) strtol( &color[0], NULL, 16);
|
||||
// Split them up into r, g, b values
|
||||
int r = number >> 16;
|
||||
int g = number >> 8 & 0xFF;
|
||||
int b = number & 0xFF;
|
||||
return Color(r, g, b);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,113 @@
|
|||
#include <Adafruit_NeoPixel.h>
|
||||
#include "font.h"
|
||||
|
||||
// Pattern types supported:
|
||||
enum pattern { NONE, RAINBOW_CYCLE, THEATER_CHASE, COLOR_WIPE, SCANNER, FADE, RANDOM_FADE, SMOOTH, ICON, RANDOM_FADE_SINGLE, PLASMA, FILL, RANDOM };
|
||||
// Patern directions supported:
|
||||
enum direction { FORWARD, REVERSE };
|
||||
|
||||
class NeoPatterns : public Adafruit_NeoPixel
|
||||
{
|
||||
public:
|
||||
NeoPatterns(uint16_t pixels, uint8_t pin, uint8_t type, void (*callback)());
|
||||
|
||||
void Update();
|
||||
|
||||
void Reverse();
|
||||
void None(uint8_t interval = 40);
|
||||
void RainbowCycle(uint8_t interval, direction dir = FORWARD);
|
||||
void RainbowCycleUpdate();
|
||||
void TheaterChase(uint32_t color1, uint32_t color2, uint8_t interval, direction dir = FORWARD);
|
||||
void TheaterChaseUpdate();
|
||||
void ColorWipe(uint32_t color, uint8_t interval, direction dir = FORWARD);
|
||||
void ColorWipeUpdate();
|
||||
void Scanner(uint32_t color1 = 16711680, uint8_t interval = 40, bool colorful = false, bool spiral = false);
|
||||
void ScannerUpdate();
|
||||
void Fade(uint32_t color1, uint32_t color2, uint16_t steps, uint8_t interval, direction dir = FORWARD);
|
||||
void FadeUpdate();
|
||||
void RandomFade(uint8_t interval = 100);
|
||||
void RandomFadeUpdate();
|
||||
void RandomFadeSingle(uint8_t interval = 100, uint8_t speed = 5);
|
||||
void RandomFadeSingleUpdate();
|
||||
void RandomBuffer();
|
||||
void Random();
|
||||
void Smooth(uint8_t wheelSpeed = 16, uint8_t smoothing = 80, uint8_t strength = 50, uint8_t interval = 40);
|
||||
void SmoothUpdate();
|
||||
void Icon(uint8_t fontchar, String iconcolor = "#FFFFFF", uint8_t interval = 30);
|
||||
void IconUpdate();
|
||||
void IconComplete();
|
||||
void Plasma(float phase = 0, float phaseIncrement = 0.03, float colorStretch = 0.3, uint8_t interval = 60); // 0.08 and 0.11
|
||||
void PlasmaUpdate();
|
||||
|
||||
void SetColor1(uint32_t color);
|
||||
void SetColor2(uint32_t color);
|
||||
//Utilities
|
||||
void ColorSet(uint32_t color);
|
||||
void ColorSetParameters(String parameters);
|
||||
uint8_t Red(uint32_t color);
|
||||
uint8_t Green(uint32_t color);
|
||||
uint8_t Blue(uint32_t color);
|
||||
uint32_t Wheel(byte WheelPos);
|
||||
uint8_t numToSpiralPos(int num);
|
||||
uint8_t xyToPos(int x, int y);
|
||||
uint8_t numToPos(int num);
|
||||
uint8_t getAverage(uint8_t array[], uint8_t i, int x, int y);
|
||||
uint32_t parseColor(String value);
|
||||
private:
|
||||
|
||||
// Member Variables:
|
||||
pattern ActivePattern; // which pattern is running
|
||||
pattern SavedPattern;
|
||||
direction Direction; // direction to run the pattern
|
||||
direction SavedDirection;
|
||||
|
||||
unsigned long Interval; // milliseconds between updates
|
||||
unsigned long SavedInterval;
|
||||
unsigned long lastUpdate; // last update of position
|
||||
|
||||
uint32_t Color1, Color2; // What colors are in use
|
||||
uint32_t SavedColor1;
|
||||
uint16_t TotalSteps; // total number of steps in the pattern
|
||||
uint16_t SavedTotalSteps;
|
||||
uint16_t Index; // current step within the pattern
|
||||
uint16_t SavedIndex;
|
||||
uint8_t Every; // Turn every "Every" pixel in Color1/Color2
|
||||
|
||||
byte wPos;
|
||||
bool colorful;
|
||||
bool spiral;
|
||||
uint8_t wPosSlow;
|
||||
uint8_t WheelSpeed;
|
||||
uint8_t Smoothing;
|
||||
uint8_t Strength;
|
||||
uint8_t movingPoint_x;
|
||||
uint8_t movingPoint_y;
|
||||
uint8_t *pixelR;
|
||||
uint8_t *pixelG;
|
||||
uint8_t *pixelB;
|
||||
uint8_t *pixelR_buffer;
|
||||
uint8_t *pixelG_buffer;
|
||||
uint8_t *pixelB_buffer;
|
||||
|
||||
uint8_t FontChar;
|
||||
|
||||
float PlasmaPhase;
|
||||
float SavedPlasmaPhase;
|
||||
float PlasmaPhaseIncrement;
|
||||
float SavedPlasmaPhaseIncrement;
|
||||
float PlasmaColorStretch;
|
||||
float SavedPlasmaColorStretch;
|
||||
|
||||
|
||||
uint32_t DimColor(uint32_t color);
|
||||
void Increment();
|
||||
void (*OnComplete)(); // Callback on completion of pattern
|
||||
|
||||
// Convenient 2D point structure
|
||||
struct Point {
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
|
||||
};
|
|
@ -0,0 +1,150 @@
|
|||
|
||||
/* the values in this array are a 8x8 bitmap font for ascii characters */
|
||||
static uint64_t font[128] = {
|
||||
/************************************************************************
|
||||
font.c
|
||||
Copyright (C) Lisa Milne 2014 <lisa@ltmnet.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
************************************************************************/
|
||||
0x7E7E7E7E7E7E0000, /* NUL */
|
||||
0x7E7E7E7E7E7E0000, /* SOH */
|
||||
0x7E7E7E7E7E7E0000, /* STX */
|
||||
0x7E7E7E7E7E7E0000, /* ETX */
|
||||
0x7E7E7E7E7E7E0000, /* EOT */
|
||||
0x7E7E7E7E7E7E0000, /* ENQ */
|
||||
0x7E7E7E7E7E7E0000, /* ACK */
|
||||
0x7E7E7E7E7E7E0000, /* BEL */
|
||||
0x7E7E7E7E7E7E0000, /* BS */
|
||||
0x0, /* TAB */
|
||||
0x7E7E7E7E7E7E0000, /* LF */
|
||||
0x7E7E7E7E7E7E0000, /* VT */
|
||||
0x7E7E7E7E7E7E0000, /* FF */
|
||||
0x7E7E7E7E7E7E0000, /* CR */
|
||||
0x7E7E7E7E7E7E0000, /* SO */
|
||||
0x7E7E7E7E7E7E0000, /* SI */
|
||||
0x7E7E7E7E7E7E0000, /* DLE */
|
||||
0x7E7E7E7E7E7E0000, /* DC1 */
|
||||
0x7E7E7E7E7E7E0000, /* DC2 */
|
||||
0x7E7E7E7E7E7E0000, /* DC3 */
|
||||
0x7E7E7E7E7E7E0000, /* DC4 */
|
||||
0x7E7E7E7E7E7E0000, /* NAK */
|
||||
0x7E7E7E7E7E7E0000, /* SYN */
|
||||
0x7E7E7E7E7E7E0000, /* ETB */
|
||||
0x7E7E7E7E7E7E0000, /* CAN */
|
||||
0x7E7E7E7E7E7E0000, /* EM */
|
||||
0x7E7E7E7E7E7E0000, /* SUB */
|
||||
0x7E7E7E7E7E7E0000, /* ESC */
|
||||
0x7E7E7E7E7E7E0000, /* FS */
|
||||
0x7E7E7E7E7E7E0000, /* GS */
|
||||
0x7E7E7E7E7E7E0000, /* RS */
|
||||
0x7E7E7E7E7E7E0000, /* US */
|
||||
0x0, /* (space) */
|
||||
0x808080800080000, /* ! */
|
||||
0x2828000000000000, /* " */
|
||||
0x287C287C280000, /* # */
|
||||
0x81E281C0A3C0800, /* $ */
|
||||
0x6094681629060000, /* % */
|
||||
0x1C20201926190000, /* & */
|
||||
0x808000000000000, /* ' */
|
||||
0x810202010080000, /* ( */
|
||||
0x1008040408100000, /* ) */
|
||||
0x2A1C3E1C2A000000, /* * */
|
||||
0x8083E08080000, /* + */
|
||||
0x81000, /* , */
|
||||
0x3C00000000, /* - */
|
||||
0x80000, /* . */
|
||||
0x204081020400000, /* / */
|
||||
0x1824424224180000, /* 0 */
|
||||
0x8180808081C0000, /* 1 */
|
||||
0x3C420418207E0000, /* 2 */
|
||||
0x3C420418423C0000, /* 3 */
|
||||
0x81828487C080000, /* 4 */
|
||||
0x7E407C02423C0000, /* 5 */
|
||||
0x3C407C42423C0000, /* 6 */
|
||||
0x7E04081020400000, /* 7 */
|
||||
0x3C423C42423C0000, /* 8 */
|
||||
0x3C42423E023C0000, /* 9 */
|
||||
0x80000080000, /* : */
|
||||
0x80000081000, /* ; */
|
||||
0x6186018060000, /* < */
|
||||
0x7E007E000000, /* = */
|
||||
0x60180618600000, /* > */
|
||||
0x3844041800100000, /* ? */
|
||||
0x3C449C945C201C, /* @ */
|
||||
0x1818243C42420000, /* A */
|
||||
0x7844784444780000, /* B */
|
||||
0x3844808044380000, /* C */
|
||||
0x7844444444780000, /* D */
|
||||
0x7C407840407C0000, /* E */
|
||||
0x7C40784040400000, /* F */
|
||||
0x3844809C44380000, /* G */
|
||||
0x42427E4242420000, /* H */
|
||||
0x3E080808083E0000, /* I */
|
||||
0x1C04040444380000, /* J */
|
||||
0x4448507048440000, /* K */
|
||||
0x40404040407E0000, /* L */
|
||||
0x4163554941410000, /* M */
|
||||
0x4262524A46420000, /* N */
|
||||
0x1C222222221C0000, /* O */
|
||||
0x7844784040400000, /* P */
|
||||
0x1C222222221C0200, /* Q */
|
||||
0x7844785048440000, /* R */
|
||||
0x1C22100C221C0000, /* S */
|
||||
0x7F08080808080000, /* T */
|
||||
0x42424242423C0000, /* U */
|
||||
0x8142422424180000, /* V */
|
||||
0x4141495563410000, /* W */
|
||||
0x4224181824420000, /* X */
|
||||
0x4122140808080000, /* Y */
|
||||
0x7E040810207E0000, /* Z */
|
||||
0x3820202020380000, /* [ */
|
||||
0x4020100804020000, /* */
|
||||
0x3808080808380000, /* ] */
|
||||
0x1028000000000000, /* ^ */
|
||||
0x7E0000, /* _ */
|
||||
0x1008000000000000, /* ` */
|
||||
0x3C023E463A0000, /* a */
|
||||
0x40407C42625C0000, /* b */
|
||||
0x1C20201C0000, /* c */
|
||||
0x2023E42463A0000, /* d */
|
||||
0x3C427E403C0000, /* e */
|
||||
0x18103810100000, /* f */
|
||||
0x344C44340438, /* g */
|
||||
0x2020382424240000, /* h */
|
||||
0x800080808080000, /* i */
|
||||
0x800180808080870, /* j */
|
||||
0x20202428302C0000, /* k */
|
||||
0x1010101010180000, /* l */
|
||||
0x665A42420000, /* m */
|
||||
0x2E3222220000, /* n */
|
||||
0x3C42423C0000, /* o */
|
||||
0x5C62427C4040, /* p */
|
||||
0x3A46423E0202, /* q */
|
||||
0x2C3220200000, /* r */
|
||||
0x1C201804380000, /* s */
|
||||
0x103C1010180000, /* t */
|
||||
0x2222261A0000, /* u */
|
||||
0x424224180000, /* v */
|
||||
0x81815A660000, /* w */
|
||||
0x422418660000, /* x */
|
||||
0x422214081060, /* y */
|
||||
0x3C08103C0000, /* z */
|
||||
0x1C103030101C0000, /* { */
|
||||
0x808080808080800, /* | */
|
||||
0x38080C0C08380000, /* } */
|
||||
0x324C000000, /* ~ */
|
||||
0x7E7E7E7E7E7E0000 /* DEL */
|
||||
};
|
||||
|
|
@ -1,677 +1,230 @@
|
|||
#include <Homie.h>
|
||||
// homie lib from: https://github.com/marvinroger/homie-esp8266/
|
||||
#include <Homie.h>
|
||||
#include <Adafruit_NeoPixel.h>
|
||||
#include <ArduinoOTA.h>
|
||||
#include "NeoPatterns.h"
|
||||
#ifdef __AVR__
|
||||
#include <avr/power.h>
|
||||
#include <avr/power.h>
|
||||
#endif
|
||||
|
||||
#define PIN 2 //data pin for ws2812
|
||||
|
||||
#define PIN 2 //data pin for ws2812 (pixelprojektor @ ctdo: PIN 2)
|
||||
#define NUMPIXELS 64
|
||||
|
||||
#define FPS 15
|
||||
NeoPatterns strip = NeoPatterns(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800, &StripComplete);
|
||||
|
||||
uint8_t effect=0;
|
||||
#define EFFECT_NONE 0
|
||||
#define EFFECT_SMOOTH 1
|
||||
uint8_t movingPoint_x=3;
|
||||
uint8_t movingPoint_y=3;
|
||||
uint8_t wheelPos=0;
|
||||
uint8_t wheelPosSlow=0; //for slower wheelPos increment than 1
|
||||
int wheelSpeed=16; //16=+1/frame
|
||||
int smoothing=80; //0 to 100. 100=no change (ultrasmooth), 0=no smoothing.
|
||||
int strength=50; //how much pixels to apply color to
|
||||
#define EFFECT_SPIRAL 2
|
||||
#define EFFECT_RANDOMFADE 3
|
||||
int fadespeedmax=5; //1 to 255
|
||||
bool stopAfterCompletion;
|
||||
|
||||
int iconCountStart=0; //for percentage calculation
|
||||
int iconCountdown=0; //0=off
|
||||
uint8_t iconchar=0; //last displayed char
|
||||
int32_t iconcolor=0; //last icon color
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* the values in this array are a 8x8 bitmap font for ascii characters */
|
||||
static uint64_t font[128] = {
|
||||
/************************************************************************
|
||||
* font.c
|
||||
* Copyright (C) Lisa Milne 2014 <lisa@ltmnet.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
************************************************************************/
|
||||
0x7E7E7E7E7E7E0000, /* NUL */
|
||||
0x7E7E7E7E7E7E0000, /* SOH */
|
||||
0x7E7E7E7E7E7E0000, /* STX */
|
||||
0x7E7E7E7E7E7E0000, /* ETX */
|
||||
0x7E7E7E7E7E7E0000, /* EOT */
|
||||
0x7E7E7E7E7E7E0000, /* ENQ */
|
||||
0x7E7E7E7E7E7E0000, /* ACK */
|
||||
0x7E7E7E7E7E7E0000, /* BEL */
|
||||
0x7E7E7E7E7E7E0000, /* BS */
|
||||
0x0, /* TAB */
|
||||
0x7E7E7E7E7E7E0000, /* LF */
|
||||
0x7E7E7E7E7E7E0000, /* VT */
|
||||
0x7E7E7E7E7E7E0000, /* FF */
|
||||
0x7E7E7E7E7E7E0000, /* CR */
|
||||
0x7E7E7E7E7E7E0000, /* SO */
|
||||
0x7E7E7E7E7E7E0000, /* SI */
|
||||
0x7E7E7E7E7E7E0000, /* DLE */
|
||||
0x7E7E7E7E7E7E0000, /* DC1 */
|
||||
0x7E7E7E7E7E7E0000, /* DC2 */
|
||||
0x7E7E7E7E7E7E0000, /* DC3 */
|
||||
0x7E7E7E7E7E7E0000, /* DC4 */
|
||||
0x7E7E7E7E7E7E0000, /* NAK */
|
||||
0x7E7E7E7E7E7E0000, /* SYN */
|
||||
0x7E7E7E7E7E7E0000, /* ETB */
|
||||
0x7E7E7E7E7E7E0000, /* CAN */
|
||||
0x7E7E7E7E7E7E0000, /* EM */
|
||||
0x7E7E7E7E7E7E0000, /* SUB */
|
||||
0x7E7E7E7E7E7E0000, /* ESC */
|
||||
0x7E7E7E7E7E7E0000, /* FS */
|
||||
0x7E7E7E7E7E7E0000, /* GS */
|
||||
0x7E7E7E7E7E7E0000, /* RS */
|
||||
0x7E7E7E7E7E7E0000, /* US */
|
||||
0x0, /* (space) */
|
||||
0x808080800080000, /* ! */
|
||||
0x2828000000000000, /* " */
|
||||
0x287C287C280000, /* # */
|
||||
0x81E281C0A3C0800, /* $ */
|
||||
0x6094681629060000, /* % */
|
||||
0x1C20201926190000, /* & */
|
||||
0x808000000000000, /* ' */
|
||||
0x810202010080000, /* ( */
|
||||
0x1008040408100000, /* ) */
|
||||
0x2A1C3E1C2A000000, /* * */
|
||||
0x8083E08080000, /* + */
|
||||
0x81000, /* , */
|
||||
0x3C00000000, /* - */
|
||||
0x80000, /* . */
|
||||
0x204081020400000, /* / */
|
||||
0x1824424224180000, /* 0 */
|
||||
0x8180808081C0000, /* 1 */
|
||||
0x3C420418207E0000, /* 2 */
|
||||
0x3C420418423C0000, /* 3 */
|
||||
0x81828487C080000, /* 4 */
|
||||
0x7E407C02423C0000, /* 5 */
|
||||
0x3C407C42423C0000, /* 6 */
|
||||
0x7E04081020400000, /* 7 */
|
||||
0x3C423C42423C0000, /* 8 */
|
||||
0x3C42423E023C0000, /* 9 */
|
||||
0x80000080000, /* : */
|
||||
0x80000081000, /* ; */
|
||||
0x6186018060000, /* < */
|
||||
0x7E007E000000, /* = */
|
||||
0x60180618600000, /* > */
|
||||
0x3844041800100000, /* ? */
|
||||
0x3C449C945C201C, /* @ */
|
||||
0x1818243C42420000, /* A */
|
||||
0x7844784444780000, /* B */
|
||||
0x3844808044380000, /* C */
|
||||
0x7844444444780000, /* D */
|
||||
0x7C407840407C0000, /* E */
|
||||
0x7C40784040400000, /* F */
|
||||
0x3844809C44380000, /* G */
|
||||
0x42427E4242420000, /* H */
|
||||
0x3E080808083E0000, /* I */
|
||||
0x1C04040444380000, /* J */
|
||||
0x4448507048440000, /* K */
|
||||
0x40404040407E0000, /* L */
|
||||
0x4163554941410000, /* M */
|
||||
0x4262524A46420000, /* N */
|
||||
0x1C222222221C0000, /* O */
|
||||
0x7844784040400000, /* P */
|
||||
0x1C222222221C0200, /* Q */
|
||||
0x7844785048440000, /* R */
|
||||
0x1C22100C221C0000, /* S */
|
||||
0x7F08080808080000, /* T */
|
||||
0x42424242423C0000, /* U */
|
||||
0x8142422424180000, /* V */
|
||||
0x4141495563410000, /* W */
|
||||
0x4224181824420000, /* X */
|
||||
0x4122140808080000, /* Y */
|
||||
0x7E040810207E0000, /* Z */
|
||||
0x3820202020380000, /* [ */
|
||||
0x4020100804020000, /* */
|
||||
0x3808080808380000, /* ] */
|
||||
0x1028000000000000, /* ^ */
|
||||
0x7E0000, /* _ */
|
||||
0x1008000000000000, /* ` */
|
||||
0x3C023E463A0000, /* a */
|
||||
0x40407C42625C0000, /* b */
|
||||
0x1C20201C0000, /* c */
|
||||
0x2023E42463A0000, /* d */
|
||||
0x3C427E403C0000, /* e */
|
||||
0x18103810100000, /* f */
|
||||
0x344C44340438, /* g */
|
||||
0x2020382424240000, /* h */
|
||||
0x800080808080000, /* i */
|
||||
0x800180808080870, /* j */
|
||||
0x20202428302C0000, /* k */
|
||||
0x1010101010180000, /* l */
|
||||
0x665A42420000, /* m */
|
||||
0x2E3222220000, /* n */
|
||||
0x3C42423C0000, /* o */
|
||||
0x5C62427C4040, /* p */
|
||||
0x3A46423E0202, /* q */
|
||||
0x2C3220200000, /* r */
|
||||
0x1C201804380000, /* s */
|
||||
0x103C1010180000, /* t */
|
||||
0x2222261A0000, /* u */
|
||||
0x424224180000, /* v */
|
||||
0x81815A660000, /* w */
|
||||
0x422418660000, /* x */
|
||||
0x422214081060, /* y */
|
||||
0x3C08103C0000, /* z */
|
||||
0x1C103030101C0000, /* { */
|
||||
0x808080808080800, /* | */
|
||||
0x38080C0C08380000, /* } */
|
||||
0x324C000000, /* ~ */
|
||||
0x7E7E7E7E7E7E0000 /* DEL */
|
||||
};
|
||||
|
||||
|
||||
Adafruit_NeoPixel strip = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
|
||||
void StripComplete() {
|
||||
if (stopAfterCompletion)
|
||||
{
|
||||
strip.IconComplete();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
HomieNode homieNode("pixel", "commands");
|
||||
|
||||
uint8_t pixelR[NUMPIXELS];
|
||||
uint8_t pixelG[NUMPIXELS];
|
||||
uint8_t pixelB[NUMPIXELS];
|
||||
//write to buffer, flip with showBuffer()
|
||||
uint8_t pixelR_buffer[NUMPIXELS];
|
||||
uint8_t pixelG_buffer[NUMPIXELS];
|
||||
uint8_t pixelB_buffer[NUMPIXELS];
|
||||
|
||||
long lastMillis=0;
|
||||
long fpsdelay=1000/FPS;
|
||||
|
||||
int xyToPos(int x, int y){ //convert x y pixel position to matrix position
|
||||
if (y%2==0){
|
||||
return (y*8+x);
|
||||
}else{
|
||||
return (y*8+(7-x));
|
||||
}
|
||||
bool onSetColor(const HomieRange& range, const String& value) {
|
||||
if (!range.isRange || range.index < 0 || range.index > 1) {
|
||||
return false;
|
||||
}
|
||||
switch (range.index) {
|
||||
case 0:
|
||||
strip.SetColor1(value.toInt());
|
||||
break;
|
||||
case 1:
|
||||
strip.SetColor2(value.toInt());
|
||||
break;
|
||||
}
|
||||
homieNode.setProperty("color_" + String(range.index)).send(value);
|
||||
}
|
||||
|
||||
int numToPos(int num){ //convert pixel number to actual 8x8 matrix position
|
||||
int x=num%8;
|
||||
int y=num/8;
|
||||
return xyToPos(x,y);
|
||||
}
|
||||
|
||||
uint32_t wheel(byte WheelPos) {
|
||||
WheelPos = 255 - WheelPos;
|
||||
if(WheelPos < 85) {
|
||||
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
|
||||
bool onSetPixel(const HomieRange& range, const String& value) {
|
||||
if (!range.isRange) {
|
||||
strip.None();
|
||||
strip.ColorSet(value.toInt());
|
||||
homieNode.setProperty("pixel").send(value);
|
||||
return true;
|
||||
}
|
||||
if(WheelPos < 170) {
|
||||
WheelPos -= 85;
|
||||
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
|
||||
}
|
||||
WheelPos -= 170;
|
||||
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
|
||||
}
|
||||
|
||||
|
||||
void led_fill(uint32_t c)
|
||||
{
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
strip.setPixelColor(i, c);
|
||||
if (range.index < 0 || range.index > strip.numPixels() - 1) {
|
||||
return false;
|
||||
}
|
||||
strip.None();
|
||||
strip.setPixelColor(range.index, value.toInt());
|
||||
strip.show();
|
||||
homieNode.setProperty("pixel_" + String(range.index)).send(value);
|
||||
}
|
||||
|
||||
void led_random()
|
||||
{
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
strip.setPixelColor(i, wheel(random(0,255)));
|
||||
bool onSetBrightness(const HomieRange& range, const String& value) {
|
||||
long brightness = value.toInt();
|
||||
if (brightness < 0 || brightness > 255) {
|
||||
return false;
|
||||
}
|
||||
strip.setBrightness(brightness);
|
||||
strip.show();
|
||||
homieNode.setProperty("brightness").send(value);
|
||||
}
|
||||
|
||||
|
||||
void showBuffer()
|
||||
{
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
pixelR[i]=pixelR_buffer[i];
|
||||
pixelG[i]=pixelG_buffer[i];
|
||||
pixelB[i]=pixelB_buffer[i];
|
||||
strip.setPixelColor(i, pixelR[i], pixelG[i], pixelB[i]);
|
||||
bool onSetEffect(const HomieRange& range, const String& value) {
|
||||
stopAfterCompletion = false;
|
||||
String effect = value;
|
||||
effect.toLowerCase();
|
||||
if (effect == "scanner") {
|
||||
strip.Scanner(strip.Color(255, 0, 0));
|
||||
}
|
||||
else if (effect == "randomscanner") {
|
||||
strip.Scanner(strip.Color(255, 0, 0), 40, true);
|
||||
}
|
||||
else if (effect == "larsonspiral") {
|
||||
strip.Scanner(strip.Color(255, 0, 0), 40, true, true);
|
||||
}
|
||||
else if (effect == "rainbowcycle") {
|
||||
strip.RainbowCycle(50);
|
||||
}
|
||||
else if (effect == "theaterchase" || effect == "chase") {
|
||||
strip.TheaterChase(strip.Color(255, 0, 0), strip.Color(0, 0, 255), 100);
|
||||
}
|
||||
else if (effect == "fade") {
|
||||
strip.Fade(strip.Color(255, 0, 0), strip.Color(0, 0, 255), 200, 100);
|
||||
}
|
||||
else if (effect == "randomfade") {
|
||||
strip.RandomFade();
|
||||
}
|
||||
else if (effect == "random") {
|
||||
strip.Random();
|
||||
}
|
||||
else if (effect == "smooth") { //example: smooth|[wheelspeed]|[smoothing]|[strength] wheelspeed=1-255, smoothing=0-100, strength=1-255
|
||||
strip.Smooth(16, 80, 50, 40);
|
||||
}
|
||||
else if (effect == "plasma") {
|
||||
strip.Plasma();
|
||||
}
|
||||
else {
|
||||
// Test whether command with parameters was sent
|
||||
int sep = value.indexOf("|");
|
||||
String command = value.substring(0, sep);
|
||||
String parameters = value.substring(sep + 1);
|
||||
if (command.equals("fill")) {
|
||||
strip.ColorSetParameters(parameters);
|
||||
}
|
||||
else if (command.equals("randomfade")) {
|
||||
int sepparam = parameters.indexOf("|");
|
||||
int p1 = parameters.substring(0, sepparam).toInt();
|
||||
if (p1 <= 0) {
|
||||
p1 = 5;
|
||||
}
|
||||
strip.RandomFadeSingle(p1);
|
||||
}
|
||||
else {
|
||||
strip.None();
|
||||
}
|
||||
}
|
||||
homieNode.setProperty("effect").send(value);
|
||||
}
|
||||
|
||||
bool onSetIcon(const HomieRange& range, const String& value) {
|
||||
stopAfterCompletion = true;
|
||||
String _iconname = value;
|
||||
if (value[0] == '#') { //color given
|
||||
strip.Icon(value.substring(7)[0], value.substring(0, 6));
|
||||
}
|
||||
else {
|
||||
strip.Icon(value[0]);
|
||||
}
|
||||
homieNode.setProperty("icon").send(value);
|
||||
}
|
||||
|
||||
bool onSetClear(const HomieRange& range, const String& value) {
|
||||
strip.None();
|
||||
strip.clear();
|
||||
strip.show();
|
||||
homieNode.setProperty("clear").send(value);
|
||||
}
|
||||
|
||||
uint8_t getAverage(uint8_t array[NUMPIXELS], uint8_t i, int x, int y)
|
||||
{
|
||||
uint16_t sum=0;
|
||||
uint8_t count=0;
|
||||
if (i>=8){ //up
|
||||
sum+=array[i-8];
|
||||
count++;
|
||||
}
|
||||
if (i<(64-8)){ //down
|
||||
sum+=array[i+8];
|
||||
count++;
|
||||
}
|
||||
if (i>=1){ //left
|
||||
sum+=array[i-1];
|
||||
count++;
|
||||
}
|
||||
if (i<(64-1)){ //right
|
||||
sum+=array[i+1];
|
||||
count++;
|
||||
}
|
||||
|
||||
/*
|
||||
if (i>=(8+1)){ //up left
|
||||
sum+=array[i-8-1];
|
||||
count++;
|
||||
}
|
||||
if (i<(64-8-1)){ //down left
|
||||
sum+=array[i+8-1];
|
||||
count++;
|
||||
}
|
||||
if (i>=(8-1)){ //up right
|
||||
sum+=array[i-8+1];
|
||||
count++;
|
||||
}
|
||||
if (i<(64-8+1)){ //down right
|
||||
sum+=array[i+8+1];
|
||||
count++;
|
||||
}*/
|
||||
return sum/count;
|
||||
}
|
||||
|
||||
|
||||
void led_smooth()
|
||||
{
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
//uint8_t avgbrightness=pixelR_buffer[i]/3+pixelG_buffer[i]/3+pixelB_buffer[i]/3;
|
||||
pixelR_buffer[i]=(smoothing/100.0)*pixelR[i] + (1.0-(smoothing/100.0))*getAverage(pixelR,i, 0,0);
|
||||
pixelG_buffer[i]=(smoothing/100.0)*pixelG[i] + (1.0-(smoothing/100.0))*getAverage(pixelG,i, 0,0);
|
||||
pixelB_buffer[i]=(smoothing/100.0)*pixelB[i] + (1.0-(smoothing/100.0))*getAverage(pixelB,i, 0,0);
|
||||
|
||||
}
|
||||
showBuffer();
|
||||
}
|
||||
|
||||
void led_movingPoint()
|
||||
{
|
||||
uint32_t c=wheel(wheelPos);
|
||||
wheelPosSlow+=wheelSpeed;
|
||||
wheelPos=(wheelPos+ (wheelPosSlow/10) )%255;
|
||||
wheelPosSlow=wheelPosSlow%16;
|
||||
|
||||
uint8_t r = (uint8_t)(c >> 16);
|
||||
uint8_t g = (uint8_t)(c >> 8);
|
||||
uint8_t b = (uint8_t)c;
|
||||
|
||||
movingPoint_x=movingPoint_x+8+random(-random(0,1+1),random(0,1+1)+1);
|
||||
movingPoint_y=movingPoint_y+8+random(-random(0,1+1),random(0,1+1)+1);
|
||||
if (movingPoint_x<8){
|
||||
movingPoint_x=8-movingPoint_x;
|
||||
}else if (movingPoint_x>=16){
|
||||
movingPoint_x=22-movingPoint_x;
|
||||
}else{
|
||||
movingPoint_x-=8;
|
||||
}
|
||||
|
||||
if (movingPoint_y<8){
|
||||
movingPoint_y=8-movingPoint_y;
|
||||
}else if (movingPoint_y>=16){
|
||||
movingPoint_y=22-movingPoint_y;
|
||||
}else{
|
||||
movingPoint_y-=8;
|
||||
}
|
||||
uint8_t startx=movingPoint_x;
|
||||
uint8_t starty=movingPoint_y;
|
||||
|
||||
for (int i=0;i<strength;i++){
|
||||
|
||||
movingPoint_x=startx+8+random(-random(0,2+1),random(0,2+1)+1);
|
||||
movingPoint_y=starty+8+random(-random(0,2+1),random(0,2+1)+1);
|
||||
|
||||
if (movingPoint_x<8){
|
||||
movingPoint_x=8-movingPoint_x;
|
||||
}else if (movingPoint_x>=16){
|
||||
movingPoint_x=22-movingPoint_x;
|
||||
}else{
|
||||
movingPoint_x-=8;
|
||||
}
|
||||
|
||||
if (movingPoint_y<8){
|
||||
movingPoint_y=8-movingPoint_y;
|
||||
}else if (movingPoint_y>=16){
|
||||
movingPoint_y=22-movingPoint_y;
|
||||
}else{
|
||||
movingPoint_y-=8;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (pixelR[xyToPos(movingPoint_x,movingPoint_y)]<r){
|
||||
pixelR[xyToPos(movingPoint_x,movingPoint_y)]++;
|
||||
}else if (pixelR[xyToPos(movingPoint_x,movingPoint_y)]>r){
|
||||
pixelR[xyToPos(movingPoint_x,movingPoint_y)]--;
|
||||
}
|
||||
if (pixelG[xyToPos(movingPoint_x,movingPoint_y)]<g){
|
||||
pixelG[xyToPos(movingPoint_x,movingPoint_y)]++;
|
||||
}else if (pixelG[xyToPos(movingPoint_x,movingPoint_y)]>g){
|
||||
pixelG[xyToPos(movingPoint_x,movingPoint_y)]--;
|
||||
}
|
||||
if (pixelB[xyToPos(movingPoint_x,movingPoint_y)]<b){
|
||||
pixelB[xyToPos(movingPoint_x,movingPoint_y)]++;
|
||||
}else if (pixelB[xyToPos(movingPoint_x,movingPoint_y)]>b){
|
||||
pixelB[xyToPos(movingPoint_x,movingPoint_y)]--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//pixelR[xyToPos(movingPoint_x,movingPoint_y)]=0.5*pixelR[xyToPos(movingPoint_x,movingPoint_y)]+0.5*r;
|
||||
//pixelG[xyToPos(movingPoint_x,movingPoint_y)]=0.5*pixelG[xyToPos(movingPoint_x,movingPoint_y)]+0.5*g;
|
||||
//pixelB[xyToPos(movingPoint_x,movingPoint_y)]=0.5*pixelB[xyToPos(movingPoint_x,movingPoint_y)]+0.5*b;
|
||||
|
||||
movingPoint_x=startx;
|
||||
movingPoint_y=starty;
|
||||
|
||||
}
|
||||
void bufferClear()
|
||||
{
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
pixelR_buffer[i]=0;
|
||||
pixelG_buffer[i]=0;
|
||||
pixelB_buffer[i]=0;
|
||||
}
|
||||
}
|
||||
|
||||
void led_spiral()
|
||||
{
|
||||
wheelPos++;
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
//strip.setPixelColor(i,wheel((wheelPos+i*5)%255));
|
||||
|
||||
|
||||
}
|
||||
bool onSetLength(const HomieRange& range, const String& value) {
|
||||
strip.None();
|
||||
strip.clear();
|
||||
strip.show();
|
||||
int newLength = value.toInt();
|
||||
if (newLength > 0) {
|
||||
strip.updateLength(newLength);
|
||||
}
|
||||
homieNode.setProperty("length").send(value);
|
||||
}
|
||||
|
||||
void led_randomfade()
|
||||
{
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
pixelR_buffer[i]+=random(0,random(0,fadespeedmax+1)+1); //use buffer red channel for color wheel
|
||||
strip.setPixelColor(i,wheel(pixelR_buffer[i]));
|
||||
}
|
||||
strip.show();
|
||||
}
|
||||
|
||||
void led_icon(uint8_t fontchar, uint32_t iconcolor)
|
||||
{
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
uint64_t mask=1LL<<(uint64_t)i;
|
||||
|
||||
if ( (font[fontchar]&mask) == 0){
|
||||
strip.setPixelColor(numToPos(i),strip.Color(0, 0, 0)); //bit is 0 at pos i
|
||||
}else{
|
||||
|
||||
float _brightness=1.0- ( (iconCountStart-iconCountdown)*1.0/iconCountStart );
|
||||
uint8_t _r=(uint8_t)(iconcolor >> 16);
|
||||
uint8_t _g=(uint8_t)(iconcolor >> 8);
|
||||
uint8_t _b=(uint8_t)iconcolor;
|
||||
strip.setPixelColor(numToPos(i),strip.Color(_r*_brightness,_g*_brightness,_b*_brightness)); //bit is 1 at pos i
|
||||
}
|
||||
|
||||
}
|
||||
strip.show();
|
||||
}
|
||||
|
||||
void set_randomBuffer()
|
||||
{
|
||||
for (int i=0; i < strip.numPixels(); i++) {
|
||||
uint32_t c=wheel(random(0,256));
|
||||
pixelR_buffer[i]=(uint8_t)(c >> 16);
|
||||
pixelG_buffer[i]=(uint8_t)(c >> 8);
|
||||
pixelB_buffer[i]=(uint8_t)c;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
uint32_t parseColor(String value){
|
||||
if (value.charAt(0)=='#'){ //solid fill
|
||||
String color=value.substring(1);
|
||||
int number = (int) strtol( &color[0], NULL, 16);
|
||||
|
||||
|
||||
// Split them up into r, g, b values
|
||||
int r = number >> 16;
|
||||
int g = number >> 8 & 0xFF;
|
||||
int b = number & 0xFF;
|
||||
Homie.getLogger() << "r=" << r << " g=" << g << " b=" << b << endl;
|
||||
//Serial.print("r=");Serial.print(r);
|
||||
//Serial.print(" g=");Serial.print(g);
|
||||
//Serial.print(" b=");Serial.println(b);
|
||||
return strip.Color(r, g, b);
|
||||
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
bool effectHandler(const HomieRange& range, const String& value) {
|
||||
Homie.getLogger() << "-> " << value << endl;
|
||||
int sep = value.indexOf("|");
|
||||
|
||||
String command=value.substring(0,sep);
|
||||
String parameters=value.substring(sep+1);
|
||||
Homie.getLogger() << "command=" << command << " parameters=" << parameters << endl;
|
||||
|
||||
if (command.equals("fill")){
|
||||
effect=EFFECT_NONE;
|
||||
led_fill(parseColor(parameters));
|
||||
}else if (command.equals("off")){
|
||||
effect=EFFECT_NONE;
|
||||
led_fill(strip.Color(0, 0, 0));
|
||||
}else if (command.equals("random")){
|
||||
effect=EFFECT_NONE;
|
||||
led_random();
|
||||
}else if (command.equals("set")){ //example: set|37#ff003a
|
||||
effect=EFFECT_NONE;
|
||||
int x=parameters.substring(0,1).toInt();
|
||||
int y=parameters.substring(1,2).toInt();
|
||||
String cstr=parameters.substring(2,9);
|
||||
strip.setPixelColor(xyToPos(x,y), parseColor(cstr));
|
||||
strip.show();
|
||||
}else if (command.equals("smooth")){ //example: smooth|[wheelspeed]|[smoothing]|[strength] wheelspeed=1-255, smoothing=0-100, strength=1-255
|
||||
int sepparam = parameters.indexOf("|");
|
||||
int p1=parameters.substring(0,sepparam).toInt();
|
||||
String parameters_part2=parameters.substring(sepparam+1);
|
||||
sepparam = parameters_part2.indexOf("|");
|
||||
int p2=parameters_part2.substring(0,sepparam).toInt();
|
||||
int p3=parameters_part2.substring(sepparam+1).toInt();
|
||||
wheelSpeed=16; //default, speed=+1 /frame
|
||||
if (p1>0){
|
||||
wheelSpeed=p1;
|
||||
}
|
||||
smoothing=80;
|
||||
if (p2>0){
|
||||
smoothing=p2;
|
||||
}
|
||||
strength=50;
|
||||
if (p3>0){
|
||||
strength=p3;
|
||||
}
|
||||
Homie.getLogger() << "-- p1=" << p1 << " p2=" << p2 << " p3=" << p3 << endl;
|
||||
effect=EFFECT_SMOOTH;
|
||||
bufferClear();
|
||||
showBuffer();
|
||||
strip.show();
|
||||
}else if (command.equals("spiral")){
|
||||
effect=EFFECT_SPIRAL;
|
||||
bufferClear();
|
||||
showBuffer();
|
||||
strip.show();
|
||||
}else if (command.equals("clearbuffer")){
|
||||
bufferClear();
|
||||
showBuffer();
|
||||
strip.show();
|
||||
}else if (command.equals("randomfade")){ //example: randomfade|5
|
||||
int sepparam = parameters.indexOf("|");
|
||||
int p1=parameters.substring(0,sepparam).toInt();
|
||||
fadespeedmax=5;
|
||||
if (p1>0){
|
||||
fadespeedmax=p1;
|
||||
}
|
||||
effect=EFFECT_RANDOMFADE;
|
||||
set_randomBuffer(); //initialize random
|
||||
}else if (command.equals("randombuffer")){
|
||||
set_randomBuffer(); //set random
|
||||
showBuffer();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool pixelsHandler(const HomieRange& range, const String& value) {
|
||||
|
||||
String remaining=value;
|
||||
int i=0;
|
||||
effect=EFFECT_NONE;
|
||||
do{
|
||||
String current=remaining.substring(0,7);
|
||||
Homie.getLogger() << i << ":" << current << endl;
|
||||
uint32_t currentcolor=parseColor(current);
|
||||
|
||||
strip.setPixelColor(i, currentcolor);
|
||||
i++;
|
||||
|
||||
remaining=remaining.substring(7);
|
||||
|
||||
}while(remaining.length()>2 && (i<strip.numPixels()));
|
||||
Homie.getLogger() << " filling rest with black" << endl;
|
||||
while(i<strip.numPixels()){
|
||||
strip.setPixelColor(numToPos(i), strip.Color(0,0,0));
|
||||
i++;
|
||||
}
|
||||
|
||||
strip.show();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool iconHandler(const HomieRange& range, const String& value) {
|
||||
String _iconname=value;
|
||||
iconcolor=strip.Color(255,255,255); //default color
|
||||
if (value[0]=='#'){ //color given
|
||||
iconcolor=parseColor(value.substring(0,6));
|
||||
_iconname=value.substring(7); // example: #ff00dc|A (pipe will be ignored)
|
||||
}
|
||||
|
||||
iconCountStart=FPS*2;
|
||||
iconCountdown=iconCountStart;
|
||||
if (_iconname.length()==1){ //only one character
|
||||
iconchar=value[0];
|
||||
}else{
|
||||
|
||||
}
|
||||
|
||||
strip.show();
|
||||
|
||||
return true;
|
||||
void loopHandler() {
|
||||
strip.Update();
|
||||
}
|
||||
|
||||
void setup() {
|
||||
Serial.begin(115200);
|
||||
Serial << endl << endl;
|
||||
|
||||
Serial << "Begin strip" << endl;
|
||||
strip.begin();
|
||||
strip.show(); // Initialize all pixels to 'off'
|
||||
|
||||
|
||||
led_fill(strip.Color(100, 0, 0));
|
||||
//delay(500);
|
||||
|
||||
|
||||
|
||||
Serial << "Homie_setFirmware" << endl;
|
||||
Homie_setFirmware("pixelprojektor", "1.0.0");
|
||||
|
||||
Serial << "Homie node advertise" << endl;
|
||||
homieNode.advertise("effect").settable(effectHandler);
|
||||
homieNode.advertise("pixels").settable(pixelsHandler);
|
||||
homieNode.advertise("icon").settable(iconHandler);
|
||||
Homie.setLoopFunction(loopHandler);
|
||||
|
||||
homieNode.advertiseRange("pixel", 0, NUMPIXELS - 1).settable(onSetPixel);
|
||||
homieNode.advertiseRange("color", 0, 1).settable(onSetColor);
|
||||
homieNode.advertise("brightness").settable(onSetBrightness);
|
||||
homieNode.advertise("effect").settable(onSetEffect);
|
||||
homieNode.advertise("clear").settable(onSetClear);
|
||||
homieNode.advertise("length").settable(onSetLength);
|
||||
homieNode.advertise("icon").settable(onSetIcon);
|
||||
|
||||
|
||||
led_fill(strip.Color(0, 0, 0));
|
||||
strip.setPixelColor(0, strip.Color(100,0,0));
|
||||
strip.show();
|
||||
|
||||
Serial << "homie setup" << endl;
|
||||
Homie.setup();
|
||||
|
||||
led_fill(strip.Color(0, 0, 0));
|
||||
strip.begin();
|
||||
strip.clear();
|
||||
strip.setBrightness(64);
|
||||
strip.show();
|
||||
stopAfterCompletion = false; // Default
|
||||
|
||||
Serial << "Setup finished" << endl;
|
||||
ArduinoOTA.setHostname("pixelprojektor");
|
||||
ArduinoOTA.onStart([]() {
|
||||
strip.clear();
|
||||
strip.setBrightness(64);
|
||||
});
|
||||
ArduinoOTA.onEnd([]() {
|
||||
strip.clear();
|
||||
});
|
||||
ArduinoOTA.onProgress([](unsigned int progress, unsigned int total) {
|
||||
strip.setPixelColor(progress / (total / NUMPIXELS), strip.Color(100, 0, 0));
|
||||
strip.show();
|
||||
});
|
||||
ArduinoOTA.begin();
|
||||
}
|
||||
|
||||
void loop() {
|
||||
Homie.loop();
|
||||
long currentMillis = millis();
|
||||
|
||||
|
||||
if (lastMillis+fpsdelay<currentMillis){
|
||||
|
||||
|
||||
if (iconCountdown>0){ //icon effect active
|
||||
|
||||
iconCountdown--;
|
||||
led_icon(iconchar,iconcolor);
|
||||
|
||||
|
||||
|
||||
}else{
|
||||
|
||||
switch(effect){
|
||||
case EFFECT_SMOOTH:
|
||||
led_movingPoint();
|
||||
led_smooth();
|
||||
break;
|
||||
case EFFECT_SPIRAL:
|
||||
led_spiral();
|
||||
break;
|
||||
case EFFECT_RANDOMFADE:
|
||||
led_randomfade();
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
lastMillis=currentMillis;
|
||||
}
|
||||
|
||||
ArduinoOTA.handle();
|
||||
}
|
||||
|
||||
|
||||
/************ Old stuff ************/
|
||||
/*
|
||||
bool pixelsHandler(const HomieRange& range, const String& value) {
|
||||
|
||||
String remaining = value;
|
||||
int i = 0;
|
||||
effect = EFFECT_NONE;
|
||||
do {
|
||||
String current = remaining.substring(0, 7);
|
||||
Homie.getLogger() << i << ":" << current << endl;
|
||||
uint32_t currentcolor = parseColor(current);
|
||||
|
||||
strip.setPixelColor(i, currentcolor);
|
||||
i++;
|
||||
|
||||
remaining = remaining.substring(7);
|
||||
|
||||
} while (remaining.length() > 2 && (i < strip.numPixels()));
|
||||
Homie.getLogger() << " filling rest with black" << endl;
|
||||
while (i < strip.numPixels()) {
|
||||
strip.setPixelColor(numToPos(i), strip.Color(0, 0, 0));
|
||||
i++;
|
||||
}
|
||||
|
||||
strip.show();
|
||||
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue