player: fixed length of ack packets
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@ -313,7 +313,7 @@ void processPacket(struct packet *p)
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if (p->command=='T'){
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struct packet ack;
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memset((void*)&ack, 0, sizeof(ack));
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ack.len=sizeof(p);
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ack.len=sizeof(ack);
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ack.protocol='G';
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ack.command='a';
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ack.id= id;
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