r_player: changed default mac, added more feedback
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b7610d29e7
commit
d388a0b335
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@ -10,13 +10,10 @@
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#include "basic/config.h"
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#include "usetable.h"
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#define REMOTE_CHANNEL 81
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//mac that the player receives
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#define PLAYER_MAC "\x1\x2\x3\x2\x1"
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//mac that the game receives
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#define GAME_MAC "\x1\x2\x3\x2\x1"
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//channel and mac used to transmit game announcements
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#define ANNOUNCE_CHANNEL 81
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#define ANNOUNCE_MAC "REM0T"
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struct NRF_CFG config;
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@ -66,12 +63,8 @@ struct packet{
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uint16_t crc;
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}__attribute__((packed));
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#define sizeof(p) (sizeof(struct packet))
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#define FLAGS_MASS_GAME 1
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#define FLAGS_ACK_JOINOK 1
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#define MASS_ID 1
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/**************************************************************************/
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@ -108,9 +101,8 @@ void ram(void)
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GLOBAL(privacy) = 3;
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config.nrmacs=1;
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config.maclen[0] = 32;
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config.channel = REMOTE_CHANNEL;
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memcpy(config.txmac, GAME_MAC, 5);
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memcpy(config.mac0, PLAYER_MAC, 5);
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config.channel = ANNOUNCE_CHANNEL;
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memcpy(config.mac0, ANNOUNCE_MAC, 5);
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nrf_config_set(&config);
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id = getRandom();
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@ -170,15 +162,11 @@ uint8_t joinGame()
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int i;
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struct packet p;
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//config.nrmacs=1;
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//config.maclen[0] = 32;
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//config.channel = REMOTE_CHANNEL;
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//memcpy(config.txmac, GAME_MAC, 5);
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//memcpy(config.mac0, PLAYER_MAC, 5);
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//nrf_config_set(&config);
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lcdClear();
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for(i=0; i<10; i++){
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lcdClear();
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lcdPrintln("Joining game");
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lcdRefresh();
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p.len=sizeof(p);
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p.protocol='G';
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p.command='J';
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@ -195,16 +183,28 @@ uint8_t joinGame()
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if( len==sizeof(p) ){
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if( (p.len==32) && (p.protocol=='G') && p.command=='a' ){ //check sanity, protocol
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if( p.id == id && p.ctr == ctr ){
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if( p.c.ack.flags & FLAGS_ACK_JOINOK )
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if( p.c.ack.flags & FLAGS_ACK_JOINOK ){
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lcdPrintln("Join OK");
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lcdRefresh();
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return 1;
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else
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}else{
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lcdPrintln("Join rejected");
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lcdRefresh();
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getInputWait();
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getInputWaitRelease();
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return 0;
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}
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}
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}
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}
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delayms(70);
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}
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lcdPrintln("timeout :(");
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lcdRefresh();
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getInputWait();
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getInputWaitRelease();
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return 0;
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}
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@ -213,9 +213,8 @@ uint8_t selectGame()
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int len, i, selected;
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struct packet p;
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int a = 0;
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config.channel = REMOTE_CHANNEL;
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memcpy(config.txmac, GAME_MAC, 5);
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memcpy(config.mac0, PLAYER_MAC, 5);
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config.channel = ANNOUNCE_CHANNEL;
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memcpy(config.mac0, ANNOUNCE_MAC, 5);
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nrf_config_set(&config);
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gamecount = 0;
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@ -272,7 +271,7 @@ void processPacket(struct packet *p)
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//processText(&(p->c.text));
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}
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else if (p->command=='N'){
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//processNick(&(p->c.nickrequest));
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//processNickRequest(&(p->c.nickrequest));
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}
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else if (p->command=='A'){
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processAnnounce(&(p->c.announce));
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