added code to read color sequences from file
- if there is a FLAME.RGB file on the dataflash it will use this file to read tuples of three bytes as color values - if this file doesn't exist, use nickname hashing
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@ -9,6 +9,8 @@
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#include "basic/config.h"
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#include "basic/xxtea.h"
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#include "filesystem/util.h"
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#define FLAME_I2C_WRITE 0xC6
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#define FLAME_I2C_READ 0xC7
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@ -70,11 +72,25 @@ uint8_t flameRGBMode = FLAME_OFF;
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uint8_t flameRGBI2Cpwm = 0;
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uint8_t flameRGBTicks = 0;
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uint8_t rgbData[24];
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uint8_t rgbDataSize = 0;
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uint8_t rgbDataOffset = 0;
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void setFlameRGBPWM() {
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flameRGBSetI2C(FLAME_I2C_CR_GRPPWM, flameRGBI2Cpwm); // set pwm
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}
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void setFlameRGBColor() {
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if (rgbDataSize > 2) {
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flameRGBSetI2C(FLAME_I2C_CR_PWM0, rgbData[rgbDataOffset]);
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flameRGBSetI2C(FLAME_I2C_CR_PWM3, rgbData[rgbDataOffset + 1]);
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flameRGBSetI2C(FLAME_I2C_CR_PWM2, rgbData[rgbDataOffset + 2]);
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if (rgbDataSize >= rgbDataOffset + 5) {
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rgbDataOffset += 3;
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} else {
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rgbDataOffset = 0;
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}
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} else {
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// generate a hash from the nickname
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uint32_t hash[4];
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uint32_t const key[4] = {0xcfd97ebc, 0x21117b45, 0x7193727, 0xa336f4d6};
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@ -85,6 +101,7 @@ void setFlameRGBColor() {
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flameRGBSetI2C(FLAME_I2C_CR_PWM2, hash[2] % 255);
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flameRGBSetI2C(FLAME_I2C_CR_PWM3, hash[3] % 255);
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}
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}
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void tick_flame_rgb(void) { // every 10ms
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static char night=0;
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@ -115,6 +132,7 @@ void tick_flame_rgb(void) { // every 10ms
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if (isNight()) {
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flameRGBTicks = 0;
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flameRGBMode = FLAME_UP;
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push_queue(&setFlameRGBColor);
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}
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}
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@ -170,7 +188,7 @@ void init_flame_rgb(void) {
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flameRGBSetI2C(FLAME_I2C_CR_GRPPWM, 0x00); // overall dimming
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push_queue(&setFlameRGBColor);
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rgbDataSize = readTextFile("FLAME.RGB", rgbData, 24);
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enableConfig(CFG_TYPE_FLAME,1);
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}
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