rem0te: added massgame and reader support
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d88250fc5a
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@ -12,8 +12,9 @@ class Player():
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self.timeout = 10
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self.timeout = 10
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self.active = False
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self.active = False
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# set shortpackets=True if you want to announce a game to be read with OpenBeacon readers
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class Game:
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class Game:
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def __init__(self, device, gameName, gameChannel, announcechannel, announcemac, maxplayer=0, askname=False):
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def __init__(self, device, gameName, gameChannel, announcechannel, announcemac, maxplayer=0, askname=False, shortpackets=False):
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self.gameName = gameName
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self.gameName = gameName
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self.channel = gameChannel
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self.channel = gameChannel
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self.gamemac = [int(random.random()*254) for x in range(1,6)]
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self.gamemac = [int(random.random()*254) for x in range(1,6)]
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@ -21,9 +22,14 @@ class Game:
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self.playermac[4]+=1
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self.playermac[4]+=1
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self.gameid = int(random.random()*(2**15))
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self.gameid = int(random.random()*(2**15))
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flags = 0
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if maxplayer == 0:
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flags = 1
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if shortpackets:
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flags += 2
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self.bridge = bridge.Bridge(device, self.channel, self.gamemac)
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self.bridge = bridge.Bridge(device, self.channel, self.gamemac)
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self.announce = packets.Announce(self.gamemac, self.channel,
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self.announce = packets.Announce(self.gamemac, self.channel,
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self.gameid, 0, self.gameName)
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self.gameid, flags, self.gameName)
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self.announcequeue = Queue.Queue()
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self.announcequeue = Queue.Queue()
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self.bridge.registerQueue(self.announcequeue)
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self.bridge.registerQueue(self.announcequeue)
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