removed old lodable dir
This commit is contained in:
parent
50e16d52cd
commit
6e30f473f7
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@ -1,4 +0,0 @@
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*.elf
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*.bin
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*.h
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loadable.ld
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@ -1,12 +0,0 @@
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# Make doesn't allow dependencies on parent directory, so we need to
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# run make from one level up:
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MAKEFILE=loadable/Makefile.sub
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MAKE+=--no-print-directory
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all:
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@cd .. && $(MAKE) -f $(MAKEFILE)
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clean:
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@cd .. && $(MAKE) -f $(MAKEFILE) clean
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@ -1,57 +0,0 @@
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DIR?= loadable
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##########################################################################
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# User configuration and firmware specific object files
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##########################################################################
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SRCS = $(wildcard $(DIR)/*.c)
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OBJS = $(foreach mod,$(SRCS),$(subst .c,.o,$(mod)))
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ELFS = $(foreach mod,$(SRCS),$(subst .c,.elf,$(mod)))
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BINS = $(foreach mod,$(SRCS),$(subst .c,.bin,$(mod)))
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HDRS = $(foreach mod,$(SRCS),$(subst .c,.h,$(mod)))
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##########################################################################
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# GNU GCC compiler flags
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##########################################################################
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ROOT_PATH?= .
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INCLUDE_PATHS = -I$(ROOT_PATH) -I$(ROOT_PATH)/core
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include $(ROOT_PATH)/Makefile.inc
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##########################################################################
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# Compiler settings, parameters and flags
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##########################################################################
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FIRMWARE=$(ROOT_PATH)/$(OUTFILE).elf
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LDSRCFILE=$(DIR)/ram.ld
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LDFILE=$(DIR)/loadable.ld
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CFLAGS+=-mlong-calls -fno-toplevel-reorder
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LDFLAGS+= -R $(FIRMWARE)
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all: $(OBJS) $(ELFS) $(BINS) $(HDRS)
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$(LDFILE):
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-@echo "MEMORY" > $(LDFILE)
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-@echo "{" >> $(LDFILE)
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-@echo " sram(rwx): ORIGIN = 0x10002000 - $(RAMCODE), LENGTH = $(RAMCODE)" >> $(LDFILE)
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-@echo "}" >> $(LDFILE)
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-@echo "INCLUDE $(LDSRCFILE)" >> $(LDFILE)
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%.o : %.c
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$(CC) $(CFLAGS) -o $@ $<
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%.elf: %.o $(FIRMWARE) $(LDFILE)
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$(LD) $(LDFLAGS) -T $(LDFILE) -o $@ $<
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$(SIZE) $@
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%.bin: %.elf
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$(OBJCOPY) $(OCFLAGS) -O binary $< $@
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%.h: %.bin $(DIR)/bin2h.pl
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$(DIR)/bin2h.pl $<
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clean:
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cd $(DIR) && rm -f *.o *.elf *.bin
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.SUFFIXES:
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.PHONY: $(LDFILE)
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@ -1,41 +0,0 @@
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#!/usr/bin/perl
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#
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# vim:set ts=4 sw=4:
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use strict;
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sub dwim{
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local $/=undef;
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my $file=shift;
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open(IN,"<:bytes",$file) || die "Can't open $file: $!";
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my @bytes=unpack("C*",<IN>);
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close(IN);
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$file=~s/\.[^.]+$//;
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open(OUT,">","${file}.h") || die "Can't write ${file}.h: $!";
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$file=~s!.*/!!;
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print OUT "const uint16_t loadable_${file}_size = ", scalar @bytes, ";\n";
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print OUT "const uint8_t loadable_${file}[] = {\n";
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my $ctr=0;
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for(@bytes){
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print OUT "\t" if($ctr==0);
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printf OUT "0x%02x, ",$_;
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if(++$ctr==8){
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print OUT "\n";
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$ctr=0;
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};
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};
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print OUT "\n" if($ctr!=0);
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print OUT "};\n";
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close(OUT);
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};
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for(@ARGV){
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dwim($_);
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};
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@ -1,10 +0,0 @@
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#include <sysinit.h>
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#include "basic/basic.h"
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void ram(void){
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for (int x=0;x<20;x++){
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gpioSetValue (RB_LED1, x%2);
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delayms(50);
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};
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};
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@ -1,190 +0,0 @@
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#include <sysinit.h>
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#include "basic/basic.h"
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#include "lcd/render.h"
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#include "lcd/display.h"
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#include "lcd/allfonts.h"
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#define FIXSIZE 25
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#define mul(a,b) ((((long long)a)*(b))>>FIXSIZE)
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#define fixpt(a) ((long)(((a)*(1<<FIXSIZE))))
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#define integer(a) (((a)+(1<<(FIXSIZE-1)))>>FIXSIZE)
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#define ZOOM_RATIO 0.90
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#define ITERATION_MAX 150
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void mandelInit();
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void mandelMove();
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void mandelUpdate();
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void ram(void) {
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int key;
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mandelInit();
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while (1) {
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lcdDisplay();
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mandelMove();
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mandelUpdate();
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// Exit on enter+direction
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key=getInputRaw();
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if(key&BTN_ENTER && key>BTN_ENTER)
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return;
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}
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return;
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}
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struct mb {
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long rmin, rmax, imin, imax;
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bool dirty, dup, ddown, dleft, dright, clickmark;
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int count, limitZIn, limitZOut;
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} mandel;
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void mandelInit() {
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//mandel.rmin = -2.2*0.9;
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//mandel.rmax = 1.0*0.9;
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//mandel.imin = -2.0*0.9;
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//mandel.imax = 2.0*0.9;
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mandel.rmin = fixpt(-2);
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mandel.rmax = fixpt(1);
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mandel.imin = fixpt(-2);
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mandel.imax = fixpt(2);
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mandel.count = 0;
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mandel.limitZIn = 40;
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mandel.limitZOut = 30;
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mandel.dirty = true;
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mandel.dup = false;
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mandel.ddown = false;
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mandel.dleft = false;
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mandel.dright = false;
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mandel.clickmark = false;
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}
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void mandelMove() {
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//long delta_r = (mandel.rmax - mandel.rmin)/10;
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//long delta_i = (mandel.imax - mandel.imin)/10;
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long rs =(mandel.rmax-mandel.rmin)/RESY;
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long is =(mandel.imax-mandel.imin)/RESX;
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char key = getInputRaw();
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if (key == BTN_LEFT) {
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mandel.imax -=is;
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mandel.imin -=is;
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mandel.dleft = true;
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} else if (key == BTN_RIGHT) {
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mandel.imax += is;
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mandel.imin += is;
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mandel.dright = true;
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} else if (key == BTN_DOWN) {
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mandel.rmax += rs;
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mandel.rmin += rs;
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mandel.ddown = true;
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} else if (key == BTN_UP) {
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mandel.rmax -= rs;
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mandel.rmin -= rs;
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mandel.dup = true;
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} else if (key == BTN_ENTER) {
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if (mandel.count < mandel.limitZIn) {
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mandel.count = mandel.count + 1;
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}
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} else if (key == BTN_NONE) {
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if(mandel.count > 0 ) {
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mandel.count = mandel.count - 1;
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mandel.clickmark = true;
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}
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if (mandel.count == 0 ) {
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mandel.clickmark = false;
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}
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}
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if (mandel.count > mandel.limitZOut && mandel.clickmark && key == BTN_ENTER) {
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mandel.imin = mandel.imin - (mandel.imax-mandel.imin)/10;
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mandel.imax = mandel.imax + (mandel.imax-mandel.imin)/10;
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mandel.rmin = mandel.rmin -(mandel.rmax-mandel.rmin)/10;
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mandel.rmax = mandel.rmax +(mandel.rmax-mandel.rmin)/10;
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mandel.dirty = true;
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}
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if (mandel.count == mandel.limitZIn && key == BTN_ENTER) {
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mandel.imin = mandel.imin + (mandel.imax-mandel.imin)/10;
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mandel.imax = mandel.imax - (mandel.imax-mandel.imin)/10;
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mandel.rmin = mandel.rmin +(mandel.rmax-mandel.rmin)/10;
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mandel.rmax = mandel.rmax -(mandel.rmax-mandel.rmin)/10;
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mandel.dirty = true;
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}
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}
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void mandelPixel(int x, int y) {
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long r0,i0,rn, p,q;
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long rs,is;
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int iteration;
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rs=(mandel.rmax-mandel.rmin)/RESY;
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is=(mandel.imax-mandel.imin)/RESX;
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//p=fixpt(mandel.rmin+y*rs);
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//q=fixpt(mandel.imin+x*is);
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p=mandel.rmin+y*rs;
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q=mandel.imin+x*is;
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rn=0;
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r0=0;
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i0=0;
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iteration=0;
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while ((mul(rn,rn)+mul(i0,i0))<fixpt(4) && ++iteration<ITERATION_MAX) {
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rn=mul((r0+i0),(r0-i0)) +p;
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i0=mul(fixpt(2),mul(r0,i0)) +q;
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r0=rn;
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}
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if (iteration==ITERATION_MAX) iteration=1;
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bool pixel = ( iteration>1);
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lcdSetPixel(x, y, pixel);
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}
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void mandelUpdate() {
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int xmin,xmax,ymin,ymax;
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if (mandel.dirty) {
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xmin = 0;
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xmax = RESX;
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ymin = 0;
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ymax = RESY;
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mandel.dirty = false;
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} else if (mandel.dleft) {
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lcdShift(1,0,false);
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xmin = 0;
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xmax = 1;
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ymin = 0;
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ymax = RESY;
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mandel.dleft = false;
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} else if (mandel.dright) {
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lcdShift(-1,0,false);
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xmin = RESX-1;
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xmax = RESX;
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ymin = 0;
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ymax = RESY;
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mandel.dright = false;
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} else if (mandel.dup) {
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lcdShift(0,-1,true);
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xmin=0;
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xmax=RESX;
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ymin=0;
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ymax=1;
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mandel.dup = false;
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} else if (mandel.ddown) {
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lcdShift(0,1,true);
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xmin=0;
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xmax=RESX;
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ymin=RESY-1;
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ymax=RESY;
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mandel.ddown = false;
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} else {
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return;
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}
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for (int x = xmin; x<xmax; x++) {
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for (int y = ymin; y<ymax; y++) {
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mandelPixel(x,y);
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}
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}
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}
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@ -1,47 +0,0 @@
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sram_top = ORIGIN(sram) + LENGTH(sram);
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ENTRY(boot_entry)
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SECTIONS
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{
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.text :
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{
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*(.text*)
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*(.rodata*)
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} > sram
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/*
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* More information about Special Section Indexes is available in the
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* free "ELF for the ARM Architecture" document from ARM Limited
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* http://infocenter.arm.com/help/topic/com.arm.doc.ihi0044d/IHI0044D_aaelf.pdf
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*
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*/
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.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } > sram
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__exidx_start = .;
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.ARM.exidx : { *(.ARM.exidx* .gnu.linkonce.armexidx.*) } > sram
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__exidx_end = .;
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_etext = .;
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.data : AT (__exidx_end)
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{
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_data = .;
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*(vtable)
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*(.data*)
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_edata = .;
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} > sram
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/* zero initialized data */
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.bss :
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{
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_bss = .;
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*(.bss*)
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*(COMMON)
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_ebss = .;
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} > sram
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end = .;
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/* For GDB compatibility we decrease the top with 16 bytes */
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stack_entry = sram_top - 16;
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}
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@ -1,338 +0,0 @@
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#include <sysinit.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdint.h>
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#include "basic/basic.h"
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#include "lcd/render.h"
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#include "lcd/allfonts.h"
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#include "basic/ecc.h"
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#include "funk/nrf24l01p.h"
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#include "filesystem/ff.h"
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#include "filesystem/diskio.h"
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#include "funk/filetransfer.h"
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#include "lcd/print.h"
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uint8_t mac[5] = {1,2,3,2,1};
|
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|
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void ram(void)
|
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{
|
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if( sendKeys() )
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return;
|
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|
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char priv[42];
|
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UINT readbytes;
|
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FIL file;
|
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|
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if( f_open(&file, "priv.key", FA_OPEN_EXISTING|FA_READ) ){
|
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return;
|
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}
|
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if( f_read(&file, priv, 41, &readbytes) || readbytes != 41 ){
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return;
|
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}
|
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f_close(&file);
|
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priv[41] = 0;
|
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|
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uint8_t done = 0;
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uint8_t key;
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uint8_t k1[16], k2[16], rx[4*NUMWORDS], ry[4*NUMWORDS];
|
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while( !done ){
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lcdClear();
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lcdPrintln("Receiving file");
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lcdPrintln("Down=Abort");
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lcdRefresh();
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key = getInput();
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delayms(20);
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if( key == BTN_DOWN ){
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return -1;
|
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}
|
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if( receiveR(rx,ry) )
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continue;
|
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lcdPrintln("Creating key");
|
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lcdRefresh();
|
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ECIES_decryptkeygen(rx, ry, k1, k2, priv);
|
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if( filetransfer_receive(mac,(uint32_t*)k1) < 0 )
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continue;
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lcdPrintln("Right=OK");
|
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lcdPrintln("Left=Retry");
|
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lcdPrintln("Down=Abort");
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lcdRefresh();
|
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|
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while(1){
|
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key = getInput();
|
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delayms(20);
|
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if( key == BTN_LEFT ){
|
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break;
|
||||
}else if( key == BTN_RIGHT ){
|
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done = 1;
|
||||
break;
|
||||
}else if( key == BTN_DOWN ){
|
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return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sendPublicKey(void)
|
||||
{
|
||||
uint8_t exp[2 + 4*NUMWORDS + 2];
|
||||
char buf[42];
|
||||
UINT readbytes;
|
||||
FIL file;
|
||||
|
||||
if( f_open(&file, "pubx.key", FA_OPEN_EXISTING|FA_READ) ){
|
||||
return;
|
||||
}
|
||||
if( f_read(&file, buf, 41, &readbytes) || readbytes != 41 ){
|
||||
return;
|
||||
}
|
||||
f_close(&file);
|
||||
buf[41] = 0;
|
||||
|
||||
exp[0] = 'P';
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bitstr_parse_export((char*)exp+2, buf);
|
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exp[1] = 'X';
|
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nrf_snd_pkt_crc(32, exp);
|
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delayms(10);
|
||||
|
||||
if( f_open(&file, "puby.key", FA_OPEN_EXISTING|FA_READ) ){
|
||||
return;
|
||||
}
|
||||
if( f_read(&file, buf, 41, &readbytes) || readbytes != 41 ){
|
||||
return;
|
||||
}
|
||||
f_close(&file);
|
||||
buf[41] = 0;
|
||||
|
||||
exp[1] = 'Y';
|
||||
bitstr_parse_export((char*)exp+2, buf);
|
||||
nrf_snd_pkt_crc(32, exp);
|
||||
delayms(10);
|
||||
}
|
||||
|
||||
|
||||
int receiveKey(uint8_t type, uint8_t *x, uint8_t *y)
|
||||
{
|
||||
uint8_t buf[32];
|
||||
uint8_t n;
|
||||
|
||||
n = nrf_rcv_pkt_time(1000, 32, buf);
|
||||
if( n == 32 && buf[0] == type && buf[1] == 'X' ){
|
||||
for(int i=0; i<NUMWORDS*4; i++)
|
||||
x[i] = buf[i+2];
|
||||
n = nrf_rcv_pkt_time(100, 32, buf);
|
||||
if( n == 32 && buf[0] ==type && buf[1] == 'Y' ){
|
||||
for(int i=0; i<NUMWORDS*4; i++)
|
||||
y[i] = buf[i+2];
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int receiveR(uint8_t *rx, uint8_t *ry)
|
||||
{
|
||||
return receiveKey('R',rx,ry);
|
||||
}
|
||||
|
||||
void sendMac(void)
|
||||
{
|
||||
uint8_t buf[32];
|
||||
buf[0] = 'M';
|
||||
buf[1] = 'C';
|
||||
buf[2] = mac[0];
|
||||
buf[3] = mac[1];
|
||||
buf[4] = mac[2];
|
||||
buf[5] = mac[3];
|
||||
buf[6] = mac[4];
|
||||
nrf_snd_pkt_crc(32, buf);
|
||||
delayms(10);
|
||||
}
|
||||
|
||||
int sendKeys(void)
|
||||
{
|
||||
uint8_t done = 0;
|
||||
char key;
|
||||
while( !done ){
|
||||
lcdClear();
|
||||
lcdPrintln("Sending PUBKEY");lcdRefresh();
|
||||
sendPublicKey();
|
||||
sendMac();
|
||||
lcdPrintln("Done");
|
||||
lcdPrintln("Right=OK");
|
||||
lcdPrintln("Left=Retry");
|
||||
lcdPrintln("Down=Abort");
|
||||
lcdRefresh();
|
||||
|
||||
while(1){
|
||||
key = getInput();
|
||||
delayms(20);
|
||||
if( key == BTN_LEFT ){
|
||||
break;
|
||||
}else if( key == BTN_RIGHT ){
|
||||
done = 1;
|
||||
break;
|
||||
}else if( key == BTN_DOWN ){
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#include <string.h>
|
||||
#include "funk/nrf24l01p.h"
|
||||
#include "funk/filetransfer.h"
|
||||
#include "funk/rftransfer.h"
|
||||
#include "basic/basic.h"
|
||||
#include "basic/xxtea.h"
|
||||
#include "filesystem/ff.h"
|
||||
#include "lcd/print.h"
|
||||
|
||||
|
||||
int filetransfer_receive(uint8_t *mac, uint32_t const k[4])
|
||||
{
|
||||
uint8_t buf[MAXSIZE+1];
|
||||
uint16_t size;
|
||||
uint8_t n;
|
||||
|
||||
UINT written = 0;
|
||||
FIL file;
|
||||
FRESULT res;
|
||||
//uint8_t macbuf[5];
|
||||
//nrf_get_rx_max(0,5,macbuf);
|
||||
|
||||
uint8_t metadata[32];
|
||||
|
||||
//nrf_set_rx_mac(0, 32, 5, mac);
|
||||
n = nrf_rcv_pkt_time_encr(3000, 32, metadata, k);
|
||||
if( n != 32 )
|
||||
return 1; //timeout
|
||||
//nrf_set_rx_mac(0, 32, 5, macbuf);
|
||||
//lcdPrintln("got meta"); lcdRefresh();
|
||||
metadata[19] = 0; //enforce termination
|
||||
size = (metadata[20] << 8) | metadata[21];
|
||||
|
||||
if( size > MAXSIZE ) {lcdPrintln("too big"); lcdRefresh(); while(1);}
|
||||
if( size > MAXSIZE ) return 1; //file to big
|
||||
//if(fileexists(metadata)) return 1; //file already exists
|
||||
|
||||
//lcdPrint("open"); lcdPrintln((const char*)metadata); lcdRefresh();
|
||||
res = f_open(&file, (const char*)metadata, FA_OPEN_ALWAYS|FA_WRITE);
|
||||
|
||||
//lcdPrintln("file opened"); lcdRefresh();
|
||||
if( res ) {lcdPrintln("res"); lcdPrint(f_get_rc_string(res)); lcdRefresh(); while(1);}
|
||||
if( res )
|
||||
return res;
|
||||
|
||||
uint16_t wordcount = (size+3)/4;
|
||||
|
||||
//nrf_set_rx_mac(0, 32, 5, mac);
|
||||
//lcdPrintln("get file"); lcdRefresh();
|
||||
int fres = rftransfer_receive(buf, wordcount*4, 1000);
|
||||
if( fres == -1 ){
|
||||
lcdPrintln("checksum wrong");
|
||||
}else if( fres == -2 ){
|
||||
lcdPrintln("timeout");
|
||||
}else{
|
||||
//lcdPrintln("got file");
|
||||
}
|
||||
lcdRefresh();
|
||||
if( fres < 0 )
|
||||
return 1;
|
||||
//nrf_set_rx_mac(0, 32, 5, macbuf);
|
||||
|
||||
xxtea_decode_words((uint32_t *)buf, wordcount, k);
|
||||
|
||||
res = f_write(&file, buf, size, &written);
|
||||
f_close(&file);
|
||||
if( res )
|
||||
return res;
|
||||
if( written != size )
|
||||
return 1; //error while writing
|
||||
lcdClear();
|
||||
lcdPrintln("Received"); lcdPrintln((const char*)metadata); lcdRefresh();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define MAXPACKET 32
|
||||
int16_t rftransfer_receive(uint8_t *buffer, uint16_t maxlen, uint16_t timeout)
|
||||
{
|
||||
uint8_t buf[MAXPACKET];
|
||||
uint8_t state = 0;
|
||||
uint16_t pos = 0, seq = 0, size = 0, rand = 0, crc = 0;
|
||||
int n,i;
|
||||
unsigned int currentTick = systickGetTicks();
|
||||
unsigned int startTick = currentTick;
|
||||
|
||||
while(systickGetTicks() < (startTick+timeout) ){//this fails if either overflows
|
||||
n = nrf_rcv_pkt_time(1000, MAXPACKET, buf);
|
||||
switch(state){
|
||||
case 0:
|
||||
if( n == 32 && buf[0] == 'L' ){
|
||||
size = (buf[1] << 8) | buf[2];
|
||||
rand = (buf[3] << 8) | buf[4];
|
||||
seq = 0;
|
||||
pos = 0;
|
||||
if( size <= maxlen ){
|
||||
//lcdClear();
|
||||
//lcdPrint("got l="); lcdPrintInt(size);
|
||||
//lcdPrintln(""); lcdRefresh();
|
||||
state = 1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if( n == 32 && buf[0] == 'D' && ((buf[3]<<8)|buf[4])==rand ){
|
||||
//lcdPrint("got d"); lcdRefresh();
|
||||
if( seq == ((buf[1]<<8)|buf[2]) ){
|
||||
//lcdPrintln(" in seq"); lcdRefresh();
|
||||
for(i=5; i<n-2 && pos<size; i++,pos++){
|
||||
buffer[pos] = buf[i];
|
||||
}
|
||||
seq++;
|
||||
}
|
||||
}
|
||||
if( pos == size ){
|
||||
//lcdPrintln("got all"); lcdRefresh();
|
||||
crc = crc16(buffer, size);
|
||||
state = 2;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if( n == 32 && buf[0] == 'C' && ((buf[3]<<8)|buf[4])==rand){
|
||||
//lcdPrint("got crc"); lcdRefresh();
|
||||
if( crc == ((buf[1]<<8)|buf[2]) ){
|
||||
//lcdPrintln(" ok"); lcdRefresh();
|
||||
return size;
|
||||
}else{
|
||||
//lcdPrintln(" nok"); lcdRefresh();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
};
|
||||
}
|
||||
//lcdPrintln("Timeout"); lcdRefresh();
|
||||
return -2;
|
||||
}
|
||||
|
||||
int ECIES_decryptkeygen(uint8_t *rx, uint8_t *ry,
|
||||
uint8_t k1[16], uint8_t k2[16], const char *privkey)
|
||||
{
|
||||
elem_t Rx, Ry, Zx, Zy;
|
||||
exp_t d;
|
||||
bitstr_import(Rx, (char*)rx);
|
||||
bitstr_import(Ry, (char*)ry);
|
||||
if (ECIES_embedded_public_key_validation(Rx, Ry) < 0)
|
||||
return -1;
|
||||
bitstr_parse(d, privkey);
|
||||
point_copy(Zx, Zy, Rx, Ry);
|
||||
point_mult(Zx, Zy, d);
|
||||
point_double(Zx, Zy); /* cofactor h = 2 on B163 */
|
||||
if (point_is_zero(Zx, Zy))
|
||||
return -1;
|
||||
ECIES_kdf((char*)k1,(char*) k2, Zx, Rx, Ry);
|
||||
return 0;
|
||||
}
|
|
@ -1,285 +0,0 @@
|
|||
#include <sysinit.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#include "basic/basic.h"
|
||||
#include "lcd/render.h"
|
||||
#include "lcd/allfonts.h"
|
||||
#include "basic/ecc.h"
|
||||
#include "funk/nrf24l01p.h"
|
||||
#include "filesystem/ff.h"
|
||||
#include "filesystem/diskio.h"
|
||||
#include "funk/filetransfer.h"
|
||||
#include "lcd/print.h"
|
||||
|
||||
|
||||
|
||||
uint8_t mac[5] = {1,2,3,2,1};
|
||||
|
||||
void ram(void)
|
||||
{
|
||||
char file[13];
|
||||
selectFile(file,"TXT");
|
||||
sendFile(file);
|
||||
}
|
||||
|
||||
void sendR(uint8_t *rx, uint8_t *ry)
|
||||
{
|
||||
uint8_t exp[2 + 4*NUMWORDS + 2];
|
||||
exp[0] = 'R';
|
||||
for(int i=0; i<4*NUMWORDS; i++)
|
||||
exp[2+i] = rx[i];
|
||||
exp[1] = 'X';
|
||||
nrf_snd_pkt_crc(32, exp);
|
||||
delayms(10);
|
||||
exp[1] = 'Y';
|
||||
for(int i=0; i<4*NUMWORDS; i++)
|
||||
exp[2+i] = ry[i];
|
||||
nrf_snd_pkt_crc(32, exp);
|
||||
delayms(10);
|
||||
}
|
||||
|
||||
int receiveKey(uint8_t type, uint8_t *x, uint8_t *y)
|
||||
{
|
||||
uint8_t buf[32];
|
||||
uint8_t n;
|
||||
|
||||
n = nrf_rcv_pkt_time(1000, 32, buf);
|
||||
if( n == 32 && buf[0] == type && buf[1] == 'X' ){
|
||||
for(int i=0; i<NUMWORDS*4; i++)
|
||||
x[i] = buf[i+2];
|
||||
n = nrf_rcv_pkt_time(100, 32, buf);
|
||||
if( n == 32 && buf[0] ==type && buf[1] == 'Y' ){
|
||||
for(int i=0; i<NUMWORDS*4; i++)
|
||||
y[i] = buf[i+2];
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int receivePublicKey(uint8_t *px, uint8_t *py)
|
||||
{
|
||||
return receiveKey('P',px,py);
|
||||
}
|
||||
|
||||
void sendMac(void)
|
||||
{
|
||||
uint8_t buf[32];
|
||||
buf[0] = 'M';
|
||||
buf[1] = 'C';
|
||||
buf[2] = mac[0];
|
||||
buf[3] = mac[1];
|
||||
buf[4] = mac[2];
|
||||
buf[5] = mac[3];
|
||||
buf[6] = mac[4];
|
||||
nrf_snd_pkt_crc(32, buf);
|
||||
delayms(10);
|
||||
}
|
||||
|
||||
int receiveMac(uint8_t *mac)
|
||||
{
|
||||
uint8_t buf[32];
|
||||
uint8_t n;
|
||||
|
||||
n = nrf_rcv_pkt_time(100, 32, buf);
|
||||
if( n == 32 && buf[0] == 'M' && buf[1] == 'C' ){
|
||||
for(int i=0; i<5; i++)
|
||||
mac[i] = buf[i+2];
|
||||
return 0;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int receiveKeys(uint8_t *px, uint8_t *py, uint8_t *mac)
|
||||
{
|
||||
uint8_t done = 0;
|
||||
char key;
|
||||
while( !done ){
|
||||
lcdClear();
|
||||
lcdPrintln("Recv. PUBKEY");
|
||||
lcdPrintln("Down=Abort");
|
||||
lcdRefresh();
|
||||
key = getInput();
|
||||
delayms(20);
|
||||
if( key == BTN_DOWN ){
|
||||
return -1;
|
||||
}
|
||||
if( receivePublicKey(px,py) )
|
||||
continue;
|
||||
if( receiveMac(mac) )
|
||||
continue;
|
||||
lcdClear();
|
||||
lcdPrintln("Got PUBKEY"); lcdRefresh();
|
||||
lcdPrintln("Hash:");
|
||||
lcdPrintln("Right=OK");
|
||||
lcdPrintln("Left=Retry");
|
||||
lcdPrintln("Down=Abort");
|
||||
lcdRefresh();
|
||||
while(1){
|
||||
key = getInput();
|
||||
delayms(20);
|
||||
if( key == BTN_LEFT ){
|
||||
break;
|
||||
}else if( key == BTN_RIGHT ){
|
||||
done = 1;
|
||||
break;
|
||||
}else if( key == BTN_DOWN ){
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void sendFile(char *filename)
|
||||
{
|
||||
uint8_t px[4*NUMWORDS];
|
||||
uint8_t py[4*NUMWORDS];
|
||||
uint8_t mac[5];
|
||||
if( receiveKeys(px, py, mac) )
|
||||
return;
|
||||
|
||||
uint8_t done = 0;
|
||||
uint8_t key;
|
||||
|
||||
uint8_t k1[16], k2[16], rx[4*NUMWORDS], ry[4*NUMWORDS];
|
||||
|
||||
lcdClear();
|
||||
lcdPrintln("Creating key"); lcdRefresh();
|
||||
ECIES_encyptkeygen(px, py, k1, k2, rx, ry);
|
||||
|
||||
while( !done ){
|
||||
lcdPrintln("Sending file");lcdRefresh();
|
||||
sendR(rx,ry);
|
||||
delayms(3000);
|
||||
filetransfer_send((uint8_t*)filename, 0, mac, (uint32_t*)k1);
|
||||
lcdPrintln("Done");
|
||||
lcdPrintln("Right=OK");
|
||||
lcdPrintln("Left=Retry");
|
||||
lcdRefresh();
|
||||
while(1){
|
||||
key = getInput();
|
||||
delayms(20);
|
||||
if( key == BTN_LEFT ){
|
||||
break;
|
||||
}else if( key == BTN_RIGHT ){
|
||||
done = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
lcdClear();
|
||||
}
|
||||
}
|
||||
|
||||
#include <string.h>
|
||||
#include "funk/nrf24l01p.h"
|
||||
#include "funk/filetransfer.h"
|
||||
#include "funk/rftransfer.h"
|
||||
#include "basic/basic.h"
|
||||
#include "basic/xxtea.h"
|
||||
#include "filesystem/ff.h"
|
||||
#include "lcd/print.h"
|
||||
|
||||
|
||||
//TODO: use a proper MAC to sign the message
|
||||
int filetransfer_send(uint8_t *filename, uint16_t size,
|
||||
uint8_t *mac, uint32_t const k[4])
|
||||
{
|
||||
uint8_t buf[MAXSIZE];
|
||||
FIL file;
|
||||
FRESULT res;
|
||||
UINT readbytes;
|
||||
|
||||
|
||||
if( size > MAXSIZE )
|
||||
return 1; //File to big
|
||||
|
||||
res=f_open(&file, (const char*)filename, FA_OPEN_EXISTING|FA_READ);
|
||||
if( res )
|
||||
return res;
|
||||
|
||||
//res = f_read(&file, (char *)buf, size, &readbytes);
|
||||
for(uint16_t i=0; i<MAXSIZE; i++)
|
||||
buf[i] = 0;
|
||||
|
||||
res = f_read(&file, (char *)buf, MAXSIZE, &readbytes);
|
||||
size = readbytes;
|
||||
|
||||
if( res )
|
||||
return res;
|
||||
if( size != readbytes)
|
||||
return 1; //Error while reading
|
||||
|
||||
uint16_t wordcount = (size+3)/4;
|
||||
//uint8_t macbuf[5];
|
||||
|
||||
uint8_t metadata[32];
|
||||
if( strlen((char*)filename) < 20 )
|
||||
strcpy((char*)metadata, (char*)filename);
|
||||
else
|
||||
return 1; //File name too long
|
||||
metadata[20] = size >> 8;
|
||||
metadata[21] = size & 0xFF;
|
||||
|
||||
//nrf_get_tx_max(5,macbuf);
|
||||
|
||||
//nrf_set_tx_mac(5, mac);
|
||||
nrf_snd_pkt_crc_encr(32, metadata, k);
|
||||
delayms(20);
|
||||
xxtea_encode_words((uint32_t *)buf, wordcount, k);
|
||||
rftransfer_send(wordcount*4, buf);
|
||||
//nrf_set_tx_mac(5, macbuf);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#include "funk/rftransfer.h"
|
||||
#include "funk/nrf24l01p.h"
|
||||
#include <basic/basic.h>
|
||||
#include <basic/random.h>
|
||||
#include <core/systick/systick.h>
|
||||
#include <lcd/print.h>
|
||||
|
||||
#define MAXPACKET 32
|
||||
void rftransfer_send(uint16_t size, uint8_t *data)
|
||||
{
|
||||
uint8_t buf[MAXPACKET];
|
||||
buf[0] = 'L';
|
||||
buf[1] = size >> 8;
|
||||
buf[2] = size & 0xFF;
|
||||
|
||||
uint16_t rand = getRandom() & 0xFFFF;
|
||||
buf[3] = rand >> 8;
|
||||
buf[4] = rand & 0xFF;
|
||||
|
||||
nrf_snd_pkt_crc(32,buf); //setup packet
|
||||
delayms(20);
|
||||
uint16_t index = 0;
|
||||
uint8_t i;
|
||||
uint16_t crc = crc16(data,size);
|
||||
|
||||
while(size){
|
||||
buf[0] = 'D';
|
||||
buf[1] = index >> 8;
|
||||
buf[2] = index & 0xFF;
|
||||
buf[3] = rand >> 8;
|
||||
buf[4] = rand & 0xFF;
|
||||
for(i=5; i<MAXPACKET-2 && size>0; i++,size--){
|
||||
buf[i] = *data++;
|
||||
}
|
||||
index++;
|
||||
nrf_snd_pkt_crc(32,buf); //data packet
|
||||
delayms(20);
|
||||
}
|
||||
|
||||
buf[0] = 'C';
|
||||
buf[1] = crc >> 8;
|
||||
buf[2] = crc & 0xFF;
|
||||
buf[3] = rand >> 8;
|
||||
buf[4] = rand & 0xFF;
|
||||
nrf_snd_pkt_crc(32,buf); //setup packet
|
||||
delayms(20);
|
||||
}
|
||||
|
|
@ -1,462 +0,0 @@
|
|||
#include <sysinit.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "basic/basic.h"
|
||||
#include "basic/random.h"
|
||||
|
||||
#include "lcd/render.h"
|
||||
#include "lcd/display.h"
|
||||
#include "lcd/allfonts.h"
|
||||
|
||||
/**************************************************************************/
|
||||
#define POS_PLAYER_Y 60
|
||||
#define POS_PLAYER_X RESX/2-3
|
||||
#define POS_UFO_Y 0
|
||||
#define ENEMY_ROWS 3
|
||||
#define ENEMY_COLUMNS 6
|
||||
#define DISABLED 255
|
||||
|
||||
#define UFO_PROB 1024
|
||||
|
||||
#define TYPE_PLAYER 1
|
||||
#define TYPE_ENEMY_A 3
|
||||
#define TYPE_ENEMY_B 2
|
||||
#define TYPE_ENEMY_C 4
|
||||
#define TYPE_UFO 5
|
||||
|
||||
#define BUNKERS 3
|
||||
#define BUNKER_WIDTH 10
|
||||
static const uint8_t BUNKER_X[] = {15, RESX/2-BUNKER_WIDTH/2,RESX-BUNKER_WIDTH-15};
|
||||
static const uint8_t ENEMY_WIDTHS[] = {8,10,12};
|
||||
|
||||
struct gamestate {
|
||||
char player;
|
||||
char ufo;
|
||||
char shot_x, shot_y;
|
||||
char shots_x[ENEMY_COLUMNS];
|
||||
char shots_y[ENEMY_COLUMNS];
|
||||
char alive;
|
||||
int16_t move;
|
||||
char direction, lastcol;
|
||||
bool killed;
|
||||
bool step;
|
||||
uint32_t score;
|
||||
uint16_t level;
|
||||
int8_t rokets;
|
||||
char enemy_x[ENEMY_ROWS][ENEMY_COLUMNS];
|
||||
char enemy_row_y[ENEMY_ROWS];
|
||||
uint8_t bunker[BUNKERS][BUNKER_WIDTH];
|
||||
} game;
|
||||
char key;
|
||||
|
||||
void init_game();
|
||||
void init_enemy();
|
||||
void check_end();
|
||||
void move_ufo();
|
||||
void move_shot();
|
||||
void move_shots();
|
||||
void move_player();
|
||||
void move_enemy();
|
||||
void draw_score();
|
||||
void draw_bunker();
|
||||
void draw_player();
|
||||
void draw_enemy();
|
||||
void draw_shots();
|
||||
void draw_sprite(char type, char x, char y);
|
||||
void draw_ufo();
|
||||
void screen_intro();
|
||||
void screen_gameover();
|
||||
void screen_level();
|
||||
bool check_bunker(char xpos, char ypos, int8_t shift);
|
||||
|
||||
void ram(void) {
|
||||
//gpioSetValue (RB_LED1, CFG_LED_OFF);
|
||||
//backlightInit();
|
||||
while(1) {
|
||||
screen_intro();
|
||||
game.rokets = 3;
|
||||
game.level = 1;
|
||||
init_game();
|
||||
screen_level();
|
||||
while (game.rokets>=0) {
|
||||
////checkISP();
|
||||
lcdFill(0);
|
||||
check_end();
|
||||
move_ufo();
|
||||
move_shot();
|
||||
move_shots();
|
||||
move_player();
|
||||
move_enemy();
|
||||
draw_score();
|
||||
draw_ufo();
|
||||
draw_bunker();
|
||||
draw_player();
|
||||
draw_enemy();
|
||||
draw_shots();
|
||||
// draw_status();
|
||||
lcdDisplay();
|
||||
delayms(12);
|
||||
}
|
||||
screen_gameover();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void screen_intro() {
|
||||
char key=0;
|
||||
while(key==0) {
|
||||
lcdFill(0);
|
||||
font = &Font_Invaders;
|
||||
DoString(28,25,"ABC");
|
||||
font = &Font_7x8;
|
||||
DoString (28,40,"SPACE");
|
||||
DoString (18,50,"INVADERS");
|
||||
//DoString (20,RESY-24, "Highscore");
|
||||
DoString (0, 0, "12345");
|
||||
DoString (0, 9, "iggy");
|
||||
lcdDisplay();
|
||||
|
||||
delayms_queue(50);
|
||||
key=getInput();
|
||||
}
|
||||
}
|
||||
|
||||
void screen_gameover() {
|
||||
char key =0;
|
||||
while(key==0) {
|
||||
lcdFill(0);
|
||||
font = &Font_7x8;
|
||||
DoString (12,32, "GAME OVER");
|
||||
DoInt (0,0, game.score);
|
||||
DoString (0,9,"HIGHSCORE!");
|
||||
lcdDisplay();
|
||||
delayms_queue(50);
|
||||
key=getInput();
|
||||
}
|
||||
}
|
||||
|
||||
void screen_level() {
|
||||
lcdFill(0);
|
||||
draw_score();
|
||||
font = &Font_7x8;
|
||||
int dx = DoString(20,32, "Level ");
|
||||
DoInt(dx,32,game.level);
|
||||
lcdDisplay();
|
||||
delayms(500);
|
||||
}
|
||||
|
||||
void init_game(void) {
|
||||
game.player = POS_PLAYER_X;
|
||||
game.shot_x = DISABLED;
|
||||
game.shot_y = 0;
|
||||
game.alive = ENEMY_ROWS*ENEMY_COLUMNS;
|
||||
game.move = 0;
|
||||
if (getRandom()%2 == 0) {
|
||||
game.direction = -1;
|
||||
game.lastcol = ENEMY_COLUMNS-1;
|
||||
} else {
|
||||
game.direction = 1;
|
||||
game.lastcol = 0;
|
||||
}
|
||||
game.killed = 0;
|
||||
game.step = false;
|
||||
game.ufo = DISABLED;
|
||||
game.score = 0;
|
||||
init_enemy();
|
||||
|
||||
for (int col=0; col<ENEMY_COLUMNS; col++){
|
||||
game.shots_x[col] = DISABLED;
|
||||
}
|
||||
|
||||
for (int b=0; b<BUNKERS; b++){
|
||||
//for (int slice=0; slice<BUNKER_WIDTH; slice++){
|
||||
// game.bunker[b][slice] = 255<<2;
|
||||
//}
|
||||
game.bunker[b][0] = 0b00111100;
|
||||
game.bunker[b][1] = 0b01111100;
|
||||
game.bunker[b][2] = 0b11111100;
|
||||
game.bunker[b][3] = 0b11100000;
|
||||
game.bunker[b][4] = 0b11100000;
|
||||
game.bunker[b][5] = 0b11100000;
|
||||
game.bunker[b][6] = 0b11100000;
|
||||
game.bunker[b][7] = 0b11111100;
|
||||
game.bunker[b][8] = 0b01111100;
|
||||
game.bunker[b][9] = 0b00111100;
|
||||
}
|
||||
}
|
||||
|
||||
void init_enemy() {
|
||||
for (int row = 0; row<ENEMY_ROWS; row++) {
|
||||
game.enemy_row_y[row] = 10 + (40/ENEMY_ROWS)*row;
|
||||
for (int col = 0; col<ENEMY_COLUMNS; col++) {
|
||||
game.enemy_x[row][col] = 5+(86/ENEMY_COLUMNS)*col+(2-row);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool check_bunker(char xpos, char ypos, int8_t shift){
|
||||
for (int b=0; b<BUNKERS; b++) {
|
||||
if (xpos>BUNKER_X[BUNKERS-1-b] &&
|
||||
xpos<BUNKER_X[BUNKERS-1-b]+BUNKER_WIDTH &&
|
||||
ypos<RESY-8 &&
|
||||
ypos>RESY-16) {
|
||||
int offset = BUNKER_WIDTH - (xpos-BUNKER_X[BUNKERS-1-b]);
|
||||
if (game.bunker[b][offset]!=0) {
|
||||
if (shift>0)
|
||||
game.bunker[b][offset]&=game.bunker[b][offset]<<shift;
|
||||
else
|
||||
game.bunker[b][offset]&=game.bunker[b][offset]>>-shift;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void move_shot() {
|
||||
//No shot, do nothing
|
||||
if(game.shot_x == DISABLED) {
|
||||
return;
|
||||
}
|
||||
|
||||
//moving out of top, end shot
|
||||
if (game.shot_y <= 0) {
|
||||
game.shot_x = DISABLED;
|
||||
return;
|
||||
}
|
||||
|
||||
if (check_bunker(game.shot_x,game.shot_y-5,1 ))
|
||||
game.shot_x=DISABLED;
|
||||
|
||||
//check for collision with enemy, kill enemy if
|
||||
for (int row=0; row<ENEMY_ROWS; row++) {
|
||||
if (game.enemy_row_y[row]+6 >= game.shot_y && game.enemy_row_y[row]+6 < game.shot_y+7) {
|
||||
for(int col = 0; col<ENEMY_COLUMNS; col++) {
|
||||
if(game.shot_x >= game.enemy_x[row][col] && game.shot_x < game.enemy_x[row][col]+ENEMY_WIDTHS[row]) {
|
||||
game.enemy_x[row][col]=DISABLED;
|
||||
game.shot_x = DISABLED;
|
||||
game.alive--;
|
||||
game.score+=(3-row)*10;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//check for collision with ufo
|
||||
if (game.ufo != DISABLED &&
|
||||
game.shot_x>game.ufo &&
|
||||
game.shot_x<game.ufo + 16 &&
|
||||
game.shot_y<8) {
|
||||
|
||||
game.ufo = DISABLED;
|
||||
game.score += 50;
|
||||
}
|
||||
|
||||
game.shot_y -= 2;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void move_shots() {
|
||||
for (int col = 0; col<ENEMY_COLUMNS; col++){
|
||||
//No shot, maybe generate
|
||||
if (game.shots_x[col] == DISABLED) {
|
||||
for (int row = 0; row<ENEMY_ROWS; row++) {
|
||||
if (game.enemy_x[row][col] != DISABLED) {
|
||||
if(getRandom()%(game.alive*20/((game.level/3)+1))==0) {
|
||||
game.shots_x[col] = game.enemy_x[row][col]+5;
|
||||
game.shots_y[col] = game.enemy_row_y[row]+0;
|
||||
}
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
//moving out of bottm, end shot
|
||||
if (game.shots_y[col] >= RESY) {
|
||||
game.shots_x[col] = DISABLED;
|
||||
return;
|
||||
}
|
||||
//check for collision with bunker
|
||||
if (check_bunker(game.shots_x[col],game.shots_y[col],-1))
|
||||
game.shots_x[col]=DISABLED;
|
||||
|
||||
//check for collision with player
|
||||
if (game.shots_y[col] >= RESY-13 &&
|
||||
game.shots_x[col] > game.player+1 &&
|
||||
game.shots_x[col] < game.player+6) {
|
||||
|
||||
game.killed = true;
|
||||
}
|
||||
|
||||
//move shots down
|
||||
game.shots_y[col] += 1;
|
||||
}
|
||||
}
|
||||
|
||||
void move_ufo() {
|
||||
if (game.ufo == DISABLED) {
|
||||
if ((getRandom()%UFO_PROB)==0) {
|
||||
game.ufo = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (game.ufo >= RESX){
|
||||
game.ufo = DISABLED;
|
||||
return;
|
||||
}
|
||||
game.ufo++;
|
||||
}
|
||||
|
||||
void move_player() {
|
||||
if(gpioGetValue(RB_BTN0)==0 && game.player > 0 ){
|
||||
game.player-=1;
|
||||
}
|
||||
|
||||
if(gpioGetValue(RB_BTN1)==0 && game.player < RESX-8){
|
||||
game.player+=1;
|
||||
}
|
||||
|
||||
if(gpioGetValue(RB_BTN4)==0 && game.shot_x == 255){
|
||||
game.shot_x = game.player+4;
|
||||
game.shot_y = POS_PLAYER_Y;
|
||||
}
|
||||
}
|
||||
|
||||
void move_enemy() {
|
||||
if(game.move > 0){
|
||||
game.move-=game.level/5+1;
|
||||
return;
|
||||
}
|
||||
|
||||
game.step = !game.step;
|
||||
for (int col = 0; col < ENEMY_COLUMNS; col++) {
|
||||
for (int row = 0; row < ENEMY_ROWS; row++) {
|
||||
char pos = game.enemy_x[row][(game.direction==1)?(ENEMY_COLUMNS-(col+1)):col];
|
||||
if (pos != DISABLED) {
|
||||
//Check collision with player
|
||||
if((game.enemy_row_y[row]+8 >= POS_PLAYER_Y && pos+8 >= game.player && pos < game.player+8) ||
|
||||
game.enemy_row_y[row]+8 >= POS_PLAYER_Y+8) {
|
||||
for(int row=0; row<ENEMY_ROWS; row++) {
|
||||
game.enemy_row_y[row] = 10 + (40/ENEMY_ROWS)*row;
|
||||
}
|
||||
game.killed = true;
|
||||
}
|
||||
check_bunker(pos,game.enemy_row_y[row]+8,-2);
|
||||
|
||||
//Are we at the beginning or end? Direction change
|
||||
if((pos <=0 && game.direction != 1) ||
|
||||
(pos >=RESX-10 && game.direction == 1)){
|
||||
game.direction = (game.direction==1)?-1:1;
|
||||
for (int r = 0; r<ENEMY_ROWS; r++) {
|
||||
game.enemy_row_y[r]+=game.level>=23?4:2;
|
||||
}
|
||||
return;
|
||||
}
|
||||
game.enemy_x[row][(game.direction==1)?(ENEMY_COLUMNS-(col+1)):col] += game.direction;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
game.move = game.alive*2-1;
|
||||
}
|
||||
|
||||
void draw_player() {
|
||||
draw_sprite(TYPE_PLAYER, game.player, POS_PLAYER_Y);
|
||||
}
|
||||
|
||||
void draw_ufo() {
|
||||
if (game.ufo!=DISABLED)
|
||||
draw_sprite(TYPE_UFO, game.ufo, POS_UFO_Y);
|
||||
}
|
||||
|
||||
void draw_enemy() {
|
||||
for (int row = 0; row<ENEMY_ROWS; row++) {
|
||||
for (int col = 0; col<ENEMY_COLUMNS; col++) {
|
||||
if (game.enemy_x[row][col] != DISABLED) {
|
||||
draw_sprite(TYPE_ENEMY_C-row,game.enemy_x[row][col],game.enemy_row_y[row]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void draw_bunker() {
|
||||
for (int b=0; b<BUNKERS; b++) {
|
||||
memcpy(lcdBuffer+(RESX*1+BUNKER_X[b]),game.bunker+b,BUNKER_WIDTH);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_shots() {
|
||||
if (game.shot_x != 255) {
|
||||
for (int length=0; length<=5; length++) {
|
||||
lcdSetPixel(game.shot_x, game.shot_y+length, true);
|
||||
}
|
||||
}
|
||||
|
||||
for (int col = 0; col < ENEMY_COLUMNS; col++) {
|
||||
if (game.shots_x[col] != DISABLED) {
|
||||
for (int length=0; length<=5; length++) {
|
||||
lcdSetPixel(game.shots_x[col], game.shots_y[col]+length,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void draw_status() {
|
||||
for (int p = 0; p<game.alive; p++){
|
||||
lcdSetPixel(p+1,1,true);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_sprite(char type, char x, char y) {
|
||||
font = &Font_Invaders;
|
||||
switch(type) {
|
||||
case TYPE_PLAYER:
|
||||
DoChar(x,y-1,'P');
|
||||
break;
|
||||
case TYPE_ENEMY_A:
|
||||
DoChar(x,y-1,game.step?'a':'A');
|
||||
break;
|
||||
case TYPE_ENEMY_B:
|
||||
DoChar(x,y-1,game.step?'b':'B');
|
||||
break;
|
||||
case TYPE_ENEMY_C:
|
||||
DoChar(x,y-1,game.step?'c':'C');
|
||||
break;
|
||||
case TYPE_UFO:
|
||||
DoChar(x,y-1,'U');
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void draw_score() {
|
||||
font = &Font_7x8;
|
||||
DoInt(0,0,game.score);
|
||||
|
||||
DoInt(RESX-8,0,game.rokets);
|
||||
font = &Font_Invaders;
|
||||
DoChar(RESX-16, 0, 'P');
|
||||
}
|
||||
|
||||
|
||||
void check_end() {
|
||||
if (game.killed) {
|
||||
game.rokets--;
|
||||
delayms(500);
|
||||
game.player = POS_PLAYER_X;
|
||||
|
||||
for(int col=0; col<ENEMY_COLUMNS; col++) {
|
||||
game.shots_x[col] = DISABLED;
|
||||
}
|
||||
game.killed = false;
|
||||
}
|
||||
if (game.alive == 0) {
|
||||
delayms(500);
|
||||
game.level++;
|
||||
init_game();
|
||||
screen_level();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue