From 47f7b3ac38084f76be1d755da20e1b27b3f40e82 Mon Sep 17 00:00:00 2001 From: schneider Date: Fri, 16 Dec 2011 00:34:40 +0100 Subject: [PATCH] remote: removed simpletest --- tools/game/simpletest.py | 39 --------------------------------------- 1 file changed, 39 deletions(-) delete mode 100644 tools/game/simpletest.py diff --git a/tools/game/simpletest.py b/tools/game/simpletest.py deleted file mode 100644 index 54e608a..0000000 --- a/tools/game/simpletest.py +++ /dev/null @@ -1,39 +0,0 @@ -import r0ketrem0te.game -import r0ketrem0te.bridge -import r0ketrem0te.packets -import time -import Queue - -maxplayer = 2 -players = {} - -def receivedPacket(packet): - if isinstance(packet, r0ketrem0te.packets.Join): - # flags = 1: join ok - # flags = 0: join not ok - flags = 0 - if len(players) < maxplayer: - flags = 1 - players[packet.id] = 10 - ack = r0ketrem0te.packets.Ack(packet.id, packet.ctr, flags) - qp = r0ketrem0te.bridge.QueuePacket(game.channel, game.playermac, False, ack) - game.bridge.putInQueue(queue, qp) - elif packet.id in players: - players[packet.id] = 10 - -game = r0ketrem0te.game.Game('/dev/ttyACM0', "testgame", 83, 81, (1,2,3,2,1)) - -queue = Queue.Queue() -game.bridge.registerQueue(queue) -game.bridge.registerCallback(receivedPacket) - -while True: - time.sleep(1) - toremove = [] - for player in players: - players[player]-=1 - if players[player] == 0: - toremove.append(player) - for player in toremove: - print "removing player", player - del players[player]