added nokia 1600 code from the_nihilant
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c0cb4b636a
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3fe091a31f
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@ -10,7 +10,9 @@
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#include "usb/usbmsc.h"
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#undef N1600
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#define DISPLAY_UNKNOWN 0
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#define DISPLAY_N1200 1
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#define DISPLAY_N1600 2
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/**************************************************************************/
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/* Utility routines to manage nokia display */
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@ -19,6 +21,7 @@
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uint8_t lcdBuffer[RESX*RESY_B];
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uint32_t intstatus; // Caches USB interrupt state
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// (need to disable MSC while displaying)
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uint8_t displayType;
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#define TYPE_CMD 0
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#define TYPE_DATA 1
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@ -125,6 +128,8 @@ uint8_t lcdRead(uint8_t data)
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void lcdInit(void) {
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int id1,id2,id3,id4;
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sspInit(0, sspClockPolarity_Low, sspClockPhase_RisingEdge);
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gpioSetValue(RB_LCD_CS, 1);
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@ -139,8 +144,17 @@ void lcdInit(void) {
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gpioSetValue(RB_LCD_RST, 1);
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delayms(100);
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id1=lcdRead(128+64+16+8 +2 ); // it will screw up everything.. better do it before anything else --the_nihilant
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id2=lcdRead(128+64+16+8 +2+1); // .. but after the code above! --the_nihilant
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// id3=lcdRead(128+64+16+8+4 ); // id1 and id2 are enough for most screens
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// id4=lcdRead(128+64+16+8+4 +1); // id3 and id4 would only use up PRECIOUS SPACE --the_nihilant
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lcd_select();
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if((id1==69)&&(id2==214))displayType=DISPLAY_N1600;
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//if((id1==254)&&(id2==2))displayType=DISPLAY_N1200;
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else displayType=DISPLAY_N1200; // unknown displays are treated like N1200s anyway, this saves an if (PRECIOUS SPACE) --the_nihilant
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/* Small Nokia 1200 LCD docs:
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* clear/ set
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* on 0xae / 0xaf
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@ -154,93 +168,64 @@ void lcdInit(void) {
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* 0xd0+x black lines from top? (-0xdf?)
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*
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*/
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#ifndef N1600
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lcdWrite(TYPE_CMD,0xE2);
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delayms(5);
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uint8_t initseq[] = {0xAF, // Display ON
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if(displayType<=DISPLAY_N1200){
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// lcdWrite(TYPE_CMD,0xE2);
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// delayms(5);
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uint8_t initseq[] = {0xE2,0xAF, // Display ON
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0xA1, // Mirror-X
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0xA4, 0x2F, 0xB0, 0x10};
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int i = 0;
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while(i<sizeof(initseq))
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lcdWrite(TYPE_CMD,initseq[i++]);
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// lcdWrite(TYPE_CMD,0x00);
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#else
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#if 0
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uint8_t initseq[] = {
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//TYPE_CMD,0x01, TYPE_CMD,0x11, TYPE_CMD,0x36,
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//TYPE_DATA,0x00,TYPE_CMD,0x25, TYPE_DATA,0x3F,
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TYPE_CMD,0x29, TYPE_CMD,0xBA, TYPE_DATA,0x07,
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TYPE_DATA,0x15,TYPE_CMD,0x25, TYPE_DATA,0x3f,
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TYPE_CMD,0x11, TYPE_CMD,0x13, TYPE_CMD,0X37,
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TYPE_DATA,0x00, TYPE_CMD,0x3A, TYPE_DATA,0x05,
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TYPE_CMD,0x2A, TYPE_DATA,0, TYPE_DATA,98-1,
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TYPE_CMD,0x2B, TYPE_DATA,0, TYPE_DATA,70-1};
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int i = 0
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#endif
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delayms(10);
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lcdWrite(TYPE_CMD,0x01); //sw reset
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delayms(10);
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lcdWrite(TYPE_CMD,0x11); //sleepout
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delayms(10);
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lcdWrite(TYPE_CMD,0x36); //MADCTL MY MX V LAO RGB X X X
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lcdWrite(TYPE_DATA,0x00);
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lcdWrite(TYPE_CMD,0x25); // contrast...
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lcdWrite(TYPE_DATA,0x3F);
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delayms(10);
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#if 0
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while(i<sizeof(initseq)){
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lcdWrite(initseq[i++], initseq[i++]);
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lcdWrite(TYPE_CMD,initseq[i++]);
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delayms(5); // this is only needed after the first command (0xE2), but doing like this saves space and it still works --the_nihilant
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}
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#else
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lcdWrite(TYPE_CMD,0x29); //display on
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// lcdWrite(TYPE_CMD,0x00);
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}else if(displayType==DISPLAY_N1600){
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uint8_t initseq_d[] = {
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0x36,
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0x29, 0xBA, 0x07,
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0x15,0x25, 0x3f,
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0x11, 0x13, 0X37,
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0x00, 0x3A, 0x05,
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0x2A, 0, 98-1,
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0x2B, 0, 70-1};
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uint32_t initseq_c = ~/*0x95a7;*/0x12BA7; // this saves 12 bytes overall --the_nihilant
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int i = 0;
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//// delayms(10); // useless --the_nihilant
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lcdWrite(TYPE_CMD,0x01); //sw reset
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//// delayms(10); // useless
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//// lcdWrite(TYPE_CMD,0x11); //sleepout (useless --the_nihilant)
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delayms(10); // NOT useless! --the_nihilant
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lcdWrite(TYPE_CMD,0xBA); //data order
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lcdWrite(TYPE_DATA,0x07);
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lcdWrite(TYPE_DATA,0x15);
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// lcdWrite(TYPE_CMD,0x36); //MADCTL MY MX V LAO RGB X X X
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//// lcdWrite(TYPE_DATA,0x00); // useless
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lcdWrite(TYPE_CMD,0x25); //contrast... again?
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lcdWrite(TYPE_DATA,0x3f);
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//// lcdWrite(TYPE_CMD,0x25); // contrast... useless (set below anyway)
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//// lcdWrite(TYPE_DATA,0x3F);
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//// delayms(10); // useless --the_nihilant
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lcdWrite(TYPE_CMD,0x11); //Sleepout
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lcdWrite(TYPE_CMD,0x13); //display mode normal
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lcdWrite(TYPE_CMD,0X37); //vscroll addr
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lcdWrite(TYPE_DATA,0x00);
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lcdWrite(TYPE_CMD,0x3A); // COLMOD pixel format 4=12, 5=16, 6=18
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lcdWrite(TYPE_DATA,0x05);
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lcdWrite(TYPE_CMD,0x2A); //no clue... I think it's setting up the size of the display?
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lcdWrite(TYPE_DATA,0);
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lcdWrite(TYPE_DATA,98-1); //98 = width
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lcdWrite(TYPE_CMD,0x2B);
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lcdWrite(TYPE_DATA,0);
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lcdWrite(TYPE_DATA,70-1); //70 = height
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#endif
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#endif
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/*
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uint16_t i;
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for(i=0; i<100; i++)
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lcdWrite(TYPE_DATA,0x00);
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*/
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while(i<sizeof(initseq_d)){
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lcdWrite(initseq_c&1, initseq_d[i++]);
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initseq_c = initseq_c >> 1;
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}
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}
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lcd_deselect();
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}
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void lcdFill(char f){
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int x;
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// using memset saves 4 bytes compared with the loop!
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memset(lcdBuffer,f,RESX*RESY_B);
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/* int x;
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for(x=0;x<RESX*RESY_B;x++) {
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lcdBuffer[x]=f;
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}
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}*/
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};
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/* it's not used... it would have no footprint anyway as it's apparently removed anyway at some point (yes I tried, same size) --the_nihilant
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void lcdSafeSetPixel(char x, char y, bool f){
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if (x>=0 && x<RESX && y>=0 && y < RESY)
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lcdSetPixel(x, y, f);
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}
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}*/
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void lcdSetPixel(char x, char y, bool f){
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if (x<0 || x> RESX || y<0 || y > RESY)
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@ -263,25 +248,28 @@ bool lcdGetPixel(char x, char y){
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return byte & (1 << y_off);
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}
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static void _helper_pixel16(uint16_t color){ // putting this here saves a few bytes overall --the_nihilant
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lcdWrite(TYPE_DATA,color>>8);
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lcdWrite(TYPE_DATA,color&0xFF);
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}
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static void _helper_hline(uint16_t color){ // same for this --the_nihilant
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for(int cx=0;cx<98;cx++) _helper_pixel16(color);
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}
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#define THECOLOR_R 0x0
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#define THECOLOR_G 0x80
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#define THECOLOR_G 0x60
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#define THECOLOR_B 0x0
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void lcdDisplay(void) {
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char byte;
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lcd_select();
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#ifndef N1600
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if(displayType<=DISPLAY_N1200){
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lcdWrite(TYPE_CMD,0xB0);
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lcdWrite(TYPE_CMD,0x10);
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lcdWrite(TYPE_CMD,0x00);
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#else
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lcdWrite(TYPE_CMD,0x2C);
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#endif
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#ifndef N1600
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uint16_t i,page;
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for(page=0; page<RESY_B;page++) {
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for(i=0; i<RESX; i++) {
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@ -296,7 +284,7 @@ void lcdDisplay(void) {
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lcdWrite(TYPE_DATA,byte);
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}
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}
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#else
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}else if(displayType==DISPLAY_N1600){
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unsigned char r=THECOLOR_R,g=THECOLOR_G,b=THECOLOR_B;
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unsigned char br=0xFF, bg=0xFF, bb=0xFF;
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unsigned char frame_r=0x00, frame_g=0x00, frame_b=0x80;
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@ -308,16 +296,14 @@ void lcdDisplay(void) {
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framecolor= ((frame_r&0xF8) << 8) | ((frame_g&0xFC)<<3) | ((frame_b&0xF8) >> 3);
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backcolor= ((br&0xF8) << 8) | ((bg&0xFC)<<3) | ((bb&0xF8) >> 3);
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lcdWrite(TYPE_CMD,0x2C);
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//top line of the frame...
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for(i=0;i<98;i++){
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lcdWrite(TYPE_DATA,framecolor>>8);
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lcdWrite(TYPE_DATA,framecolor&0xFF);
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}
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_helper_hline(framecolor);
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for(y=RESY;y>0;y--){
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//left line of the frame
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lcdWrite(TYPE_DATA,framecolor>>8);
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lcdWrite(TYPE_DATA,framecolor&0xFF);
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_helper_pixel16(framecolor);
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for(x=RESX;x>0;x--){
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if(GLOBAL(lcdmirror))
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@ -328,21 +314,15 @@ void lcdDisplay(void) {
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if((!px)^(!GLOBAL(lcdinvert))) actualcolor=color;
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else actualcolor=backcolor; /* white */
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lcdWrite(TYPE_DATA,actualcolor>>8);
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lcdWrite(TYPE_DATA,actualcolor&0xFF);
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_helper_pixel16(actualcolor);
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}
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//right line of the frame
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lcdWrite(TYPE_DATA,framecolor>>8);
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lcdWrite(TYPE_DATA,framecolor&0xFF);
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_helper_pixel16(framecolor);
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}
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//bottom line of the frame
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for(i=0;i<98;i++){
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lcdWrite(TYPE_DATA,framecolor>>8);
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lcdWrite(TYPE_DATA,framecolor&0xFF);
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_helper_hline(framecolor);
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}
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#endif
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lcd_deselect();
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}
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void lcdRefresh() __attribute__ ((weak, alias ("lcdDisplay")));
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@ -352,32 +332,32 @@ inline void lcdInvert(void) {
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}
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void lcdSetContrast(int c) {
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#ifndef N1600
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lcd_select();
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if(displayType<=DISPLAY_N1200){
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c+=0x80;
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if(c>0x9F)
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return;
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lcd_select();
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if(c>0x9F) goto end;
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lcdWrite(TYPE_CMD,c);
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lcd_deselect();
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#else
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if(c>=0x40)
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return;
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lcd_select();
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}else if(displayType==DISPLAY_N1600){
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if(c>=0x40) goto end;
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lcdWrite(TYPE_CMD,0x25);
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lcdWrite(TYPE_DATA,4*c);
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}
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end:
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lcd_deselect();
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#endif
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};
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void lcdSetInvert(int c) {
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/* if it's just to force c to be either 0 or 1, it can be done more efficiently --the_nihilant
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if(c>1)
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c=1;
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if(c<0)
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c=1;
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c+=0xa6;
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*/
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c=(c&1)+0xa6; // like this --the_nihilant
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lcd_select();
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// if(displayType<=DISPLAY_N1200){ // it doesn't harm N1600 displays, does nothing. The if, on the other hand, uses PRECIOUS SPACE --the_nihilant
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lcdWrite(TYPE_CMD,c);
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// }
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lcd_deselect();
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};
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@ -27,7 +27,7 @@ void lcdDisplay(void);
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void lcdInvert(void);
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void lcdToggleFlag(int flag);
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void lcdSetPixel(char x, char y, bool f);
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void lcdSafeSetPixel(char x, char y, bool f);
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//void lcdSafeSetPixel(char x, char y, bool f); //useless. see in display.c to learn why --the_nihilant
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bool lcdGetPixel(char x, char y);
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void lcdShift(int x, int y, bool wrap);
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void lcdSetContrast(int c);
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@ -25,7 +25,7 @@ uint8_t lcdShowAnim(char *fname, uint32_t framems) {
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getInputWaitRelease();
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while(!getInputRaw()){
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lcdFill(0x55);
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// lcdFill(0x55); // useless, as it will be overwritten anyway by the next instruction --the_nihilant
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res = f_read(&file, (char *)lcdBuffer, RESX*RESY_B, &readbytes);
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if(res)
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return -1;
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