uuid: cache uuid to improve stability and performance
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@ -6,18 +6,21 @@
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#include "core/iap/iap.h"
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uint32_t GetUUID32(void){
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IAP_return_t iap_return;
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iap_return = iapReadSerialNumber();
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if (iap_return.ReturnCode == 0){
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uint32_t block[4];
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uint32_t k[4] = {0,0,0,0};
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int i;
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for(i=0; i<4; i++)
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block[i] = iap_return.Result[i];
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xxtea_encode_words(block, 4, k);
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return block[0];
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static uint32_t uuid = 0;
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if( uuid == 0){
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IAP_return_t iap_return;
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iap_return = iapReadSerialNumber();
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if (iap_return.ReturnCode == 0){
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uint32_t block[4];
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uint32_t k[4] = {0,0,0,0};
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int i;
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for(i=0; i<4; i++)
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block[i] = iap_return.Result[i];
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xxtea_encode_words(block, 4, k);
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uuid = block[0];
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}
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}
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return 0;
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return uuid;
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};
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// What OpenBeacon used. Do we want this?
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