2011-07-30 13:25:14 +00:00
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#include <sysinit.h>
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#include "simpletime.h"
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#include "basic/basic.h"
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time_t _timet=0;
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2011-08-06 00:38:06 +00:00
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static int days_per_month (int year, int month)
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{
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if (month == 1)
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{
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if (LEAPYEAR(year))
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return 29;
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return 28;
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}
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else if (month > 6)
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month--;
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if ((month % 2))
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return 30;
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else
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return 31;
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}
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2011-07-30 13:25:14 +00:00
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struct tm * mygmtime(register const time_t time) {
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static struct tm br_time;
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register struct tm *timep = &br_time;
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register unsigned long dayclock, dayno;
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int year = EPOCH_YR;
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dayclock = (unsigned long)time % SECS_DAY;
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dayno = (unsigned long)time / SECS_DAY;
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timep->tm_sec = dayclock % 60;
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timep->tm_min = (dayclock % 3600) / 60;
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timep->tm_hour = dayclock / 3600;
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2011-08-06 00:38:06 +00:00
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timep->tm_wday = (dayno + 4) % 7; /* day 0 was a thursday */
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2011-07-30 13:25:14 +00:00
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while (dayno >= YEARSIZE(year)) {
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dayno -= YEARSIZE(year);
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year++;
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}
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timep->tm_year = year - YEAR0;
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timep->tm_yday = dayno;
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timep->tm_mon = 0;
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2011-08-06 00:38:06 +00:00
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while (dayno >= days_per_month (year, timep->tm_mon)) {
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dayno -= days_per_month (year, timep->tm_mon);
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2011-08-03 20:20:44 +00:00
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timep->tm_mon++;
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2011-07-30 13:25:14 +00:00
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}
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timep->tm_mday = dayno + 1;
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timep->tm_isdst = 0;
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return timep;
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}
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// Timezones suck. Currently we only do it all in localtime.
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// I know it's broken. Sorry
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time_t getSeconds(void){
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return _timet+(getTimer()*SYSTICKSPEED/1000);
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};
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